
Stamina Dragonknight PvP Build ESO – Venom
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Patch: Scribes of Fate
Table of Contents
Introduction
Welcome to DottzGaming.com’s Stamina Dragonknight Build PvP, Venom, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp without making any alterations to the build!
This Stamina Dragonknight build is quite different from any of my past stamDK pvp builds, embracing the hybrid style that Zenimax has been promoting. This build is a two-handed dizzying swing setup that focuses very heavily on burst damage and strong healing over time! The build feels very well rounded overall, with great damage, solid mobility, sustain and tankiness. StamDK definitely does feel weaker recently compared to previous patches, but this build will allow you to survive the game’s current meta while outputting a nice amount of of damage!
Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.
Setup
Gear
Stamina DK PvP Build | |||||
Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Bloodspawn | Medium | Divines | Prismatic | Vet Spindleclutch 2 |
Shoulders | Bloodspawn | Medium | Divines | Prismatic | Undaunted Chest |
Gloves | Daedric Trickery | Medium | Divines | Prismatic | Crafted |
Legs | Daedric Trickery | Medium | Divines | Prismatic | Crafted |
Chest | Daedric Trickery | Heavy | Reinforced | Prismatic | Crafted |
Belt | Rallying Cry | Light | Well-Fitted | Prismatic | Cyrodiil or Guild Trader |
Boots | Armor of the Trainee | Medium | Well-Fitted | Prismatic | Any Starter Zone or Guild Trader |
Necklace | Rallying Cry | Jewelry | Infused | Reduce Ability Cost | Cyrodiil or Guild Trader |
Ring | Rallying Cry | Jewelry | Infused | Weapon Damage | Cyrodiil or Guild Trader |
Ring | Markyn Ring of Majesty | Jewelry | Infused | Weapon Damage | Antiquities |
Weapon 1 | Daedric Trickery | 2h Mace | Sharpened | Berserker | Crafted |
Weapon 2 | Rallying Cry | Ice | Defending | Poisons | Cyrodiil or Guild Trader |
Attributes
Stamina: 54
Magicka: 10
Skills
Main Bar – Two Handed: Dizzying Swing, Executioner, Forward Momentum, Noxious Breath, Flames of Oblivion, Ferocious Leap
Back Bar – Ice Staff: Cinder Storm, Volatile Armor, Resolving Vigor, Coagulating Blood, Elude, Corrosive Armor
Vampire vs. Mortal
For this build I am playing as a stage 3 vampire. In my opinion, as a stamina dragonknight, the Undeath passive feels really necessary to maintain a certain level of tankiness. Stamina dragonknight can also use stage 3 vampire pretty effectively due to the fact that its skill costs are pretty cheap, so increasing them by a percentage isnt the end of the world (especially since we also play as an Imperial to off-set some of the cost increase).
Champion Points
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
WARFARE (BLUE)
- Tireless Discipline – 20
- Piercing – 20
- Deadly Aim – 50 (Slotted)
- Master-at-Arms – 50 (Slotted)
- Quick Recovery – 20
- Elemental Aegis – 20
- Hardy – 20
- Ironclad – 50 (Slotted)
- Precision – 20
- Blessed – 20
- Focused Mending – 50 (Slotted)
- Battle Mastery – 40
- Mighty – 30
- Eldritch Insight – 20
- Preparation – 20
FITNESS (RED)
- Boundless Vitality – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Hero’s Vigor – 20
- Sustained by Suffering – 50 (Slotted)
- Pain’s Refuge – 50 (Slotted)
- Survival Instincts – 50 (Slotted)
- Defiance – 20
- Hasty – 16
- Sprinter – 20
- Tireless Guardian – 20
- Fortification – 30
- Nimble Protector – 6
- Savage Defense – 30
- Bashing Brutality – 20
- Piercing Gaze – 30
CRAFT (GREEN)
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Buff Food
Jewels of Misrule: Maximum Health, Magicka Recovery and Stamina Recovery
Mundus
Warrior – Increased Weapon Damage
Race
Imperial – Imperial gives us an extremely nice stat spread with a massive boost to both health and stamina, helping us to achieve very nice sheet stats. On top of that, the 6% cost reduction helps greatly counteract the negative effects of playing as a stage 3 vampire. In addition, the cost reduction also applies to our core combat skills (break free, dodge roll, block, sprint, bash, and sneak), giving us a ton of effective sustain!
Potions/Poisons
- Essence of Health (Restore Magicka, Health and Stamina)
- (Bugloss, Columbine and Mountain Flower)
- Damage Health Poison IX (Ravage Health and Gradual Ravage Health)
- (Fleshfly larvae, Nightshade and Emetic Russula)
Passives
Class (all), Medium Armor (all), Heavy Armor (all), Light Armor (all), Destruction Staff (all except Tri Focus), Two-Handed (all), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Vampire (Dark Stalker, Strike from the Shadows, Undeath), Assault (all), Support (all except the first)
Tips & Misc.
You want to maintain your Flames of Oblivion and Noxious Breath on your enemies, and maintain your buffs on yourself (Forward Momentum, Elude and Volatile Armor). As your enemies get low from your pressure, you’ll simply swap to Executioner to take them down. You’ll want to use Ferocious Leap as your primary ultimate, but if it’s a really hard target to take down, pop Corrosive and your Dizzying Swing will be hitting very hard. Make sure to put some HoTs on yourself early in the fight to proc Rallying Cry, or you can be easily bursted down.
Contact
If you have any questions about the build, join our discord server and ask @Dottz about the build!
Update Log
7/5/2021 – Build created.
8/25/2021 – CP updated
11/19/2021 – build updated after testing
1/7/2022 – overhauled build
3/15/2022- overhauled build
6/7/2022 – no changes
8/23/2022 – changed swift to infused
11/9/2022 – no changes for firesong
3/15/2023- overhauled for scribes of fate