
Stamina Warden PvE Build ESO – Nature’s Commander
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Patch: Scribes of Fate
Table of Contents
Introduction
Welcome to DottzGaming.com’s Stamina Warden Build PvE, Nature’s Commander, for the Elder Scrolls Online! This build is intended for general PvE, vDungeons and Trials.
The Stamina Warden is a great all around class providing both high AoE and single target damage all while sustaining really well thanks to the passives and skills that the warden offers such as the bull netch. The class offers a ton of healing through the Green Balance tree and for that reason is one of the more forgiving stamina classes for a beginner to start with.
Setup
Gear
Stamina Warden PvE Build – Final |
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Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Arms of Relequen | Medium | Divines | Stamina | Vet Cloudrest |
Shoulders | Slimecraw | Medium | Divines | Stamina | Undaunted Chest |
Gloves | Arms of Relequen | Medium | Divines | Stamina | Vet Cloudrest |
Legs | Harpooner’s Wading Kilt | Medium | Divines | Stamina | Antiquities |
Chest | Arms of Relequen | Medium | Divines | Stamina | Vet Cloudrest |
Belt | Arms of Relequen | Medium | Divines | Stamina | Vet Cloudrest |
Boots | Arms of Relequen | Medium | Divines | Stamina | Vet Cloudrest |
Necklace | Kinra’s Wrath | Jewelry | Bloodthirsty | Weapon Damage | Black Drake Villa |
Ring | Kinra’s Wrath | Jewelry | Bloodthirsty | Weapon Damage | Black Drake Villa |
Ring | Kinra’s Wrath | Jewelry | Bloodthirsty | Weapon Damage | Black Drake Villa |
Weapon 1 | Kinra’s Wrath | Dagger | Nirnhoned | Poison | Black Drake Villa |
Off-Hand 1 | Kinra’s Wrath | Dagger | Charged | Flame | Black Drake Villa |
Weapon 2 | Merciless Charge | 2h Sword | Infused | Berserker | Vet Maelstrom Arena |
Stamina Warden PvE Build – Beginner | |||||
Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Selene | Medium | Divines | Stamina | Vet Selene’s Web |
Shoulders | Selene | Medium | Divines | Stamina | Undaunted Chest |
Gloves | Hunding’s Rage | Medium | Divines | Stamina | Crafted |
Legs | Spriggan’s Thorns | Medium | Divines | Stamina | Bangkorai or Guild Trader |
Chest | Hunding’s Rage | Medium | Divines | Stamina | Crafted |
Belt | Hunding’s Rage | Medium | Divines | Stamina | Crafted |
Boots | Spriggan’s Thorns | Medium | Divines | Stamina | Bangkorai or Guild Trader |
Necklace | Spriggan’s Thorns | Jewelry | Robust | Weapon Damage | Bangkorai or Guild Trader |
Ring | Spriggan’s Thorns | Jewelry | Robust | Weapon Damage | Bangkorai or Guild Trader |
Ring | Spriggan’s Thorns | Jewelry | Robust | Weapon Damage | Bangkorai or Guild Trader |
Weapon 1 | Hunding’s Rage | Dagger | Nirnhoned | Poison | Crafted |
Off-Hand 1 | Hunding’s Rage | Dagger | Charged | Flame | Crafted |
Weapon 2 | Hunding’s Rage | Bow | 2h Sword | Berserker | Crafted |
Attributes
All points into stamina.
Skills
Main bar – Dual Wield: Subterranean Assault, Fetcher Infection, Barbed Trap, Cutting Dive, Deadly Cloak, Wild Guardian
Back bar – Two Handed: Bull Netch, Stampede, Carve, Bird of Prey, Resolving Vigor, Wild Guardian
Vampire vs. Werewolf vs. Mortal
For this build we play as a mortal, as neither vampire nor werewolf give us anything the build needs.
Champion Points
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
WARFARE (BLUE)
- Precision – 20
- Wrathful Strikes – 50 (Slotted)
- Piercing – 20
- Deadly Aim – 50 (Slotted)
- Master-at-Arms – 50 (Slotted)
- Backstabber – 50 (Slotted)
- Tireless Discipline – 20
- Battle Mastery – 40
- Mighty – 30
- Quick Recovery – 20
- Preparation – 20
- Elemental Aegis – 20
- Hardy – 20
- Blessed – 20
- Eldritch Insight – 20
FITNESS (RED)
- Boundless Vitality – 50 (Slotted)
- Rejuvenation – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Hero’s Vigor – 20
- Bloody Renewal – 50 (Slotted)
- Fortified – 50 (Slotted)
- Defiance – 20
- Tireless Guardian – 20
- Fortification – 30
- Hasty – 16
- Sprinter – 20
- Nimble Protector – 6
- Savage Defense – 30
- Bashing Brutality – 20
- Piercing Gaze – 30
CRAFT (GREEN)
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Buff Food
- Braised Rabbit with Spring Vegetables (Max Health & Stamina)
- Redguard and Bosmer can comfortably sustain the rotations I provide whilst using bi-stat food.
- Artaeum Takeaway Broth / Dubious Camoran Throne (Max Stat and Recovery)
- If you are having trouble sustaining due to your group support, race and champion points go with this food instead.
- Races with no inherent stamina sustain such as Orc, Khajiit and Dark Elf should run this food.
Mundus
Thief – Increases Critical Chance
Race
- Orc
- Khajiit / Dark Elf
- Redguard / Bosmer
Potions/Poisons
Essence of Weapon Power (Weapon Critical, Weapon Damage, and Stamina Restoration)
Blessed Thistle, Dragonthorn & Wormwood
Passives
Animal Companion (ALL), Winter’s Embrace (ALL), Green Balance (ALL), Dual Wield (ALL), Two Handed (ALL), Medium Armor (ALL), Heavy Armor (ALL), Fighters Guild (Intimidating Presence, Slayer, Banish the Wicked, Skilled Tracker), Undaunted (ALL), Racial (ALL), Alchemy (Medicinal Use).
Resource Management & Rotation
Use a light attack before every skill
BS = Bar Swap
- The best way to play this build is with a dynamic rotation, using Sub Assault every 6 seconds, applying all DoTs and re-applying them right before they fall off, and if neither of those things need to be done using Cutting Dive. However, if you’re looking for a more static rotation, this is what I would recommend:
- Sub Assault, Barbed Trap, BS, Bull Netch, Carve, Stampede, BS, Fetcher Infection, Deadly Cloak, Sub Assault, Cutting Dive x6
- Prioritize hitting Sub Assault every 6 seconds. Make sure to let this ability go off before you activate it, otherwise it will not deal damage.
- Aim for 100% uptime on Barbed Trap, this will ensure we are getting the most out of our critical strikes.
- Look to cast your ultimate on cooldown during each boss fight, unless you should be saving your ult, cast it!
- Activate your potions on cooldown, this will ensure you have zero sustain issues, and you will have high uptimes on your buffs!
Contact
If you have any questions about the build, join our discord server and ask @Dottz about the build!
Update Log
9/12/2017 – Build Created
10/23/2017 – CP adjusted for the new 690 cap (CwC Patch)
2/16/2018 – Overhauled for Dragon Bones (new writer)
6/22/2018 – Build updated for summerset isles
9/20/2018 – CP and gear updated for Wolfhunter
11/15/2018 – CP, skills, gear and rotation updated for Murkmire
3/24/2019 – Mundus, Race, food, monster helm weight, blue CP and weapon traits changed
6/3/2019 – Changed AY to Lokkestiiz
8/15/2019 – Build writer added, Caltrops changed to soul trap
10/21/2019 – Changed Soul Trap to Growing Swarm
2/24/2020 – No changes from Dragonhold
5/27/2020 – skills and rotation changed
8/24/2020 – gear updated for stonethorn
11/2/2020 – updated cp
3/22/2021- build writer changed and overhauled
8/23/2021 – build writer changed, CP changed
11/1/2021- build overhauled for deadlands
3/14/2022- changed monster set
6/6/2022- changed skills, gear and rotation
8/22/2022- removed monster set for Harpooner’s wading kilt and 1 slimecraw
11/9/2022 – no changes for firesong
3/13/2023- no changes for Scribes of Fate