
Magicka Templar PvE Build ESO – Radiant Justice
Build Written By: Pelle412 & Dottz Gaming – PC NA
Role: Damage Dealer
Patch: Update 39
Table of Contents
Introduction
Welcome to DottzGaming.com’s Magicka Templar Build PvE, Radiant Justice, for the Elder Scrolls Online! This build is meant for PvE dungeons, trials and solo play. This Magicka Templar build has recommendations for end game gear as well as alternatives that are easier to acquire. The rotations are not overly difficult but may need some practice time in front of a target dummy. This build works well in groups and also shines in solo play because of the amount of self-healing available for Magicka Templars, as well as minor sorcery group buffs and faster resurrection times for fallen group members.
Setup
Gear
Magicka Templar PvE Build – Final | |||||
Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Kjalnar’s Nightmare | Light | Divines | Magicka | Vet Unhallowed Grave |
Shoulders | Kjalnar’s Nightmare | Light | Divines | Magicka | Undaunted Chest |
Gloves | Pillar of Nirn | Medium | Divines | Magicka | Falkreath Hold |
Legs | Harpooner’s Wading Kilt | Medium | Divines | Magicka | Antiquities |
Chest | Pillar of Nirn | Medium | Divines | Magicka | Falkreath Hold |
Belt | Pillar of Nirn | Medium | Divines | Magicka | Falkreath Hold |
Boots | Pillar of Nirn | Medium | Divines | Magicka | Falkreath Hold |
Necklace | Whorl of the Depths | Jewelry | Bloodthirsty | Spell Damage | Dreadsail Reef |
Ring | Whorl of the Depths | Jewelry | Bloodthirsty | Spell Damage | Dreadsail Reef |
Ring | Whorl of the Depths | Jewelry | Bloodthirsty | Spell Damage | Dreadsail Reef |
Weapon 1 | Whorl of the Depths | Dagger | Nirnhoned | Flame | Dreadsail Reef |
Offhand 1 | Whorl of the Depths | Dagger | Charged | Poison | Dreadsail Reef |
Weapon 2 | Pillar of Nirn | Fire | Infused | Berserker | Falkreath Hold |
Magicka Templar PvE Build – Beginner | |||||
Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Maw of the Infernal | Light | Divines | Magicka | Vet Banished Cells 2 |
Shoulders | Maw of the Infernal | Light | Divines | Magicka | Undaunted Chest |
Gloves | Law of Julianos | Light | Divines | Magicka | Crafted |
Legs | Law of Julianos | Light | Divines | Magicka | Crafted |
Chest | Law of Julianos | Light | Divines | Magicka | Crafted |
Belt | Law of Julianos | Light | Divines | Magicka | Crafted |
Boots | Law of Julianos | Light | Divines | Magicka | Crafted |
Necklace | Mother’s Sorrow | Jewelry | Arcane | Spell Damage | Deshaan or Guild Trader |
Ring | Mother’s Sorrow | Jewelry | Arcane | Spell Damage | Deshaan or Guild Trader |
Ring | Mother’s Sorrow | Jewelry | Arcane | Spell Damage | Deshaan or Guild Trader |
Weapon 1 | Mother’s Sorrow | Dagger | Nirnhoned | Fire | Deshaan or Guild Trader |
Offhand 1 | Mother’s Sorrow | Dagger | Charged | Poison | Deshaan or Guild Trader |
Weapon 2 | Mother’s Sorrow | Fire | Infused | Berserker | Deshaan or Guild Trader |
Attributes
All points into Magicka.
Skills
Main Bar – Dual Wield
1: Blazing Spear (Aedric Spear’s line morph of Spear Shards)
2: Purifying Light (Dawn’s Wrath line morph of Backlash)
3: Puncturing Sweeps (Aedric Spear’s line morph of Puncturing Strikes)
4: Radiant Oppression (Dawn’s Wrath line morph of Radiant Destruction)
5: Camouflaged Hunter (Fighter’s Guild morph of Expert Hunter)
Ultimate: Flawless Dawnbreaker (Fighter’s Guild line morph of Dawnbreaker)
Back Bar – Inferno Staff
1: Elemental Blockade (Destruction Staff line morph of Wall of Elements)
2: Solar Barrage (Dawn’s Wrath line morph of Solar Flare)
3: Channeled Acceleration (Psijic Order line morph of Accelerate)
4: Resolving Vigor (Assault line morph of Vigor)
5: Degeneration (Mage’s Guild morph of Entropy)
Ultimate: Crescent Sweep (Aedric Spear line morph of Radial Sweep)
Champion Points
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
WARFARE (BLUE)
- Precision – 20
- Wrathful Strikes – 50 (Slotted)
- Piercing – 20
- Deadly Aim – 50 (Slotted)
- Master-at-Arms – 50 (Slotted)
- Backstabber – 50 (Slotted)
- Eldritch Insight – 20
- Flawless Ritual – 40
- War Mage – 30
- Quick Recovery – 20
- Preparation – 20
- Elemental Aegis – 20
- Hardy – 20
- Blessed – 20
- Tireless Discipline – 20
FITNESS (RED)
- Boundless Vitality – 50 (Slotted)
- Rejuvenation – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Hero’s Vigor – 20
- Siphoning Spells – 50 (Slotted)
- Fortified – 50 (Slotted)
- Defiance – 20
- Tireless Guardian – 20
- Fortification – 30
- Hasty – 16
- Sprinter – 20
- Nimble Protector – 6
- Savage Defense – 30
- Bashing Brutality – 20
- Piercing Gaze – 30
CRAFT (GREEN)
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Buff Food
Clockwork Citrus Filet (Health+Magicka+Health Recovery+Magicka Recovery Gold Food) or Witchmother’s Potent Brew (Health+Magicka+Magicka Recovery Purple Drink).
Mundus
Thief – Increased Critical Chance
Race
- High Elf (Altmer): This is the archetypical damage dealer. If you want to squeeze the most of this build, go with this, but sustaining a fast paced rotation will need some practice. If you want to also play PvP, this race offers some benefits to stamina sustain as well.
- Dark Elf (Dunmer): This race is also a very strong damage dealer, but also comes with the huge benefit of being able to switch between a magicka templar and a stamina templar without changing race since Dunmer is a very strong choice for Stamina DPS race. The Dunmer is an excellent choice as a PvP race due to its stamina bonuses and flame resistance.
- Breton (recommended): This race can produce great results as well but lacking a bit of spell damage the elven races offer. However, it does offer resistance buffs and a pretty significant boost to magicka sustain making it that much easier to sustain fast paced rotations without running out of resources.
Potions
High Performance: Essence of Spell Power (Corn Flower + Lady’s Smock + Water Hyacinth)
Everyday Play: Essence of Magicka (game drops or vendor)
Passives
All class passives, all destruction staff passives, all light armor passives, all medium armor passives, all dual wield passives, all mages guild passives, all undaunted passives, all racial passives, alchemy (medicinal use), all psijic order
Rotation & Resource Management
Use Channeled Focus before the fight begins.
Light Attack > Degeneration > Light Attack > Solar Barrage > Light Attack > Elemental Blockade > Weapon Swap > Light Attack > Blazing Spear > Light Attack > Purifying Light > (Light Attack > 5x Puncturing Sweeps) > Light Attack > Purifying Light > Weapon Swap
- Use Flawless Dawnbreaker whenever you have enough ultimate to use it.
- Keep Channeled Focus up always.
- When target reaches 25% health, keep blazing spear and unstable wall of elements up and then use radiant oppression. When target reaches 10% health, only use radiant oppression.
- You’ll want to spend time in front of a target dummy practicing this. Configure S’rendarr addon (if on PC) to show various timers on your screen so you can monitor your DoT timers. Allowing DoTs to expire is usually one of the reasons some struggle to maximize their DPS output. The rotation sequence described above isn’t a magical recipe for success. You often need to tailor it to your specific needs and the speed at which you weave a rotation. Use it as a template for developing your own rotation.
- ADVANCED: If you want to squeeze out more damage, try to recast purifying light as soon as it expires (but not before). This needs a bit of a dynamic rotation.
Tips & Misc.
- Whether you want to play as a vampire or not is totally up to you.
- When a situation gets rough, be sure to cast Harness Magicka to be able to survive. A dead dps does no dps.
- As a templar, you resurrect people quickly and bring them back with full health instead of half health. When someone in your group goes down, be sure to be the one to go and pick them up.
- If you play solo or in a group with ineffective heals, slot Ritual of Retribution. It can cleanse harmful effects and is a heal over time for you and your friends as well as a DoT for your enemies. If you prefer big heals without cleansing harmful effects and damage to enemies, slot Breath of Life instead.
- Helpful Addons:
- Combat Metrics
- Light Attack Helper
- The Light Attack Helper addon keeps track of your light attack per second ratio. You’ll want to practice to get this number as high as you can.
Contact
If you have any questions about the build, join our discord server and ask @Pelle412 or @Dottz about the build!
Update Log
9/14/2017 – Build created.
10/23/2017 – CP adjusted for the new 690 cap (CwC Patch) and gear sets were changed.
2/12/2018 – New build author – build write up overhauled
5/31/2018 – Build updated for Summerset Isles
8/20/2018 – Gear & CP Updated for Wolfhunter
10/22/2018 – Gear, CP and rotation updated for Murkmire
3/4/2019 – Beginner/Intermediate setups added
4/24/2019 – Advanced setup overhauled, skills changed, CP changed, Mundus changed
5/22/2019 – Buff food and 1 5 piece set changed
8/25/2019 – Skills/Rotation updated for scalebreaker
10/22/2019 – Skills, monster set, rotation, cp and buff food updated for dragonhold
2/24/2020 – No update for Harrowstorm
5/29/2020 – changed back bar glyph, 1 skill, and made minor clean ups to the writeup.
8/24/2020 – monster helm on advanced setup changed
11/6/2020 – cp updated
3/9/2021 – cp and gear updated
6/2/2021- cp updated
8/23/2021 – skills, gear and rotation updated
11/1/2021 – overhauled gear for deadlands
3/14/2022 – no changes for ascending tide
6/6/2022- skills changed
8/22/2022 – final gear loadout overhauled and skills/rotation updated
11/9/2022 – no changes for firesong
3/13/2023- no changes for Scribes of Fate
6/5/2023- changed front bar to dual wield
8/24/2023- no changes for update 39