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Magicka Sorcerer PvP Build ESO – The Magister

Magicka Sorcerer PvP Build ESO – The Magister

Build Written By: Dottz Gaming – PC NA

Role: Damage Dealer

Patch: Update 40

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Poisons, Passives)
  3. Resource Management & Rotation
  4. Tips & Misc
  5. Contact Info
  6. Update Log


Welcome to DottzGaming.com’s Magicka Sorcerer build PvP, The Magister, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp!

Magicka Sorcerer has traditionally been one of the best PvP classes in ESO, however it has actually been struggling recently to maintain it’s place in the PvP meta. With that being said, the classic high maximum magicka MagSorc build is still very solid and provides a well-rounded build profile, with great mobility, damage, survivability and sustain! The build packs a punch, and is able to deal a ton of damage to take down your opponents all while sustaining your resources appropriately!

Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.



Magicka Sorcerer PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Mighty Chudan Light Impenetrable Magicka Vet Ruins of Mazzatun
Shoulders Magma Incarnate Medium Impenetrable Magicka Undaunted Chest
Gloves Draugrkin’s Grip Light Impenetrable Magicka Unhallowed Grave
Legs Draugrkin’s Grip Light Impenetrable Magicka Unhallowed Grave
Chest Armor of the Trainee Heavy Reinforced Prismatic Any Starting Zone or Guild Trader
Belt Draugrkin’s Grip Light Impenetrable Magicka Unhallowed Grave
Boots Draugrkin’s Grip Light Impenetrable Magicka Unhallowed Grave
Necklace Draugrkin’s Grip Jewelry Arcane Magicka Recovery Unhallowed Grave
Ring Armor of the Trainee Jewelry Arcane Magicka Recovery Any Starting Zone or Guild Trader
Ring Death Dealer’s Fete Jewelry Arcane Reduce Spell Cost Antiquities
Weapon 1 Concentrated Force Fire Charged Poison Vet Asylum Sanctorium
Weapon 2 Willpower Restoration Defending Absorb Stamina Imperial City or Guild Trader


All points into magicka.


ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon

Main Bar – Inferno Staff: Crushing Shock, Haunting Curse, Crystal Fragments, Boundless Storm, Streak, Energy Overload

Back Bar – Restoration Staff: Dampen Magic, Hardened Ward, Bound Aegis, Healing Ward, Dark Conversion, Life Giver

NOTE: If you feel the build has enough sustain, change Energy Overload to Power Overload

Vampire vs. Mortal

We play as a stage 3 vampire for this build to gain access to undeath, which gives us a TON of damage mitigation.

Champion Points

The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.


  • Eldritch Insight – 20
  • Piercing – 20
  • Force of Nature – 50 (Slotted)
  • Master-at-Arms – 50 (Slotted)
  • Quick Recovery – 20
  • Elemental Aegis – 20
  • Hardy – 20
  • Resilience or Deadly Aim – 50 (Slotted)
  • Ironclad – 50 (Slotted)
  • Blessed – 20
  • Tireless Discipline – 20
  • Flawless Ritual – 40
  • War Mage – 30
  • Precision – 20
  • Preparation – 20


  • Boundless Vitality – 50 (Slotted)
  • Tumbling – 30
  • Mystic Tenacity – 10
  • Hero’s Vigor – 20
  • Sustained by Suffering – 50 (Slotted)
  • Pain’s Refuge – 50 (Slotted)
  • Defiance – 20
  • Shield Master – 10
  • Bastion – 50 (Slotted)
  • Hasty – 16
  • Sprinter – 20
  • Tireless Guardian – 20
  • Fortification – 30
  • Nimble Protector – 6
  • Savage Defense – 30
  • Piercing Gaze – 30
  • Bashing Brutality – 10


  • Steed’s Blessing – 50 (Slotted)
  • Breakfall – 50
  • Wanderer – 15
  • Steadfast Enchantment – 50
  • Rationer – 30 (Slotted)
  • Liquid Efficiency – 75 (Slotted)
  • Treasure Hunter – 50 (Slotted)
  • Fortune’s Favor – 50
  • Gilded Fingers – 50
  • Soul Reservoir – 33

Other Important Info

Buff Food

Bewitched Sugar Skulls: Maximum Health, Magicka and Stamina


The Mage: Increased Magicka


High Elf: My personal favorite choice for magicka sorcerer. The increased spell damage and maximum magicka gives us a lot of additional damage, and the stamina recovery is really nice for keeping our stam pool topped off so we can dodge roll/CC break when necessary.

Dark Elf: Really similar to high elf in a lot of ways – gives extra maximum magicka/stamina, as well as some additional spell damage.


Spell Power Potions (Spell Crit, Spell Damage, Magicka Restoration)
Cornflower, Ladys Smock, Water Hyacinth


  • Class: All
  • Destruction Staff: All
  • Restoration Staff: All
  • Light Armor: All
  • Heavy Armor: All
  • Medium Armor: All
  • Undaunted: All
  • Vampire: All except the last passive.
  • Assault: All
  • Support: Combat Medic, Battle Resurrection
  • Alchemy: Medicinal Use
  • Racial: All

Resource Management & Rotation

When going on the offensive, your goal combo is to setup Overload, Curse and Crystal Frags to hit at roughly the same time. Initiating with streak when you have it up is a good way to start off the combo since it is unblockable and undodgeable.

When playing defensively, you’re going to want to kite, streak, apply your shields, and use Dark Conversion in order to heal yourself back up. You can also use Life Giver in emergency situations which will basically make you unkillable for the duration.

Tips & Misc.

Dont be afraid to kite in a fight. Streak is incredibly hard for a lot of classes to keep up with; use that to your advantage. I’ve found it much more beneficial to apply shields and streak away than to just continually apply shields to try and tank out the damage. Use the superior mobility of the magsorc to your advantage.


If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

8/14/2019 – Build created.
8/29/2019 – Build updated after initial testing.
10/8/2019 – Build overhauled after further testing
10/21/2019 – No changes from scalebreaker to dragonhold
11/13/2019 – Build overhauled after more testing
2/24/2020 – degen changed to endless fury and potion changed to spell power potions.
5/26/2020 – changed force pulse to crushing shock, changed overload to shooting star, changed some glyphs on the gear, changed monster helm to engine guardian
8/25/2020 – minor gear and skill changes
11/2/2020 – no changes for markarth
3/12/2021- overhauled build for flames of ambition
6/2/2021 – updated CP
8/25/2021 – updated CP and gear weights/traits
11/1/2021- no changes
1/17/2022 – overhauled build
3/14/2022 – slight enchant/skill changes
6/7/2022 – changed gear sets and attributes
8/22/2022 – updated gear, skills and cp
11/9/2022 – no changes for firesong
3/14/2023 – overhauled build for scribes of fate
6/7/2023 – no changes for necrom
8/24/2023- no changes for update 39
11/6/2023 – no changes for update 40

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