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[ARCHIVED] Plague – Stamina Necromancer PvP Build

[ARCHIVED] Plague – Stamina Necromancer PvP Build

[ARCHIVED]: This build has been archived, which means it is no longer being updated. However, this web-page will be left up for those who still would like to refer to it.

Build Written By: Dottz Gaming – PC NA

Role: Damage Dealer

Patch: Scalebreaker

Table of Contents

  1. Video
  2. Introduction
  3. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  4. Tips & Misc
  5. Contact Info
  6. Update Log



Welcome to DottzGaming.com’s Stamina Necromancer DPS PvP Build, Plague, for the Elder Scrolls Online! This build is intended for PvP of all kinds: Cyrodiil, Dueling, Imperial City and Battlegrounds. This build can be played in both CP and no-CP pvp as well!

This build has had a complete overhaul since the Elsweyr patch. With Pirate Skeleton and Protective being nerfed, as well as the rise in the DoT meta, the old build basically became obsolete. After a lot of trial and error on my stamina necromancer since Scalebreaker’s release, I’ve finally come up with a build that is not only fun to play, but is effective in the current PvP climate. We focus on three basic things with this build: high weapon damage, good mobility and strong AoE burst. High weapon damage is critical for success on many stamina builds this patch, since healing over time has become an incredibly strong method of defense against the amount of DoT damage you suffer while in a BG or out in Cyrodiil. We also continue to play in medium to keep that weapon damage high and keep our mobility solid, and we play into the strengths of the Necromancer: strong AoE damage via the Pestilent Colossus ultimate. Because we lean into this ult, this allows our build to take down large groups of opponents with ease between that ultimate and our spammable. Overall, this build is a ton of fun and has become my favorite way to play stamina necromancer post Scalebreaker!

Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.



Stamina Necromancer PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head The Troll King Medium Impenetrable Prismatic Vet Blessed Crucible
Shoulders The Troll King Medium Impenetrable Stamina Undaunted Chest
Gloves Hunding's Rage Medium Impenetrable Stamina Crafted
Legs Hunding's Rage Heavy Impenetrable Prismatic Crafted
Chest Hunding's Rage Heavy Impenetrable Prismatic Crafted
Belt Hunding's Rage Medium Well-Fitted Stamina Crafted
Boots Hunding's Rage Medium Well-Fitted Stamina Crafted
Necklace Clever Alchemist Jewelry Infused Weapon Damage Crafted
Ring Clever Alchemist Jewelry Robust Weapon Damage Crafted
Ring Clever Alchemist Jewelry Robust Stamina Recovery Crafted
Weapon 1 Stinging Slashes 1h Axe Nirnhoned Poisons Vet Dragonstar Arena
Offhand 1 Stinging Slashes 1h Mace Sharpened Poisons Vet Dragonstar Arena
Weapon 2 Clever Alchemist 2h Weapon Nirnhoned Berserker Crafted

Gear Choices

Troll King: This set gives an amazing amount of survivabilty in this heavy DoT meta we are seeing. After Pirate Skeleton was gutted with the scalebreaker patch, I knew Troll King would be the replacement for the set. The kite gameplay that this build has, combined with the current trend of DoT heavy builds we are seeing, allows us to really take advantage of what this set has to offer.

Clever Alchemist: This set is perfect for a single bar set on a burst build. You get an insane amount of weapon damage when you drink your potion; combined with the rest of our build, you hit really high weapon damage numbers and absolutely crush your opponents with your ultimate combo!

Stinging Slashes: Works as a great front bar set since we have Clever Alchemist on our back bar. This set ramps up the damage of our Rending Slashes, allowing our build to also have a means of consistent pressure!

Hunding’s Rage: A really solid gear set for damage in a stamina PvP build. Hunding’s gives us some more stamina, a solid amount of weapon damage for the 5 piece, and two lines of critical, making this set a great choice for a build like this. Between this set, medium armor and our potions, we have a very respectable crit chance. If we crit on our Pestilent Colossus when we are fully buffed up, even the tankiest targets in the game are going to have to respect our burst damage.


Health: 5
Stamina: 59


Steel Tornado Blighted Blastbones Rending Slashes Spirit Guardian Turn Evil Pestilent Colossus
Rally Hexproof Resolving Vigor Summoner's Armor Shuffle Ravenous Goliath

Front Bar – Dual Wield: Steel Tornado, Blighted Blastbones, Rending Slashes, Spirit Guardian, Turn Evil, Pestilent Colossus

Back Bar – Two Handed: Rally, Hexproof, Resolving Vigor, Summoner’s Armor, Shuffle, Ravenous Goliath

Vampire vs. WW vs. Mortal

For this build we are playing as a mortal. Werewolf doesnt have much use to use since I want to utilize the necromancer class ultimates which are incredibly strong. Vampirism doesnt have any use to us on this setup since I dont plan on using Mist Form, and without that skill, the passive benefits dont outweigh the drawbacks.

Champion Points


  • Blessed – 19
  • Master-at-Arms – 72
  • Thaumaturge – 18
  • Mighty – 56
  • Precise Strikes – 56
  • Piercing – 49


  • Warlord – 66
  • Sprinter – 31
  • Mooncalf – 75
  • Tenacity – 32
  • Tumbling – 66


  • Ironclad – 56
  • Resistant – 53
  • Thick Skinned – 56
  • Hardy – 43
  • Elemental Defender – 43
  • Quick Recovery – 19

Other Important Info

Buff Food

Lava Foot Soup and Saltrice: Maximum Stamina and Stamina Recovery


Warrior – Increased Weapon Damage


  • Wood Elf
  • Redguard


Potions: Weapon Crit– Major Savagery, Health and Stamina
(Dragonthorn, Water Hyacinth, Columbine)

Poisons: Drain Stamina– Drain Stamina, Minor Heroism, Healing Absorption
(Dragon’s Blood, Dragon’s Bile, Blessed Thistle)


Class (all), Medium Armor (all), Heavy Armor (all except the ones that require you to wear 5 pieces), Dual Wield (all), Two-Handed (all), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Assault (all), Support (all except the first)

Tips & Misc.

  • Maintain your buffs at all times to maximize the tankiness, sustain and damage that the build has to offer
  • Maintain Rending Slashes on your target to make sure you’re getting the Master Dual Wield bonues as well as the snare.
  • This build does NOT have a lot of resistance. We are not overly squishy because of the Spirit Guardian mitigating 10% damage, but our primary defensive mechanic is our HoTs, so kite as necessary to make sure they can heal you back up.
  • With your Rending Slashes up on your target, the goal combo is to start with your Blastbones, Fear them with Turn Evil, drop your Colossus, and start spamming Steel Tornado. Your target will have a strong DoT, Major Defile and Vulnerability on them, so they will be hard pressed to recover after this assault.
  • If you feel you dont have enough healing, feel free to change Rending Slashes to Blood Craze, but note you’ll be losing the snare off of Rending Slashes.


If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

6/24/2019 – Build created.
8/25/2019 – Build overhauled for scalebreaker

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