
Templar Healer PvP Build ESO – Heals and Dreams
Build Written By: Dottz Gaming – PC NA
Role: Healer
Patch: Update 39
Table of Contents
Introduction
Welcome to DottzGaming.com’s Magicka Templar Healer Build PvP, Heals and Dreams, for the Elder Scrolls Online! Tired of being wiped while playing PvP? Don’t know what to do to make your alliance or team succeed? The answer is to become a healer.
Setup
Gear
Magicka Templar Healer PvP Build | |||||
Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Earthgore | Heavy | Impenetrable | Prismatic | Vet Bloodroot Forge |
Shoulders | Earthgore | Medium | Impenetrable | Prismatic | Undaunted Chest |
Gloves | Shacklebreaker | Light | Sturdy | Prismatic | Crafted |
Legs | Shacklebreaker | Light | Sturdy | Prismatic | Crafted |
Chest | Shacklebreaker | Heavy | Reinforced | Prismatic | Crafted |
Belt | Shacklebreaker | Light | Sturdy | Prismatic | Crafted |
Boots | Shacklebreaker | Heavy | Sturdy | Prismatic | Crafted |
Necklace | Robes of Transmutation | Jewelry | Arcane | Reduce Spell Cost | Cyrodiil or Guild Trader |
Ring | Robes of Transmutation | Jewelry | Arcane | Magicka Recovery | Cyrodiil or Guild Trader |
Ring | Robes of Transmutation | Jewelry | Arcane | Magicka Recovery | Cyrodiil or Guild Trader |
Weapon 1 | Robes of Transmutation | Restoration | Powered | Berserker | Cyrodiil or Guild Trader |
Weapon 2 | Robes of Transmutation | 1h Sword | Powered | Absorb Magicka | Cyrodiil or Guild Trader |
Shield 2 | Robes of Transmutation | Shield | Sturdy | Magicka | Cyrodiil or Guild Trader |
Gear Choices
Earthgore: This monster set is incredibly powerful, and the healing proc from this can be the difference between living or dying. This is strong for not only keeping yourself alive, but keeping groups of players alive as well. It received a pretty hefty nerf in Elsweyr, but the set is still absolutely worth using for PvP. It’ll save the person with the lowest HP in the AoE at each tick, so it can save multiple people from certain death over its duration.
Transmutation: Gives a massive amount of critical resistance by healing someone with a HoT, which helps prevent sudden influxes of damage from being put on yourself and others. If someone in your group is already running this, Spell Power Cure is another option.
Shacklebreaker: Helps give us strong resource pools as well as sustain them. This is one of my personal favorite sets because of how well balanced of a stat spread it gives your character, and it helps round out the stat pools of this build incredibly well.
Attributes
All points into Magicka.
Skills
Front bar – Restoration Staff: Healing Springs, Radiating Regeneration, Breath of Life, Repentance, Inner Light, Light’s Champion
Back bar – 1h/Shield: Energy Orb, Overflowing Altar, Degeneration, Channeled Focus, Elusive Mist, Solar Prison
Vampire vs. Werewolf vs. Mortal
For this build we play as a vampire. I believe that Templar has the sustain to deal with the negative effects of vampirism. Keep the stage at stage 1 though so that you can minimize the negative effects. If you dont have issues sustaining, feel free to go up to stage 3 for undeath.
Champion Points
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
Warfare (BLUE)
- Eldritch Insight – 20
- Quick Recovery – 20
- Elemental Aegis – 20
- Hardy – 20
- Blessed – 20
- Unassailable – 50 (Slotted)
- Soothing Tide – 50 (Slotted)
- Ironclad – 50 (Slotted)
- Swift Renewal – 50 (Slotted)
- Tireless Discipline – 20
- Precision – 20
- Piercing – 20
- Preparation – 20
- Flawless Ritual – 40
- War Mage – 30
Fitness (RED)
- Boundless Vitality – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Sustained by Suffering – 50 (Slotted)
- Pain’s Refuge – 50 (Slotted)
- Hero’s Vigor – 20
- Defiance – 20
- Relentlessness – 50 (Slotted)
- Tireless Guardian – 20
- Fortification – 30
- Hasty – 16
- Sprinter – 20
- Nimble Protector – 6
- Savage Defense – 30
- Bashing Brutality – 20
- Piercing Gaze – 30
Craft (GREEN)
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Buff Food
Mistral Bannana-Bunny Hash – Max Health and Magicka
Mundus
Atronach – Increased Magicka Recovery
Race
- Breton – Grants a TON of magicka sustain and a lot of extra tankiness. They’re a fantastic race choice for all magicka units in PvP.
- Argonian – Great race for a healer in PvP. You get bonus magicka, bonus health, bonus healing and an absolutely amazing form of sustain from their potion passive.
Potions
Essence of Health (Restore Magicka, Health and Stamina)
(Bugloss, Columbine and Mountain Flower)
Passives
All class passives, all one hand and shield passives, all restoration staff passives, all light armor, all medium armor, all heavy armor passives, all undaunted passives, all assault passives, all support passives, all racial passives, all mage’s guild passives, alchemy (medicinal use), all vampire passives
Contact
If you have any questions about the build, join our discord server and ask @Dottz about the build!
Update Log
9/6/2017 – Build created.
10/23/2017 – CP adjusted for the new 690 cap (CwC Patch) and gear sets were changed. CP 300 setup was also added
2/12/2018 – CP Updated
5/23/2018 – Build updated for summerset isles (CP and skills changed)
9/21/2018 – Build updated for wolfhunter (CP and gear traits changed, skill clarifications made)
10/22/2018 – CP updated for murkmire
1/24/2018 – Changed monster set, swapped glove and belt weights and front bar enchant
2/27/2019 – Skills changed and vampirism added.
4/1/2010 – FB ult changed to solar prison
5/22/2019 – Light’s Champ changed to life giver, Riposte changed to Transmutation on the primary gear setup, shield enchant changed, Entropy replaced Radiant Oppression
8/14/2019 – Changed potion, skills and CP. Also readded vampirism.
10/21/2019 – Overhauled skill loadout
2/24/2020 – No changes for harrowstorm
5/26/2020 – Skills and CP changed
8/24/2020 – no changes for stonethorn
11/2/2020 – no changes for markarth
3/17/2021- build writer changed and build overhauled
6/4/2021 – cp updated
8/23/2021 – build writer changed and overhauled
11/1/2021 – gear updated for deadlands
1/6/2022 – updated enchants/food
3/14/2022- skills updated
6/6/2022- no changes for high isle
8/22/2022 – no changes for lost depths
11/9/2022 – no changes for firesong
3/13/2023 – no changes for Scribes of Fate
6/5/2023- changed transmutation alternative set
8/24/2023- no changes for update 39
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