Stamina Necromancer PvP Build ESO – Plague
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Patch: Flames of Ambition
Table of Contents
- Tips & Misc
- Contact Info
- Update Log
Welcome to DottzGaming.com’s Stamina Necromancer DPS PvP Build, Plague, for the Elder Scrolls Online! This build is intended for PvP of all kinds: Cyrodiil, Dueling, Imperial City and Battlegrounds. This build can be played in both CP and no-CP pvp as well!
Stamina Necromancers have been an absolute plague (pun intended) in PvP for a couple of patches now, and so I figured it was time to bring mine out of retirement! The class has absolutely insane healing, damage, tankiness, sustain… basically everything you could want out of a PvP build. With Greymoor we needed to bake a little bit more tankiness into the setup, but because StamCro has so much innate tankiness to begin with, we were able to conserve most of our damage from previous patches!
Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.
|Stamina Necromancer PvP Build|
|Head||Scourge Harvester||Medium||Impenetrable||Prismatic||Vet Wayrest Sewers 2|
|Shoulders||Scourge Harvester||Medium||Impenetrable||Stamina||Undaunted Chest|
|Necklace||Warrior’s Fury||Jewelry||Robust||Weapon Damage||Cyrodiil or Guild Trader|
|Ring||Warrior’s Fury||Jewelry||Robust||Reduce Feat Cost||Cyrodiil or Guild Trader|
|Ring||Warrior’s Fury||Jewelry||Infused||Weapon Damage||Cyrodiil or Guild Trader|
|Weapon 1||Warrior’s Fury||2h Maul||Nirnhoned||Weapon & Spell Damage||Cyrodiil or Guild Trader|
|Weapon 2||Warrior’s Fury||1h Weapon||Nirnhoned||Restore Stamina||Cyrodiil or Guild Trader|
|Offhand 2||Warrior’s Fury||Shield||Reinforced||Stamina||Cyrodiil or Guild Trader|
Scourge Harvester: Initially I had Bloodspawn on the build because even after the nerf, I thought we could still gain some value out of it. The issue though that I found after initial Greymoor testing is that healing is a LOT worse than I anticipated. To counteract that, we use Malubeth on the build to gain access to major vitality while in combat, giving us a ton of extra healing while we are brawling it out!
Fury: This set is simply one of the best for any classes that love to brawl it out. We are able to reach really high peak weapon damage values with Fury which benefits us both offensively and defensively. You’ll be hard pressed to find a better set than fury for this type of playstyle!
Ancient Dragonguard: In Greymoor, the biggest concern in my opinion when making a build to fight outnumbered is being able to recover when being put on the back foot. Healing is really poor this patch, so the old strategy of just stacking pure weapon damage for massive heals has proven to be less effective. To help with this issue, we use Ancient Dragonguard, a set that’s designed perfectly for this patch’s problems. We get a nice damage boost when our health is high and we want to be offensive, but we get a boost to our resistances when our health is low and our heals need protection.
NOTE: For the Cyrodiil tests, much of this gear is not able to be used. Replace the monster set with 1 piece Velidreth and 1 piece Balorgh, replace Ancient Dragonguard with Fortified Brass, and replace Warrior’s Fury with Draugr Hulk.
All points into Stamina.
Front Bar – Two Handed: Dizzying Swing, Blighted Blastbones, Mortal Coil, Executioner, Rally, Dawnbreaker of Smiting
Back Bar – 1h & Shield: Pierce Armor, Resolving Vigor, Spirit Guardian, Summoner’s Armor, Shuffle, Temporal Guard
Vampire vs. WW vs. Mortal
For this build we are playing as a mortal. Werewolf doesnt have much use to use to the build, and Vampirism doesnt have any use to us either on this setup since I dont plan on using any of the skills from it.
Champion points were updated in the recent Flames of Ambition patch. The list below showcases the order in which the points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the new CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
- Tireless Discipline – 40
- Piercing – 40
- Biting Aura – 50 (Slotted)
- Quick Recovery – 10
- Elemental Aegis – 40
- Hardy – 40
- Duelist’s Rebuff – 50 (Slotted)
- Resilience – 50 (Slotted)
- Unassailable – 50 (Slotted)
- Precision – 10
- Blessed – 40
- Precision – 30
- Eldritch Insight – 40
- Battle Mastery – 40
- Mighty – 30
- Quick Recovery – 30
- Boundless Vitality – 50 (Slotted)
- Rejuvenation – 50 (Slotted)
- Tumbling – 45
- Mystic Tenacity – 10
- Hero’s Vigor – 40
- Defiance – 40
- Juggernaut – 50 (Slotted)
- Ironclad – 50 (Slotted)
- Tireless Guardian – 40
- Fortification – 45
- Hasty – 32
- Sprinter – 40
- Nimble Protector – 15
- Savage Defense – 45
- Bashing Brutality – 40
- Survival Instincts – 10
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 10
- Wanderer – 15
- Steadfast Enchantment – 10
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Breakfall – 40
- Wanderer – 60
- Steadfast Enchantment – 40
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Out of Sight – 30
- Fleet Phantom – 40
- Soul Reservoir – 33
- Inspiration Boost – 45
Other Important Info
Lava Foot Soup and Saltrice: Maximum Stamina and Stamina Recovery
Warrior – Increased Weapon Damage
- Imperial (best sustain & stats)
- Nord (tankiest)
- Orc (highest damage)
Potions: Weapon Crit– Major Savagery, Health and Stamina
(Dragonthorn, Water Hyacinth, Columbine)
Class (all), Medium Armor (all), Heavy Armor (all), 1h and Shield (all), Two-Handed (all), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Fighter’s Guild (all except intimidation), Assault (all), Support (all except the first), Psijic Order (Clairvoyance and Concentrated Barrier)
Tips & Misc.
- Maintain your buffs & debuffs at all times to maximize the tankiness, sustain and damage that the build has to offer
- When you’re taking a lot of pressure and your Mortal Coil cannot out heal it, refresh your Rally. If you’re still taking a lot of pressure, swap to your back bar and block, kite towards LOS, purge yourself with Hexproof, and heal yourself back up with Resolving Vigor!
- This build has a very straightforward and VERY potent burst combo. Use Blastbones, then Dizzying Swing, and then DBoS. Use Executioner to finish off your target if this combo doesnt kill them.
If you have any questions about the build, join our discord server and ask @Dottz about the build!
6/24/2019 – Build created.
8/25/2019 – Build overhauled for scalebreaker
5/28/2020 – Build brought out of archives for Greymoor
6/11/2020 – overhauled gear and cp after further testing
8/25/2020 – changed gear traits
11/2/2020 – gear trait changes
3/10/2021 – updated CP and changed FB ult
DISCLAIMER: The image used for this article’s thumbnail is taken from the Elder Scrolls Legends online trading card game, created and owned by Bethesda Softworks and Direwolf Digital, the copyright of which is held by Bethesda Softworks and Direwolf Digital. All trademarks and registered trademarks present in the image associated are proprietary to Bethesda Softworks and Direwolf Digital, and the inclusion of them on this website does not imply affiliation with Dottz Gaming. The use of the image is believed to fall under the “fair use” clause of the United States of America copyright law. If there are any issues with the image’s inclusion on this website please contact Dottz Gaming and it will be removed at your request.