Welcome to Dottzgaming.com, I hope you enjoy your time here on the site! If you notice any issues, typos or errors anywhere, or if you have any suggestions, don’t hesitate to use the contact form and reach out!

Image Alt

Magicka Templar PvP Build ESO – Retribution

Magicka Templar PvP Build ESO – Retribution

Build Written By: Dottz Gaming – PC NA

Role: Damage Dealer

Patch: Markarth

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Tips & Misc
  4. Contact Info
  5. Update Log


Welcome to DottzGaming.com’s Magicka Templar Build PvP, Retribution, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build!

This build is one of my personal favorites that I have put together in a long time. This Magplar build has everything you could possibly want: good sustain, high damage, it’s tanky and has solid mobility. This build is able to lay down a ton of burst on a single target or wear down a group with AoE pressure, all while supporting any allies nearby with purges and strong heals! Magicka Templar is one of the stronger classes in ESO right now for PvP, and the Retribution build will help you play this class to its strengths!

This build is a ton of fun, and I absolutely recommend it to anyone regardless of the type of PvP they play!

Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.

Magicka Templar PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Zaan Light Impenetrable Magicka Vet Scalecaller Peak
Shoulders Zaan Light Impenetrable Magicka Undaunted Chest
Gloves Spinner's Garments Light Impenetrable Magicka Malabal Tor or Guild Trader
Legs Mark of the Pariah Heavy Impenetrable Prismatic Wrothgar or Guild Trader
Chest Mark of the Pariah Heavy Sturdy Prismatic Wrothgar or Guild Trader
Belt Spinner's Garments Light Sturdy Magicka Malabal Tor or Guild Trader
Boots Spinner's Garments Light Sturdy Magicka Malabal Tor or Guild Trader
Necklace Mark of the Pariah Jewelry Arcane Magicka Recovery Wrothgar or Guild Trader
Ring Mark of the Pariah Jewelry Arcane Spell Damage Wrothgar or Guild Trader
Ring Mark of the Pariah Jewelry Arcane Spell Damage Wrothgar or Guild Trader
Weapon 1 Spinner's Garments Lightning Staff Nirnhoned Berserker Malabal Tor or Guild Trader
Weapon 2 Death's Wind 1h Weapon Powered Poisons Cyrodiil or Guild Trader
Offhand 2 Death's Wind Shield Reinforced Magicka Cyrodiil or Guild Trader

Gear Choices

Zaan: One of the best monster sets for magicka templar, this set combined with sweeps gives you an oppressive amount of single target pressure on your opponents. Since Puncturing Sweeps snares your nearest opponent, you’re able to keep them in range of your Zaan for its full duration, causing them to eat all of the damage you’re throwing at them and making your Purifying Light hit hard!

Spinner’s: Between Spinner’s, Light Armor passives and Elemental Drain, we are able to penetrate through a significant amount of our opponent’s defenses. This build has plenty of healing power and tankiness, so we went with a front-bar set that would give us some of the highest offensive prowess in a PvP environment!

Pariah: Even after the nerf, this set is still a solid defensive set for magicka characters, giving us a ton of resistances as our HP gets lower which allows us to recover more easily when we are being pressured. In addition, the build gets a ton of resistance from our armor buff, our back bar set, and having high uptime on minor protection from our Aedric Spear passives.

Death’s Wind: This gear set gives us some extra resistances on our back bar. Since Spinner’s doesn’t really have much use being active on our back bar, this set is perfect to use on our 1h & Shield to make our defensive bar that much tankier.


All points into magicka.


Puncturing Sweep Toppling Charge Elemental Drain Purifying Light Inner Light Crescent Sweep
Degeneration Extended Ritual Honor The Dead Channeled Focus Elusive Mist Swarming Scion

Main Bar – Destruction Staff: Puncturing Sweeps, Toppling Charge, Elemental Drain, Purifying Light, Inner Light, Crescent Sweep

Back Bar – 1h and Shield: Degeneration, Extended Ritual, Honor the Dead, Channeled Focus, Elusive Mist, Swarming Scion or Spell Wall

Vampire vs. Mortal

For this build you’ll be playing a Vampire. While I tried running a mortal during the Greymoor patch, I felt like not having mist form was really hard on the build’s ranged defense. Even with Vampire hurting sustain now instead of helping it though, Magicka Templar has amazing non-recovery related magicka regeneration, allowing us to still recover our resources while in mist form. Dont raise the stage more than 1 though, as the benefits at the higher stages dont justify the negative effects.

Champion Points


  • Master-at-Arms – 81
  • Blessed – 23
  • Elemental Expert – 64
  • Elfborn – 56
  • Spell Erosion – 46


  • Warlord – 56
  • Sprinter – 21
  • Arcanist – 75
  • Tumbling – 37
  • Shadow Ward – 81


  • Ironclad – 66
  • Resistant – 46
  • Thick Skinned – 37
  • Hardy – 49
  • Elemental Defender – 49
  • Quick Recovery – 23

Other Important Info

Buff Food

Bewitched Sugar Skulls or Longfin Pasty with Melon Sauce: Maximum Health, Maigcka and Stamina


Atronach – Increased Magicka Recovery


  • High Elf (recommended)
  • Dark Elf

The above 2 races are the best options due to their augmentation of your stamina pool/regeneration in addition to providing fantastic offensive magicka bonuses. Being able to block reliably on MagPlar is one of the strongest things to be able to do, and these two races help you do that more than the other options available.


Potions: Essence of Health (Bugloss, Columbine and Mountain Flower)
Restore Health, Magicka and Stamina

Poisons: Totally up to you; I personally use Drain Magicka IX poisons.


Class (all), Light Armor (all), Heavy Armor (all except the ones that require you to wear 5 pieces), 1h and Shield (all), Destruction (all), Psijic Order (Clairvoyance & Concentrated Barrier), Undaunted (all), Racial (all), Mage’s Guild (all), Alchemy (Medicinal Use), Assault (all), Support (all except the first)

Tips & Misc.

  • Purifying Light is a big part of your burst and execution, and also applies a lingering heal on your opponent. Make sure to keep this up on your enemy, especially when Crescent Sweep is ready. You want to put up your debuffs (Degeneration and Elemental Drain), Purifying Light -> Toppling Charge -> Crescent Sweep -> Puncturing Sweeps. The sweeps will keep your opponent snared and close to you to allow your Zaan to rip them apart, and you’ll have a huge Purifying Light built up on the target to deal a huge burst of damage to finish them off
  • This build is farily tanky due to the amount of mitigation is has from Pariah, Death’s Wind, Channeled Focus and Minor Protection. When you need to heal yourself up big-time, hold block, cast your purge and start hitting that Honor the Dead. If you really need to get away, use Elusive Mist to kite around a corner to be able to heal yourself safely.
  • Be sure to always maintain Degeneration, Elemental Drain and Channeled Focus to optimize the tankiness, sustain and damage the build has to offer.


If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

4/13/2020 – Build created
5/27/2020 – skills and CP changed, vampirism removed
8/25/2020 – readded vampire to the build, changed monster helm
11/2/2020 – minor trait changes, changed back bar set