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Magicka Necromancer PvE Build ESO – Death’s Grasp

Magicka Necromancer PvE Build ESO – Death’s Grasp

Build Written By: RealWaywardGaming – XB1 NA – Twitch

Role: Damage Dealer

Patch: Greymoor

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Champion Points
    5. Vampire vs. Werewolf vs. Mortal
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Rotation
  4. Veteran Maelstrom Arena
  5. Contact Info
  6. Update Log

Introduction

Welcome to DottzGaming.com’s Magicka Necromancer Build PvE, Death’s Grasp, for the Elder Scrolls Online! This build is made for all kinds of end game content: trials, dungeons and solo/general PvE! This guide has a beginner setup to help you get started, as well as an endgame setup to strive for to really increase your DPS!

Setup

Gear

Magicka Necromancer DPS PvE Build – Final
Gear Slot Set Weight Trait Enchant Acquisition
Head Maw of the Infernal Heavy Divines Magicka Vet Banished Cells 2
Shoulders Maw of the Infernal Medium Divines Magicka Undaunted Chest
Gloves Elemental Succession Light Divines Magicka Maelstrom Arena
Legs Elemental Succession Light Divines Magicka Maelstrom Arena
Chest Elemental Succession Light Divines Magicka Maelstrom Arena
Belt Elemental Succession Light Divines Magicka Maelstrom Arena
Boots Elemental Succession Light Divines Magicka Maelstrom Arena
Necklace Scathing Mage Jewelry Bloodthirsty Spell Damage Imperial City Prison
Ring Scathing Mage Jewelry Bloodthirsty Spell Damage Imperial City Prison
Ring Scathing Mage Jewelry Bloodthirsty Spell Damage Imperial City Prison
Weapon 1 Scathing Mage Flame Precise Flame Imperial City Prison
Weapon 2 Perfected Crushing Wall Flame Infused Absorb Magicka Vet Maelstrom Arena
Magicka Necromancer DPS PvE Build – Beginner
Gear Slot Set Weight Trait Enchant Acquisition
Head Slimecraw Heavy Divines Magicka Vet Wayrest Sewers 1
Shoulders Slimecraw Medium Divines Magicka Undaunted Chest
Gloves Law of Julianos Light Divines Magicka Crafted
Legs Law of Julianos Light Divines Magicka Crafted
Chest Law of Julianos Light Divines Magicka Crafted
Belt Mother's Sorrow Light Divines Magicka Deshaan or Guild Trader
Boots Mother's Sorrow Light Divines Magicka Deshaan or Guild Trader
Necklace Mother's Sorrow Jewelry Arcane Spell Damage Deshaan or Guild Trader
Ring Mother's Sorrow Jewelry Arcane Spell Damage Deshaan or Guild Trader
Ring Mother's Sorrow Jewelry Arcane Spell Damage Deshaan or Guild Trader
Weapon 1 Law of Julianos Flame Precise Flame Crafted
Weapon 2 Willpower Flame Infused Absorb Magicka Imperial City or Guild Trader

NOTE: This is just what I use and what works for me. There are many other viable sets that you can use. If you’d like to change anything, you’re more than welcome to!

Other optional sets

Necromancer has a lot of options. If you don’t personally like these choices, some other good sets are:

  • Necropotence (Rivenspire/Guild Traders)
  • False God’s Devotion (nSS, or vSS for perfected)

Other good monster sets are:

  • Grothdarr (vVoM/Gilirion the Redbeard’s Chest)
  • Valkyn Skoria (vCoA2/ Gilirion the Redbeard’s Chest)

Attributes

All points into Magicka.

Skills

Mystic Siphon Inner Light Channeled Acceleration Stalking Blastbones Ricochet Skull Shooting Star
Skeletal Arcanist Inner Light Avid Boneyard Unstable Wall of Elements Harness Magicka Glacial Colossus

Main Bar – Inferno Staff: Mystic Siphon, Inner Light, Channeled Acceleration, Stalking Blastbones, Richochet Skull, Shooting Star/Ice Comet

Back Bar – Inferno Staff: Skeletal Arcanist, Inner Light, Avid Boneyard, Unstable Wall of Elements, Dampen/Harness Magicka, Glacial Colossus

NOTE: If you’re in a group with someone wearing Twilight and using plenty of synergies, I typically switch out Channeled Acceleration for either Spirit Guardian, Necrotic Potency, or (most often) Empowering Grasp.

Champion Points

CHAMPION POINT 810 SETUP
THE MAGE (BLUE)

  • Elfborn – 56
  • Elemental Expert – 64
  • Master-at-Arms – 61
  • Staff Expert – 14
  • Thaumaturge – 75

THE THIEF (GREEN)

  • Warlord – 40
  • Bashing Focus – 35
  • Arcanist – 75
  • Tenacity – 49
  • Tumbling – 37
  • Shadow Ward – 34

THE WARRIOR (RED)

  • Ironclad – 72
  • Hardy – 49
  • Elemental Defender – 49
  • Thick Skinned – 56
  • Light Armor Focus – 21
  • Quick Recovery – 23

CHAMPION POINT 300 SETUP
THE MAGE (BLUE)

  • Elfborn – 23
  • Elemental Expert – 43
  • Master-at-Arms – 16
  • Thaumaturge – 18

THE THIEF (GREEN)

  • Warlord – 13
  • Bashing Focus – 11
  • Arcanist – 39
  • Tenacity – 11
  • Tumbling – 13
  • Shadow Ward – 13

THE WARRIOR (RED)

  • Ironclad – 23
  • Hardy – 23
  • Elemental Defender – 23
  • Thick Skinned – 23
  • Light Armor Focus – 8

Vampire vs. Werewolf vs. Mortal

For this build we play as a mortal. We arent using the vampire spammable, so it serves no purpose for this build.

Other Important Info

Buff Food

Flat Magicka and Health food, ideally Artaeum Pickled Fish Bowl, although the cheaper blue food is just fine. If you’re having trouble with sustain or in a group with few synergies, swap to Clockwork Citrus Filet or Witchmother’s Potent Brew.

Mundus

Shadow – Increased Critical Damage

Race

  1. Dunmer
  2. Breton
  3. High Elf

Potions/Poisons

Essence of Spell Power
Increase Spell Damage, Restore Magicka (Corn Flower and Lady’s Smock)

Passives

All class passives, light armor passives, destruction staff passives, undaunted passives, first 3 heavy armor passives, Mages Guild passives except persuasive will, Banish the Wicked from Fighter’s Guild, 2nd, 3rd, and last medium armor, Psijic Order passives except Spell Orb, Medicinal Use from Alchemy, and race passives.

Rotation

LA = Light Attack

BB = Blastbones

Buff with your potion and Channeled Acceleration, then:

Summon Skeletal Arcanist > Swap > Blastbones > Swap > LA > Wall > LA > Boneyard > Swap> LA > BB > LA > Skull > LA > Skull > LA > Siphon > LA > BB > LA > Skull > LA > Skull > Swap > LA > Wall > LA > Boneyard > LA > Arcanist > Swap > LA > BB > LA > Skull > LA > Skull > LA > Siphon > LA > BB > LA > Skull> LA> Skull > Swap > Wall > LA > Boneyard > Swap> repeat.

Drink your potion on cooldown, and rebuff with channeled acceleration whenever it gets down to around 3 seconds, but make sure you still have DoTs running while you do so you aren’t wasting time.

Use Glacial Colossus whenever it’s available, but make sure you have your AOE DoTs running first, and always swap cancel it into a BB. Shooting Star/Ice Comet is mostly just there for passives, but if the boss is almost dead and you only have enough ult for that, feel free to use it.

Veteran Maelstrom Arena

Magicka Necromancer DPS PvE Build – vMA
Gear Slot Set Weight Trait Enchant Acquisition
Head Iceheart Heavy Divines Magicka Vet Direfrost Keep
Shoulders Iceheart Medium Divines Magicka Undaunted Chest
Gloves Perfected False God's Devotion Light Divines Magicka Vet Sunspire
Legs Perfected False God's Devotion Light Divines Magicka Vet Sunspire
Chest Perfected False God's Devotion Light Divines Magicka Vet Sunspire
Belt Perfected False God's Devotion Light Divines Magicka Vet Sunspire
Boots Perfected False God's Devotion Light Divines Magicka Vet Sunspire
Necklace Scathing Mage Jewelry Bloodthirsty Spell Damage Imperial City Prison
Ring Scathing Mage Jewelry Bloodthirsty Spell Damage Imperial City Prison
Ring Scathing Mage Jewelry Bloodthirsty Spell Damage Imperial City Prison
Weapon 1 Scathing Mage Flame Precise Flame Imperial City Prison
Weapon 2 Scathing Mage Flame Infused Absorb Magicka Imperial City Prison

NOTE: If you have the Maelstrom Inferno Staff, use that on the back bar instead.

Skills

Necrotic Potency Inner Light Spirit Guardian Summoner's Armor Crushing Shock Shooting Star
Skeletal Arcanist Inner Light Avid Boneyard Unstable Wall of Elements Harness Magicka Glacial Colossus

Main Bar – Inferno Staff: Necrotic Potency, Inner Light, Spirit Guardian, Summoner’s Armor, Crushing Shock, and Shooting Star

Back Bar – Inferno Staff: Skeletal Arcanist, Inner Light, Avid Boneyard, Unstable Wall of Elements, Dampen/Harness Magicka, and Glacial Colossus

Rotation

Pretty much the same as your normal rotation, minus the blastbones and CA. In place of those, try and keep your Summoner’s Armor and Spirit Guardian up at all times. The Guardian is infinitely useful, and Summoner’s Armor helps sustain by reducing summon costs, and helps survivability by granting us Major Resolve.

Contact

If you have any questions about the build, join our discord server and ask @RealWaywardGaming about the build!

Update Log

5/22/2019 – Build Created
6/24/2019 – buff food and vamp changed
8/15/2019 – Overhauled for scalebreaker
10/6/2019 – vma gear setup changed
10/22/2019 – updated buff food and rotation for dragonhold
11/2/2019 – Updated jewelry traits on final build
12/4/2019 – changed monster helm
1/9/2020 – Rotation updated after errors were noticed
3/3/2020 – Build overhauled for Harrowstorm
4/10/2020 – vma gear updated
5/29/2020 – dropped vampire, updated rotation
6/19/20 – Changed 1 vMA set, removed vMA specific food, and 1 skill. Added a note for a flex slot

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