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Templar Healer PvP Build ESO – Heals and Dreams

Templar Healer PvP Build ESO – Heals and Dreams

Build Written By: Dottz Gaming – PC NA

Role: Healer

Patch: Scions of Ithelia

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Contact Info
  4. Update Log

Introduction

Welcome to DottzGaming.com’s Magicka Templar Healer Build PvP, Heals and Dreams, for the Elder Scrolls Online! Tired of being wiped while playing PvP? Don’t know what to do to make your alliance or team succeed? The answer is to become a healer.

Setup

Gear

Magicka Templar Healer PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Earthgore Heavy Impenetrable Prismatic Vet Bloodroot Forge
Shoulders Earthgore Medium Impenetrable Prismatic Undaunted Chest
Gloves Shacklebreaker Light Sturdy Prismatic Crafted
Legs Shacklebreaker Light Sturdy Prismatic Crafted
Chest Shacklebreaker Heavy Reinforced Prismatic Crafted
Belt Shacklebreaker Light Sturdy Prismatic Crafted
Boots Shacklebreaker Heavy Sturdy Prismatic Crafted
Necklace Robes of Transmutation Jewelry Arcane Reduce Spell Cost Cyrodiil or Guild Trader
Ring Robes of Transmutation Jewelry Arcane Magicka Recovery Cyrodiil or Guild Trader
Ring Robes of Transmutation Jewelry Arcane Magicka Recovery Cyrodiil or Guild Trader
Weapon 1 Robes of Transmutation Restoration Powered Berserker Cyrodiil or Guild Trader
Weapon 2 Robes of Transmutation 1h Sword Powered Absorb Magicka Cyrodiil or Guild Trader
Shield 2 Robes of Transmutation Shield Sturdy Magicka Cyrodiil or Guild Trader

Gear Choices

Earthgore: This monster set is incredibly powerful, and the healing proc from this can be the difference between living or dying. This is strong for not only keeping yourself alive, but keeping groups of players alive as well. It’ll save the person with the lowest HP in the AoE at each tick, so it can save multiple people from certain death over its duration.

Transmutation: Gives a massive amount of critical resistance by healing someone with a HoT, which helps prevent sudden influxes of damage from being put on yourself and others. If someone in your group is already running this, or if you’re playing in a small group and people are using Rallying Cry, this set can be subbed out for other options like Gossamer, Spell Power CureSanctuary or Hiti’s Hearth depending on your preferences and group composition.

Shacklebreaker: Helps give us strong resource pools as well as sustain them. This is one of my personal favorite sets because of how well balanced of a stat spread it gives your character, and it helps round out the stat pools of this build incredibly well. This set also helps increase the proc healing of Earthgore, since it scales with your maximum magicka in this build.

Attributes

All points into Magicka.

Skills

ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon

Front bar – Restoration Staff: Healing Springs, Radiating Regeneration, Breath of Life, Repentance, Inner Light, Light’s Champion

Back bar – 1h/Shield: Energy Orb, Overflowing Altar, Degeneration, Channeled Focus, Elusive Mist, Solar Prison

Vampire vs. Werewolf vs. Mortal

For this build we play as a vampire. I believe that Templar has the sustain to deal with the negative effects of vampirism. Keep the stage at stage 1 though so that you can minimize the negative effects. If you dont have issues sustaining, feel free to go up to stage 3 for undeath.

Champion Points

The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.

CHAMPION POINT SETUP

Warfare (BLUE)

  • Eldritch Insight – 20
  • Quick Recovery – 20
  • Elemental Aegis – 20
  • Hardy – 20
  • Blessed – 20
  • Unassailable – 50 (Slotted)
  • Soothing Tide – 50 (Slotted)
  • Ironclad – 50 (Slotted)
  • Swift Renewal – 50 (Slotted)
  • Tireless Discipline – 20
  • Precision – 20
  • Piercing – 20
  • Preparation – 20
  • Flawless Ritual – 40
  • War Mage – 30

Fitness (RED)

  • Boundless Vitality – 50 (Slotted)
  • Tumbling – 30
  • Mystic Tenacity – 10
  • Sustained by Suffering – 50 (Slotted)
  • Pain’s Refuge – 50 (Slotted)
  • Hero’s Vigor – 20
  • Defiance – 20
  • Relentlessness – 50 (Slotted)
  • Tireless Guardian – 20
  • Fortification – 30
  • Hasty – 16
  • Sprinter – 20
  • Nimble Protector – 6
  • Savage Defense – 30
  • Bashing Brutality – 20
  • Piercing Gaze – 30

Craft (GREEN)

  • Steed’s Blessing – 50 (Slotted)
  • Breakfall – 50
  • Wanderer – 15
  • Steadfast Enchantment – 50
  • Rationer – 30 (Slotted)
  • Liquid Efficiency – 75 (Slotted)
  • Treasure Hunter – 50 (Slotted)
  • Fortune’s Favor – 50
  • Gilded Fingers – 50
  • Soul Reservoir – 33

Other Important Info

Buff Food

Mistral Bannana-Bunny Hash – Max Health and Magicka

Mundus

Atronach – Increased Magicka Recovery

Race

  1. Breton – Grants a TON of magicka sustain and a lot of extra tankiness. They’re a fantastic race choice for all magicka units in PvP.
  2. Argonian – Great race for a healer in PvP. You get bonus magicka, bonus health, bonus healing and an absolutely amazing form of sustain from their potion passive.

Potions

Essence of Health (Restore Magicka, Health and Stamina)
(Bugloss, Columbine and Mountain Flower)

Passives

All class passives, all one hand and shield passives, all restoration staff passives, all light armor, all medium armor, all heavy armor passives, all undaunted passives, all assault passives, all support passives, all racial passives, all mage’s guild passives, alchemy (medicinal use), all vampire passives

Contact

If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

9/6/2017 – Build created.
10/23/2017 – CP adjusted for the new 690 cap (CwC Patch) and gear sets were changed. CP 300 setup was also added
2/12/2018 – CP Updated
5/23/2018 – Build updated for summerset isles (CP and skills changed)
9/21/2018 – Build updated for wolfhunter (CP and gear traits changed, skill clarifications made)
10/22/2018 – CP updated for murkmire
1/24/2018 – Changed monster set, swapped glove and belt weights and front bar enchant
2/27/2019 – Skills changed and vampirism added.
4/1/2010 – FB ult changed to solar prison
5/22/2019 – Light’s Champ changed to life giver, Riposte changed to Transmutation on the primary gear setup, shield enchant changed, Entropy replaced Radiant Oppression
8/14/2019 – Changed potion, skills and CP. Also readded vampirism.
10/21/2019 – Overhauled skill loadout
2/24/2020 – No changes for harrowstorm
5/26/2020 – Skills and CP changed
8/24/2020 – no changes for stonethorn
11/2/2020 – no changes for markarth
3/17/2021- build writer changed and build overhauled
6/4/2021 – cp updated
8/23/2021 – build writer changed and overhauled
11/1/2021 – gear updated for deadlands
1/6/2022 – updated enchants/food
3/14/2022- skills updated
6/6/2022- no changes for high isle
8/22/2022 – no changes for lost depths
11/9/2022 – no changes for firesong
3/13/2023 – no changes for Scribes of Fate
6/5/2023- changed transmutation alternative set
8/24/2023- no changes for update 39
11/6/2023 – no changes for update 40
3/14/2024 – updated set descriptions / alternate options

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