Radiant Justice – Magicka Templar PvE Build

Build Written By: Pelle412 – PC NA

Role: Damage Dealer

Patch: Wolfhunter

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Champion Points
    5. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Rotation & Resource Management
  4. Tips & Misc.
  5. Contact Info
  6. Update Log

Introduction

Welcome to DottzGaming.com’s Magicka Templar PvE DPS Build, Radiant Justice, for the Elder Scrolls Online! This build is meant for PvE dungeons, trials and solo play. This Magicka Templar build has recommendations for end game gear as well as alternatives that are easier to acquire.  The rotations are not overly difficult, but may need some practice time in front of a target dummy. This build works well in groups and also shines in solo play because of the amount of self healing available for Magicka Templars, as well as minor sorcery group buffs and faster resurrection times for fallen group members.

Setup

Gear

Magicka Templar DPS PvE Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Valkyn Skoria Heavy Divines Magicka Vet City of Ash 2
Shoulders Valkyn Skoria Medium Divines Magicka Undaunted Chest
Gloves Mantle of Siroria Light Divines Magicka Veteran Cloudrest
Legs Mantle of Siroria Light Divines Magicka Veteran Cloudrest
Chest Mantle of Siroria Light Divines Magicka Veteran Cloudrest
Belt Mantle of Siroria Light Divines Magicka Veteran Cloudrest
Boots Mantle of Siroria Light Divines Magicka Veteran Cloudrest
Necklace Mother's Sorrow Jewelry Bloodthirsty Spell Damage Deshaan or Guild Trader
Ring Mother's Sorrow Jewelry Arcane Spell Damage Deshaan or Guild Trader
Ring Mother's Sorrow Jewelry Arcane Spell Damage Deshaan or Guild Trader
Weapon 1 Mother's Sorrow Flame Infused Spell Damage Deshaan or Guild Trader
Weapon 2 The Maelstrom's Inferno Staff Flame Infused Fire Veteran Maelstrom Arena

Gear Alternatives

Gear Slot Set Weight
Head/Shoulder Zaan (Veteran Scalecaller Peak) Zaan is actually stronger than Valkyn Skoria but you are forced to play closer to your target (within 10 meters).
Any Julianos (Crafted) Law of Julianos is a solid crafted set that is easy to acquire as it is crafted.
Perfected Mantle of Siroria Mantle of Siroria The non-perfected version is useable until you can obtain the perfected versions.
Maelstrom Inferno Staff Mother’s Sorrow Inferno Staff The vMA lightning staff can take time to obtain. Using a Mother’s Sorrow staff in the interim is perfectly fine, but with lower DPS.
Any Willpower You can use 3pc Willpower jewelry until you can acquire the more advanced sets.
Any Moondancer Moondancer is a solid set that you can acquire in Maw of Lorkhaj.

note on the weight of each armor piece. If you have a heavy helmet, you can go with that and instead use a medium chest piece and light legs (if you use a crafted set). An infused helmet is also acceptable as it will boost the magicka glyph which also in turn increases the damage of your spells. Divines would be ever so slightly better but not by much.  If you are having trouble sustaining magicka, consider 1 magicka recovery glyph on a piece of jewelry.

The reason that the Maelstrom staff is on the back bar is because it’s power comes out when used with blockade. A blockade using the staff will increase the damage of your light attacks.

Attributes

All points into Magicka.

Skills

Ranged Playstyle

pelle-radiantjustice

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Main Bar – Inferno Staff

1: Blazing Spear (Aedric Spear’s line morph of Spear Shards)
2: Purifying Light (Dawn’s Wrath line morph of Backlash)
3: Elemental Weapon (Psijic Order line morph of Imbue Weapon)
4: Radiant Oppression (Dawn’s Wrath line morph of Radiant Destruction)
5: Inner Light (Mage’s Guild line morph of Magelight)
Ultimate: Elemental Rage (Destruction Staff line morph of Elemental Storm)

Back Bar – Lightning Staff

1: Elemental Blockade (Destruction Staff line morph of Wall of Elements)
2: Vampire’s Bane (Dawn’s Wrath line morph of Sun Fire)
3: Channeled Focus (Restoring Light line morph of Rune Focus)
4: Harness Magicka (Light Armor line morph of Annulment)
5: Channeled Acceleration (Psijic Order line morph of Accelerate)
Ultimate: Empowering Sweep (Aedric Spear line morph of Radial Sweep

Skill Explanation

  1. Vampire’s Bane– This skill offers a long lasting DoT on the target. The alternative morph is Reflective Light which hits up to 3 targets but with reduced duration. If you care more for mass target damage or play PvP, go with Reflective Light. Vampire’s Bane however offers higher single target damage.
  2. Purifying Light– This skill is cast right before our spammable attack in the rotation because the target will soak up our burst damage and take even more damage after the duration expires. This skill also offers a small but useful group heal after it expires.
  3. Elemental Weapon – We use this skill to greatly empower our next light attack. It also applies a random status effect on our target (burning, concussed, or chilled).
  4. Radiant Oppression– This is our execute.
  5. Inner Light– We use this skill because it boosts our max magicka by quite a bit which in turns lets us do more damage. It’s spell critical boost is also nice even if we get that from Vampire’s Bane.
  6. Empowering Sweep– We don’t typically use this ultimate but having it slotted increases our critical damage done for all skills on that bar.
  7. Elemental Blockade– Your bread and butter wide area AoE DoT. The fire blockade does more damage to an already Burning target.
  8. Blazing Spear– Our other bread and butter AoE DoT. It’s range is smaller than Elemental Blockade. Also having it slotted increases our critical damage done for all skills on the back bar.
  9. Channeled Focus– This skill provides us extra resistances as well as magicka return over time. Keep this up as much as possible.
  10. Harness Magicka– This is our shield. Use it as needed in situations where you might get hit hard and can’t always block.
  11. Elemental Rage –  Our primary ultimate. Massive damage over time. Especially good on boss fights as its radius is not really large.
  12. Channeled Acceleration – This skill provides us with 36 seconds of minor force, i.e. a small boost to our critical hit damage.
  13. Solar Barrage – This skill creates blasts of magic damage in a small area around you, each blast increasing the damage of your next attack.
  14. Rearming Trap – This skill does a small amount of damage and is cast at very close range, but the key benefit is that it gives you minor force, increasing your critical hit damage.

Melee Playstyle

Replace Channeled Acceleration with Rearming Trap. Replace Radiant Oppression with Solar Barrage.

Champion Points

CHAMPION POINT 780 SETUP

THE MAGE (BLUE)

  • Thaumaturge – 56
  • Elemental Expert – 56
  • Spell Erosion – 12
  • Elfborn – 52
  • Master-at-Arms – 61
  • Staff Expert – 23

THE THIEF (GREEN)

  • Tumbling – 44
  • Arcanist – 75
  • Tenacity – 49
  • Warlord – 44
  • Shadow Ward – 48

THE WARRIOR (RED)

  • Thick Skinned – 48
  • Hardy – 49
  • Elemental Defender – 49
  • Ironclad – 72
  • Spell Shield – 32
  • Quick Recovery – 10

CHAMPION POINT 300 SETUP

THE MAGE (BLUE)

  • Thaumaturge – 23
  • Elemental Expert – 27
  • Elfborn – 26
  • Spell Erosion – 24

THE THIEF (GREEN)

  • Arcanist – 64
  • Tenacity – 36

THE WARRIOR (RED)

  • Thick Skinned – 23
  • Hardy – 27
  • Elemental Defender – 27
  • Ironclad – 23

CHAMPION POINT 160 SETUP

THE MAGE (BLUE)

  • Thaumaturge – 16
  • Elemental Expert – 15
  • Elfborn – 11
  • Spell Erosion – 11

THE THIEF (GREEN)

  • Arcanist – 37
  • Tenacity – 16

THE WARRIOR (RED)

  • Hardy – 15
  • Elemental Defender – 15
  • Thick-Skinned – 11
  • Ironclad – 12

Other Important Info

Buff Food

Clockwork Citrus Filet (Health+Magicka+Health Recovery+Magicka Recovery Gold Food) or Witchmother’s Potent Brew (Health+Magicka+Magicka Recovery Purple Drink).

Mundus

The Apprentice Stone – Spell Damage

Race

1: Dark Elf: While using inferno weapons, offers the largest boost of damage of any race.

2: High Elf: Offers the largest magicka pool as well as better sustain than Dark Elf. High Elf is also more flexible if you prefer to use other damage types than fire.

Potions

Essence of Spell Power (Corn Flower + Lady’s Smock + Water Hyacinth)

Passives

All class passives, all destruction staff passives, all light armor passives, heavy armor (resolve, constitution, juggernaut), all vampire passives, mages guild passives (magicka controller), all undaunted passives, all racial passives, alchemy (medicinal use), psijic order, fighters guild (intimidating presence, Slayer, Banish the Wicked, Skilled Hunter)

Rotation & Resource Management

Boss Fight

Begin on Back Bar

Ranged Playstyle Rotation:

Channeled Focus (every other rotation) -> Channeled Acceleration (every 4th rotation) -> Swap

Ultimate (if available) -> Light Attack -> Blazing Spear -> Swap

Vampire’s Bane -> Light Attack -> Blockade of Fire -> Swap

Purifying Light -> Light Attack -> (Elemental Weapon -> Light Attack (do this sequence 4x)) -> Ultimate (if available) -> Blazing Spear -> Swap

Vampire’s Bane -> Light Attack -> Blockade of Fire -> Light Attack -> Swap

Start over at Purifying Light

Keep Channeled Focus and Channeled Acceleration up always.

When target reaches 25% health, replace the elemental weapon sequence with radiant oppression.

Melee Range Playstyle Rotation:

Channeled Focus (every other rotation) -> Swap

Ultimate (if available) -> Light Attack -> Blazing Spear -> Swap

Vampire’s Bane -> Light Attack -> Rearming Trap -> Light Attack -> Blockade of Fire -> Swap

Purifying Light -> Light Attack -> Solar Barrage -> Light Attack -> (Elemental Weapon -> Light Attack (do this sequence 2x)) -> Ultimate (if available) -> Blazing Spear -> Swap

Vampire’s Bane -> Light Attack -> Rearming Trap -> Light Attack -> Blockade of Fire -> Light Attack -> Swap

Start over at Purifying Light

Keep Channeled Focus up always.

Tips & Misc.

You want to be a vampire for this build.

When a situation gets rough, be sure to cast Harness Magicka to be able to survive. A dead dps does no dps.

As a templar, you resurrect people quickly and bring them back with full health instead of half health. When someone in your group goes down, be sure to be the one to go and pick them up.

If you play solo or in a group with ineffective heals, slot Ritual of Retribution. It can cleanse harmful effects and is a heal over time for you and your friends as well as a DoT for your enemies. If you prefer big heals without cleansing harmful effects and damage to enemies, slot Breath of Life instead.

Contact

If you have any questions about the build, join our discord server and ask @Pelle412 about the build!

Update Log

9/14/2017 – Build created.
10/23/2017 – CP adjusted for the new 690 cap (CwC Patch) and gear sets were changed.
2/12/2018 – New build author – build write up overhauled
5/31/2018 – Build updated for Summerset Isles
8/20/2018 – Gear & CP Updated for Wolfhunter