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Stamina Dragonknight PvP Build ESO – Venom

Stamina Dragonknight PvP Build ESO – Venom

Build Written By: Dottz Gaming – PC NA

Role: Damage Dealer

Patch: Update 40

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Tips & Misc
  4. Contact Info
  5. Update Log


Welcome to DottzGaming.com’s Stamina Dragonknight Build PvP, Venom, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp without making any alterations to the build!

This Stamina Dragonknight build is quite different from any of my past stamDK pvp builds, embracing the hybrid style that Zenimax has been promoting. This build is a two-handed dizzying swing setup that focuses very heavily on burst damage and strong healing over time! The build feels very well rounded overall, with great damage, solid mobility, sustain and tankiness. StamDK definitely does feel weaker recently compared to previous patches, but this build will allow you to survive the game’s current meta while outputting a nice amount of of damage!

Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.



Stamina DK PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Bloodspawn Medium Divines Prismatic Vet Spindleclutch 2
Shoulders Bloodspawn Medium Divines Prismatic Undaunted Chest
Gloves Daedric Trickery Medium Divines Prismatic Crafted
Legs Daedric Trickery Medium Divines Prismatic Crafted
Chest Daedric Trickery Heavy Reinforced Prismatic Crafted
Belt Rallying Cry Light Well-Fitted Prismatic Cyrodiil or Guild Trader
Boots Armor of the Trainee Medium Well-Fitted Prismatic Any Starter Zone or Guild Trader
Necklace Rallying Cry Jewelry Infused Reduce Ability Cost Cyrodiil or Guild Trader
Ring Rallying Cry Jewelry Infused Weapon Damage Cyrodiil or Guild Trader
Ring Markyn Ring of Majesty Jewelry Infused Weapon Damage Antiquities
Weapon 1 Daedric Trickery 2h Mace Sharpened Berserker Crafted
Weapon 2 Rallying Cry Ice Defending Poisons Cyrodiil or Guild Trader


Stamina: 54
Magicka: 10


ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon

Main Bar – Two Handed: Dizzying Swing, Executioner, Forward Momentum, Noxious Breath, Flames of Oblivion, Ferocious Leap

Back Bar – Ice Staff: Cinder Storm, Volatile Armor, Resolving Vigor, Coagulating Blood, Elude, Corrosive Armor

Vampire vs. Mortal

For this build I am playing as a stage 3 vampire. In my opinion, as a stamina dragonknight, the Undeath passive feels really necessary to maintain a certain level of tankiness. Stamina dragonknight can also use stage 3 vampire pretty effectively due to the fact that its skill costs are pretty cheap, so increasing them by a percentage isnt the end of the world (especially since we also play as an Imperial to off-set some of the cost increase).

Champion Points

The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.


  • Tireless Discipline – 20
  • Piercing – 20
  • Deadly Aim – 50 (Slotted)
  • Master-at-Arms – 50 (Slotted)
  • Quick Recovery – 20
  • Elemental Aegis – 20
  • Hardy – 20
  • Ironclad – 50 (Slotted)
  • Precision – 20
  • Blessed – 20
  • Focused Mending – 50 (Slotted)
  • Battle Mastery – 40
  • Mighty – 30
  • Eldritch Insight – 20
  • Preparation – 20


  • Boundless Vitality – 50 (Slotted)
  • Tumbling – 30
  • Mystic Tenacity – 10
  • Hero’s Vigor – 20
  • Sustained by Suffering – 50 (Slotted)
  • Pain’s Refuge – 50 (Slotted)
  • Survival Instincts – 50 (Slotted)
  • Defiance – 20
  • Hasty – 16
  • Sprinter – 20
  • Tireless Guardian – 20
  • Fortification – 30
  • Nimble Protector – 6
  • Savage Defense – 30
  • Bashing Brutality – 20
  • Piercing Gaze – 30


  • Steed’s Blessing – 50 (Slotted)
  • Breakfall – 50
  • Wanderer – 15
  • Steadfast Enchantment – 50
  • Rationer – 30 (Slotted)
  • Liquid Efficiency – 75 (Slotted)
  • Treasure Hunter – 50 (Slotted)
  • Fortune’s Favor – 50
  • Gilded Fingers – 50
  • Soul Reservoir – 33

Other Important Info

Buff Food

Jewels of Misrule: Maximum Health, Magicka Recovery and Stamina Recovery


Warrior – Increased Weapon Damage


Imperial – Imperial gives us an extremely nice stat spread with a massive boost to both health and stamina, helping us to achieve very nice sheet stats. On top of that, the 6% cost reduction helps greatly counteract the negative effects of playing as a stage 3 vampire. In addition, the cost reduction also applies to our core combat skills (break free, dodge roll, block, sprint, bash, and sneak), giving us a ton of effective sustain!


  • Essence of Health (Restore Magicka, Health and Stamina)
    • (Bugloss, Columbine and Mountain Flower)
  • Damage Health Poison IX (Ravage Health and Gradual Ravage Health)
    • (Fleshfly larvae, Nightshade and Emetic Russula)


Class (all), Medium Armor (all), Heavy Armor (all), Light Armor (all), Destruction Staff (all except Tri Focus), Two-Handed (all), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Vampire (Dark Stalker, Strike from the Shadows, Undeath), Assault (all), Support (all except the first)

Tips & Misc.

You want to maintain your Flames of Oblivion and Noxious Breath on your enemies, and maintain your buffs on yourself (Forward Momentum, Elude and Volatile Armor). As your enemies get low from your pressure, you’ll simply swap to Executioner to take them down. You’ll want to use Ferocious Leap as your primary ultimate, but if it’s a really hard target to take down, pop Corrosive and your Dizzying Swing will be hitting very hard. Make sure to put some HoTs on yourself early in the fight to proc Rallying Cry, or you can be easily bursted down.


If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

7/5/2021 – Build created.
8/25/2021 – CP updated
11/19/2021 – build updated after testing
1/7/2022 – overhauled build
3/15/2022- overhauled build
6/7/2022 – no changes
8/23/2022 – changed swift to infused
11/9/2022 – no changes for firesong
3/15/2023- overhauled for scribes of fate
6/7/2023 – no changes for necrom
8/24/2023- no changes for update 39
11/6/2023 – no changes for update 40