Heals and Dreams – Magicka Templar PvP Build

Build Written By: iTzJustinCase and Dottz Gaming – PC NA

Role: Healer

Patch: Summerset Isles

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Champion Points
    5. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Tips & Misc.
  4. Contact Info
  5. Update Log

Introduction

Welcome to DottzGaming.com’s Magicka Templar PvP Healer Build, Heals and Dreams, for the Elder Scrolls Online! Tired of being wiped while playing PvP? Don’t know what to do to make your alliance succeed? The answer is to become a healer. This build will offer up the best that templars have when it comes to healing in both Cyrodiil and in Battlegrounds. This build is centered around no-CP, but a CP setup is also available at the end of this build for those who want to play in those campaigns.

Setup

Gear

Magicka Templar Healer PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Blood Spawn Heavy Impenetrable Prismatic Vet Spindleclutch 2
Shoulders Blood Spawn Heavy Impenetrable Magicka Undaunted Chest
Gloves Shacklebreaker Light Impenetrable Magicka Crafted
Legs Shacklebreaker Heavy Impenetrable Prismatic Crafted
Chest Shacklebreaker Heavy Impenetrable Prismatic Crafted
Belt Shacklebreaker Medium Sturdy Magicka Crafted
Boots Shacklebreaker Heavy Sturdy Magicka Crafted
Necklace Wizard's Riposte Jewelry Arcane Magicka Recovery Battlegrounds or Guild Trader
Ring Wizard's Riposte Jewelry Arcane Magicka Recovery Battlegrounds or Guild Trader
Ring Wizard's Riposte Jewelry Arcane Magicka Recovery Battlegrounds or Guild Trader
Weapon 1 Wizard's Riposte 1h Sword Powered Shock Battlegrounds or Guild Trader
Shield 1 Wizard's Riposte Shield Sturdy Prismatic Battlegrounds or Guild Trader
Weapon 2 Wizard's Riposte Restoration Powered Poisons or Oblivion Battlegrounds or Guild Trader

NOTE: The study and impenetrable traits can be swapped around to any piece you want, just make sure you have 3 sturdy on your front bar and 5 impenetrable.

You can also go with 5 heavy and 2 light pieces rather than 5 heavy, 1 medium and 1 light.

Other options instead of Bloodspawn are Pirate Skeleton (Veteran Blackheart Haven and Gilirion the Redbeard’s Undaunted Chest) or Chokethorn (Veteran Elden Hollow I and Maj al-Ragath’s Undaunted Chest) or Troll King (Veteran Blessed Crucible and Gilirion the Redbeard’s Undaunted Chest)

If someone in your group is already using Wizard’s Riposte, instead use Robes of Transmutation (Rewards of the Worthy/Guild Traders) and if someone is already using Robes of Transmutation, instead use Shroud of the Lich (Crypt of Hearts Dungeon)

Attributes

All points into Magicka.

Skills

healsanddreams-skills-si

Click here to view in calculator.

Main Bar – One Hand and Shield

1: Aurora Javelin (Aedric Spear line morph of Piercing Javelin)

2: Breath of Life (Restoring Light line morph of Rushed Ceremony)

3: Absorb Magic (One hand and Shield morph of Defensive Posture)

4: Channeled Focus (Restoring Light line morph of Rune Focus)

5: Extended Ritual (Restoring Light line morph of Cleansing Ritual)

Ultimate: Spell Wall (One Hand and Shield line morph of Shield Wall)

Back Bar – Restoration Staff

1: Luminous Shards (Aedric Spear line morph of Spear Shards)

2: Purifying Light (Dawn’s Wrath line morph of Backlash)

3: Radiant Glory (Dawn’s Wrath line morph of Radiant Destruction)

4: Mutagen (Restoration Staff line morph of Regeneration)

5: Healing Springs (Restoration Staff line morph of Grand Healing)

Ultimate: Light’s Champion (Restoration Staff line morph of Panacea)

Note:  Luminous Shards can be difficult to use in a group of randoms since they can’t let you know when they need resources. Instead, you can use Repentance/Radiant Aura (Restoring Light line morph of Restoring Aura) or Total Dark (Dawn’s Wrath line morph of Eclipse)

If you would rather not use Spell Wall, you can use Remembrance (Restoring Light line morph of Rite of Passage).

Mist Form and why it’s not listed is touched upon in the “tips and misc.” section along with vampirism.

Champion Points

If you choose to take this build into a CP campaign, these are the recommended champion points

CHAMPION POINT 750 SETUP

THE MAGE (BLUE)

  • Elemental Expert – 64
  • Elfborn – 72
  • Blessed – 100
  • Spell Erosion – 14

THE THIEF (GREEN)

  • Shadow Ward – 72
  • Tumbling – 48
  • Arcanist – 64
  • Warlord – 66

THE WARRIOR (RED)

  • Ironclad – 61
  • Resistant – 41
  • Thick Skinned – 48
  • Hardy – 43
  • Elemental Defender – 43
  • Expert Defender – 14

CHAMPION POINT 300 SETUP

THE MAGE (BLUE)

  • Elemental Expert – 16
  • Elfborn – 20
  • Blessed – 64

THE THIEF (GREEN)

  • Shadow Ward – 34
  • Arcanist – 64
  • Warlord – 2

THE WARRIOR (RED)

  • Thick Skinned – 11
  • Hardy – 23
  • Elemental Defender – 23
  • Ironclad – 23
  • Resistant – 20

Other Important Info

Buff Food

Longfin Pasty with Melon Sauce – Max Health, Magicka and Stamina

Mundus

Atronach – Increased Magicka Recovery

Race

  1. Argonian – Best race for a healer in PvP. You get bonus magicka, bonus health, bonus healing and an absolutely amazing form of sustain from their potion passive; you can be out of all resources and just by drinking one tri-pot be back to max health, magicka and stamina.
  2. Breton/High Elf/Dark Elf – All three are solid magicka classes, capable of aiding you in your healing task.
  3. Your choice – Racial Passives are not immensely important for a healer, your reactions and knowledge are much more important. If you want to play a different race, go ahead.

Potions

Tri-Pots (Bugloss+Columbine+Dragonthorn)

Immovable (Columbine+Namira’s Rot+Bugloss)

Note:  If you’re playing as an Argonian, you can also use the random potions you find around while questing in situations where the two above are not needed since you have the Argonian potion passive.

Passives

All class passives, all one hand and shield passives, all restoration staff passives, light armor (recovery, evocation, spell warding), medium armor (dexterity, wind walker, improved sneak, athletics), all heavy armor passives, all undaunted passives, all assault passives, all support passives, all racial passives, alchemy (medicinal use).

Tips & Misc.

Vampirism: Many people have asked why vampirism is no longer used in this build. In the current patch, unless you absolutely 100% need mist form, it’s not worth running vampirism. Damage is high enough this patch, and vampirism just makes us a little too squishy. To compensate, the build really tries to focus around standing ones ground and being really hard to kill. If you want mist form though, feel free to still run it and substitute it in for one of the skills listed.

Breath of Life is not your primary heal. Ideally you should never have to use it, it’s only there for emergencies. Use Healing Springs instead, it’s much more magicka efficient.

While it may be tempting to attack enemies all the time, avoid doing so. Only use your offensive abilities when you’re certain people don’t need healing.

Make sure the people you play with know that your Extended Ritual synergy removes negative effects from them, as well as healing them.

If you’re surrounded and low on stamina, use Spell Wall and then heavy attack with your sword to restore stamina since the ultimate blocks for you.

Your Aurora Javelin ability knocks people backwards 8 meters. This can be used to knock people into lava in battlegrounds, or for a more hilarious approach, you can knock people off bridges in Cyrodiil, sending them plummeting to their death.

Contact

If you have any questions about the build, join our discord server and ask @iTzJustinCase or @Dottz about the build!

Update Log

9/6/2017 – Build created.
10/23/2017 – CP adjusted for the new 690 cap (CwC Patch) and gear sets were changed. CP 300 setup was also added
2/12/2018 – CP Updated
5/23/2018 – Build updated for summerset isles (CP and skills changed)