
Magicka Templar PvP Build ESO – Retribution
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Patch: High Isle
Table of Contents
Introduction
Welcome to DottzGaming.com’s Magicka Templar Build PvP, Retribution, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build!
This Magplar build is a very well rounded PvP build with good sustain, high damage, solid mobility and survivability that primarily comes from strong healing output. This build is able to lay down a ton of burst on a single target or wear down a group with AoE pressure, all while supporting any allies nearby with purges and strong heals!
This build is a ton of fun, and I absolutely recommend it to anyone regardless of the type of PvP they play!
Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.
Gear
Magicka Templar PvP Build | |||||
Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Magma Incarnate | Heavy | Impenetrable | Prismatic | Vet The Dread Cellar |
Shoulders | Magma Incarnate | Medium | Impenetrable | Prismatic | Undaunted Chest |
Gloves | War Maiden | Light | Impenetrable | Prismatic | Vvardenfell or Guild Trader |
Legs | War Maiden | Light | Impenetrable | Prismatic | Vvardenfell or Guild Trader |
Chest | Clever Alchemist | Heavy | Reinforced | Prismatic | Crafted |
Belt | Clever Alchemist | Light | Impenetrable | Prismatic | Crafted |
Boots | Clever Alchemist | Heavy | Impenetrable | Prismatic | Crafted |
Necklace | War Maiden | Jewelry | Arcane | Magicka Recovery | Vvardenfell or Guild Trader |
Ring | Armor of the Trainee | Jewelry | Arcane | Spell Damage | Any Starter Zone |
Ring | Markyn Ring of Majesty | Jewelry | Infused | Spell Damage | Antiquities |
Weapon 1 | War Maiden | 1h Mace | Nirnhoned | Shock | Vvardenfell or Guild Trader |
Offhand 1 | War Maiden | 1h Mace | Charged | Absorb Stamina | Vvardenfell or Guild Trader |
Weapon 2 | Clever Alchemist | Restoration | Defending | Berserker | Crafted |
Gear Choices
Clever Alchemist: This set is an extremely strong damage set, giving us an insane boost to our weapon damage for 20 seconds after we drink a potion! On top of that, the lines of health on the set help us get an extremely respectable health pool, which is very welcome in such a high damage meta!
War Maiden: This set is one of the best offensive sets that you can use for magicka templar. We get a massive boost to our damage with the 5 piece since all the damage we deal is magic damage.
Markyn Ring of Majesty: This mythic gives a really nice balanced profile between offense and defense, boosting our damage and our resistance!
Magma Incarnate: This set has become a fantastic staple monster set for PvP, giving us weapon damage, resistance, stamina recovery and magicka recovery!
Trainee: With the setup we have, we end up having 1 spare jewelry slot, which Trainee fits in perfectly to give us a big boost to our HP!
Attributes
All points into magicka.
Skills
Main Bar – 2h Sword: Puncturing Sweeps, Toppling Charge, Purifying Light, Living Dark, Radiant Aura, Crescent Sweep
Back Bar – Restoration Staff: Rapid Regeneration, Extended Ritual, Honor the Dead, Channeled Focus, Elusive Mist, Light’s Champion
Vampire vs. Mortal
For this build you’ll be playing a Vampire. While I tried running a mortal in the past, I felt like not having mist form was really hard on the build’s ranged defense. Even with Vampire hurting sustain now instead of helping it though, Magicka Templar has amazing non-recovery related magicka regeneration, allowing us to still recover our resources while in mist form. You can run this build at stage 3 for access to Undeath, which makes us very tanky.
Champion Points
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
WARFARE (BLUE)
- Eldritch Insight – 20
- Piercing – 20
- Master-at-Arms – 50 (Slotted)
- Biting Aura – 50 (Slotted)
- Quick Recovery – 20
- Elemental Aegis – 20
- Hardy – 20
- Duelist’s Rebuff – 50 (Slotted)
- Ironclad – 50 (Slotted)
- Blessed – 20
- Tireless Discipline – 20
- Flawless Ritual – 40
- War Mage – 30
- Precision – 20
- Preparation – 20
FITNESS (RED)
- Boundless Vitality – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Hero’s Vigor – 20
- Sustained by Suffering – 50 (Slotted)
- Relentlessness – 50 (Slotted)
- Defiance – 20
- Peace of Mind – 50 (Slotted)
- Tireless Guardian – 20
- Fortification – 30
- Nimble Protector – 6
- Savage Defense – 30
- Bashing Brutality – 20
- Hasty – 16
- Sprinter – 20
- Piercing Gaze – 30
CRAFT (GREEN)
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Buff Food
Clockwork Citrus Filet: Maximum Health, Magicka and Magicka Recovery
Mundus
Lover – Increased Penetration
Race
- Imperial
- Breton (if you use a Breton, you may need to shift some points into health)
- High Elf (change mundus to atronach)
Potions/Poisons
Spell Power Potions (Spell Crit, Spell Damage, Magicka Restoration)
Cornflower, Ladys Smock, Water Hyacinth
Passives
Class (all), Light Armor (all), Heavy Armor (all), Medium Armor (all), Restoration Staff (all), Dual Wield (all except controlled fury), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Assault (all), Support (all except the first)
Tips & Misc.
- You want to put up your Radiant Aura, and then use Purifying Light -> Toppling Charge -> Crescent Sweep -> Puncturing Sweeps. The sweeps will keep your opponent snared and close to you to allow your jabs to rip them apart and stack up the damage from Purifying Light which will lead to a massive burst of damage afterwards.
- This build is farily tanky due to the amount of mitigation and healing it has. When you need to heal yourself up big-time, cast your Extended Ritual and start hitting that Honor the Dead. If you really need to get away, use Elusive Mist to kite around a corner to be able to heal yourself safely. You can also add Rapid Regeneration and Living Dark to give yourself some great healing over time!
Contact
If you have any questions about the build, join our discord server and ask @Dottz about the build!
Update Log
4/13/2020 – Build created
5/27/2020 – skills and CP changed, vampirism removed
8/25/2020 – readded vampire to the build, changed monster helm
11/2/2020 – minor trait changes, changed back bar set
3/12/2021- overhauled build
6/2/2021- gear and cp changed
8/25/2021 – changed skills, CP and gear
11/1/2021- no changes
1/6/2022 – overhauled build
3/16/2022- changed gear, mundus and buff food
6/7/2022- changed weapons and 1 cp