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Magicka Warden PvE Build ESO – The Shaman

Magicka Warden PvE Build ESO – The Shaman

Build Written By: Saligia907 – PC NA

Role: Damage Dealer

Patch: Greymoor

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Resource Management & Rotation
  4. Contact Info
  5. Update Log

Introduction

Welcome to DottzGaming.com’s Magicka Warden Build PvE, the Shaman, for the Elder Scrolls Online! This build is intended for PvE content of all kinds: trials, vet dungeons and solo adventuring!

Magicka Warden has a great AOE potential due to Winter’s Revenge and Deep Fissure, a semi-spammable that gives a lot of AOE damage. Bear ultimate is finally affected by Bloodthirsty trait and it’s now a strong ultimate. The new vampire spammable suits Magden very well. If we can stay in melee range, we could expect around 5k DPS increase. However, the non-vampire is still a good option.

Setup

Gear

Magicka Warden PvE Build – Final
Gear Slot Set Weight Trait Enchant Acquisition
Head Zaan Heavy Divines Magicka Vet Scalecaller Peak
Shoulders Zaan Medium Divines Magicka Undaunted Chest
Gloves Perfected False God's Devotion Light Divines Magicka Vet Sunspire
Legs Perfected False God's Devotion Light Divines Magicka Vet Sunspire
Chest Perfected False God's Devotion Light Divines Magicka Vet Sunspire
Belt Perfected False God's Devotion Light Divines Magicka Vet Sunspire
Boots Perfected False God's Devotion Light Divines Magicka Vet Sunspire
Necklace Mother's Sorrow Jewelry Bloodthirsty Spell Damage Deshaan or Guild Trader
Ring Mother's Sorrow Jewelry Bloodthirsty Spell Damage Deshaan or Guild Trader
Ring Mother's Sorrow Jewelry Bloodthirsty Spell Damage Deshaan or Guild Trader
Weapon 1 Mother's Sorrow Fire Precise Fire Deshaan or Guild Trader
Weapon 2 Perfected Crushing Wall Fire Infused Weapon Damage Veteran Maelstrom Arena

NOTE: If you are using this setup, make sure you are using bi-stat food and I do not recommend using this setup if you haven’t acquired the perfected version of False God’s Devotion.

Magicka Warden PvE Build – Beginner
Gear Slot Set Weight Trait Enchant Acquisition
Head Grothdarr Heavy Divines Magicka Vet Vaults of Madness
Shoulders Grothdarr Medium Divines Magicka Undaunted Chest
Gloves Law of Julianos Light Divines Magicka Crafted
Legs Law of Julianos Light Divines Magicka Crafted
Chest Law of Julianos Light Divines Magicka Crafted
Belt Mother's Sorrow Light Divines Magicka Deshaan or Guild Trader
Boots Mother's Sorrow Light Divines Magicka Deshaan or Guild Trader
Necklace Mother's Sorrow Jewelry Bloodthirsty Spell Damage Deshaan or Guild Trader
Ring Mother's Sorrow Jewelry Bloodthirsty Spell Damage Deshaan or Guild Trader
Ring Mother's Sorrow Jewelry Infused Spell Damage Deshaan or Guild Trader
Weapon 1 Law of Julianos Fire Infused Fire Crafted
Weapon 2 Law of Julianos Fire Infused Absorb Magicka Crafted

Gear Set Explanation and Alternatives

  • Beginner Setup: Law of Julianos and Mother’s Sorrow are the easiest and cheapest combination to obtain once you reach CP160. For Mother’s Sorrow you can purchase blue jewelries if you cannot afford purple or gold yet. The ‘beginner’ setup already allows you to clear veteran maelstrom arena or meet most vet trials’ DPS requirement, make sure you don’t underestimate them! Once you get vMA inferno staff, swap out Julianos inferno staff on the back bar for an ‘intermediate’ setup.
  • Zaan: A melee single-target monster set providing the highest DPS if you can stay at melee range. If you need to stay at ranged most of the time, pick one of the other monster sets mentioned above or 2 different pieces with spell crit bonus e.g. Iceheart + Slimecraw
  • Iceheart: A defensive monster helm which is very useful when you are doing progression trials or dungeons. For those who enter vMA the first time, it might be a good choice.
  • Maw of Infernal: Another Monster giving extra burning and good DPS potential. However, it might be annoying to Melee DPS or tanks.
  • Mother’s Sorrow: A staple magicka set for magicka DPS due the shadow mundus being buffed in Wrathstone patch, providing a lot of crit.
  • Law of Julianos: A crafted set that requires 6 traits researched. Best beginner set for all magicka classes, also good enough for all end-game PVE contents in case you do not have any other gear sets mentioned below
  • Perfected False God’s Devotion: Another set that can be used in any situation, providing an 8% cost reduction in magicka abilities and restore magicka when you kill an enemy. The major expedition is also useful in certain situations
  • Mantle of Siroria: Personally, I am not a big fan of Siroria because of how it limits my movement to maintain the stack. However, in situations that allows you to stay at certain position it might be a good set providing 600 spell damage when you get the full stack.

Attributes

All points into Magicka.

Skills

Deep Fissure Fetcher Infection Screaming Cliff Racer Blue Betty Bird of Prey Eternal Guardian
Winter's Revenge Unstable Wall of Elements Channeled Acceleration Dampen Magic Mystic Orb Eternal Guardian

Main Bar – Flame Staff: Deep Fissure, Fetcher Infection, Screaming Cliff Racer, Blue Betty, Bird of Prey, Eternal Guardian

Back Bar – Flame Staff: Winter’s Revenge, Unstable Wall of Elements, Channeled Acceleration, Dampen Magic, Mystic Orb, Eternal Guardian
Alternative Skills

  1. Elemental Rage: Use this when you need a burst AOE ultimate
  2. Blood For Blood: Replace Screaming Cliff Racer when you are vampire and in melee range for an extra 5K DPS

Vampire vs. Werewolf vs. Mortal

For this build both mortal or vampire would be fine. Make sure you can use the skill Blood For Blood most of the time if you are using vampire, or else you would just receive sustain nerfs without much benefit from vampire

Champion Points

CHAMPION POINT 810 SETUP
THE MAGE (BLUE)

  • Elfborn – 61
  • Elemental Expert – 64
  • Spell Erosion – 23
  • Staff Expert – 21
  • Master-at-Arms – 61
  • Thaumaturge – 40

THE THIEF (GREEN)

  • Warlord – 45
  • Arcanist – 100
  • Tenacity – 23
  • Tumbling – 51
  • Shadow Ward – 51

THE WARRIOR (RED)

  • Ironclad – 81
  • Hardy – 49
  • Elemental Defender – 49
  • Thick Skinned – 48
  • Spell Shield – 43

CHAMPION POINT 300 SETUP
THE MAGE (BLUE)

  • Elfborn – 20
  • Elemental Expert – 27
  • Staff Expert – 2
  • Master-at-Arms – 20
  • Thaumaturge – 31

THE THIEF (GREEN)

  • Arcanist – 49
  • Tenacity – 49
  • Warlord – 2

THE WARRIOR (RED)

  • Ironclad – 31
  • Hardy – 23
  • Elemental Defender – 23
  • Thick Skinned – 23

Other Important Info

Buff Food

Witchmother’s Potent Brew – Maximum Health, Maximum Magicka, and Magicka Recovery

If you’re using the False God’s Devotion Setup: Artaeum Pickled Fish Bowl or Mistral Banana-Bunny Hash– Max Health and Max Magicka

Mundus

Shadow – Increased Critical Damage

Race

  1. High Elf
  2. Dark Elf
  3. Breton (Personal Recommendation)
  4. Khajiit

Potions

Spell Power Potions (Spell Crit, Spell Damage, Magicka Restoration)
Cornflower, Ladys Smock, Water Hyacinth

NOTE: The potion needs to have major prophecy/magicka restoration in it; the third effect is personal preference!

Passives

All class passives, All Destruction Staff passives, All Light Armor passives, All Mages Guild passives, Banished the Wicked in Fighters Guild skill line, All Heavy/Medium armor passives that don’t require 5 pieces worn, All Psijic Order Passives, All Undaunted passives, All Racial passives, Medicinal use in alchemy skill line (one of the most important passives in crafting for this build)

Resource Management & Rotation

Suggestions to improve sustain (not a must if you feel satisfied with your sustain):

  • 1 magicka recovery glyph on jewelry if you are using High Elf / Dark Elf or any other races without any sustain passives, but make sure they are not on infused jewelries
  • If you feel good with your sustain, change the enchant on the back bar to weapon damage glyph

We are using a dynamic rotation to maximize our DPS, so there’s no static rotation. Warden has an easier rotation since we cast Deep Fissure every 3rd cast, so the stem of the rotation is

Deep Fissure > Skill > Skill > Deep Fissure > Skill > Skill > Deep Fissure ….
Those skills between Deep fissure casts will be any DOTs / Buffs that just ended, if all of them are still up, then Screaming Cliff Racer would be the skill to cast, also known as our “spammable”. Check the video below for a clearer picture of the rotation

It might take a bit of time to get used to it, but I highly recommend practicing a dynamic rotation so that you won’t mess up your rotation even if you have to do mechanics. When you solo parse, replace your shield with elemental drain.

Contact

If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

11/2/2018 – Build Created
11/20/2018 – Skills and gear changed after initial testing
2/28/2019 – Mundus and back bar staff changed
6/4/2019 – Build overhauled for Elsweyr
8/14/2019 – Skills and rotation updated
10/21/2019 – No changes from Scalebreaker to Dragonhold
2/24/2020 – Changed soul trap to mystic orb, added buff food option, changed front bar staff trait to precise from infused
3/3/2020 – Build writer changed, build overhauled
5/29/2020 – Gear section overhauled, skills and rotation slightly altered

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