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Heals and Dreams – Magicka Templar PvP Build

Heals and Dreams – Magicka Templar PvP Build

Build Written By: Dottz Gaming – PC NA

Role: Healer

Patch: Wrathstone

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Tips & Misc.
  4. Contact Info
  5. Update Log


Welcome to DottzGaming.com’s Magicka Templar PvP Healer Build, Heals and Dreams, for the Elder Scrolls Online! Tired of being wiped while playing PvP? Don’t know what to do to make your alliance succeed? The answer is to become a healer. This build will offer up the best that templars have when it comes to healing in both Cyrodiil and in Battlegrounds.



Magicka Templar Healer PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Earthgore Heavy Impenetrable Prismatic Vet Bloodroot Forge
Shoulders Earthgore Heavy Impenetrable Magicka Undaunted Chest
Gloves Shacklebreaker Medium Impenetrable Magicka Crafted
Legs Shacklebreaker Heavy Impenetrable Prismatic Crafted
Chest Shacklebreaker Heavy Impenetrable Prismatic Crafted
Belt Shacklebreaker Light Sturdy Magicka Crafted
Boots Shacklebreaker Heavy Sturdy Magicka Crafted
Necklace Wizard's Riposte Jewelry Arcane Magicka Recovery Battlegrounds or Guild Trader
Ring Wizard's Riposte Jewelry Arcane Magicka Recovery Battlegrounds or Guild Trader
Ring Wizard's Riposte Jewelry Arcane Magicka Recovery Battlegrounds or Guild Trader
Weapon 1 Wizard's Riposte 1h Sword Defending Absorb Magicka Battlegrounds or Guild Trader
Shield 1 Wizard's Riposte Shield Sturdy Magicka Battlegrounds or Guild Trader
Weapon 2 Wizard's Riposte Restoration Powered Weapon and Spell Damage Battlegrounds or Guild Trader


All points into Magicka.


Main Bar – One Hand and Shield

  1. Total Dark (Dawn’s Wrath line morph of Eclipse)
  2. Breath of Life (Restoring Light line morph of Rushed Ceremony)
  3. Elusive Mist (Vampire morph of Mist Form)
  4. Channeled Focus (Restoring Light line morph of Rune Focus)
  5. Extended Ritual (Restoring Light line morph of Cleansing Ritual)
  6. Solar Prison (Dawn’s Wrath line morph of Nova)

Back Bar – Restoration Staff

  1. Luminous Shards (Aedric Spear line morph of Spear Shards)
  2. Purifying Light (Dawn’s Wrath line morph of Backlash)
  3. Radiant Glory (Dawn’s Wrath line morph of Radiant Destruction)
  4. Mutagen (Restoration Staff line morph of Regeneration)
  5. Healing Springs (Restoration Staff line morph of Grand Healing)
  6. Light’s Champion (Restoration Staff line morph of Panacea)

Note:  Luminous Shards can be difficult to use in a group of randoms since they can’t let you know when they need resources. Instead, you can use Repentance/Radiant Aura (Restoring Light line morph of Restoring Aura) or Degeneration (morph of Mage’s Guild skill Entropy).  If you want to keep Luminous Shards but don’t want to get Major Sorcery from potions, feel free to replace Purifying Light or Radiant Destruction with Degeneration (morph of Mage’s Guild skill Entropy).

Vampire vs. Werewolf vs. Mortal

I have decided to stick Vampirism back on the build for Wrathstone! The vampire passives are really nice, but more importantly, Mist Form gives the Magicka Templar a ton of mobility that it so desperately needs. If you dont like vampirism due to the negative drawbacks of extra fire damage and bigger hits from Dawnbreaker, you dont need to run it, the build can function without it (replace Mist Form with a skill of your choice).

Champion Points

If you choose to take this build into a CP campaign, these are the recommended champion points



  • Elemental Expert – 75
  • Elfborn – 72
  • Blessed – 100
  • Spell Erosion – 23


  • Shadow Ward – 81
  • Tumbling – 48
  • Arcanist – 64
  • Tenacity – 11
  • Warlord – 66


  • Ironclad – 66
  • Resistant – 52
  • Thick Skinned – 66
  • Hardy – 43
  • Elemental Defender – 43



  • Elemental Expert – 16
  • Elfborn – 20
  • Blessed – 64


  • Shadow Ward – 34
  • Arcanist – 64
  • Warlord – 2


  • Thick Skinned – 11
  • Hardy – 23
  • Elemental Defender – 23
  • Ironclad – 23
  • Resistant – 20

Other Important Info

Buff Food

Longfin Pasty with Melon Sauce – Max Health, Magicka and Stamina


Atronach – Increased Magicka Recovery


  1. Argonian – Best race for a healer in PvP. You get bonus magicka, bonus health, bonus healing and an absolutely amazing form of sustain from their potion passive.
  2. Breton – Grants a TON of magicka sustain and a lot of extra tankiness. They’re a fantastic race choice for all magicka units in PvP in Wrathstone.


Spell Power Potions (Cornflower, Ladys Smock, Water Hyacinth): Spell Crit, Spell Damage, Magicka


All class passives, all one hand and shield passives, all restoration staff passives, light armor (recovery, evocation, spell warding), medium armor (dexterity, wind walker, improved sneak, athletics), all heavy armor passives, all undaunted passives, all assault passives, all support passives, all racial passives, all vampire passives (except savage feeding), alchemy (medicinal use).

Tips & Misc.

Breath of Life is not your primary heal. Ideally you should never have to use it, it’s only there for emergencies. Use Healing Springs instead, it’s much more magicka efficient.

While it may be tempting to attack enemies all the time, avoid doing so. Only use your offensive abilities when you’re certain people don’t need healing.

Make sure the people you play with know that your Extended Ritual synergy removes negative effects from them, as well as healing them.

Light’s Champion is your primary healing ult, while Solar Prison is for offensive pressure. Use whichever ult is required in each situation.


If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

9/6/2017 – Build created.
10/23/2017 – CP adjusted for the new 690 cap (CwC Patch) and gear sets were changed. CP 300 setup was also added
2/12/2018 – CP Updated
5/23/2018 – Build updated for summerset isles (CP and skills changed)
9/21/2018 – Build updated for wolfhunter (CP and gear traits changed, skill clarifications made)
10/22/2018 – CP updated for murkmire
1/24/2018 – Changed monster set, swapped glove and belt weights and front bar enchant
2/27/2019 – Skills changed and vampirism added.
4/1/2010 – FB ult changed to solar prison