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Stamina Dragonknight PvE Build ESO – Noxious

Stamina Dragonknight PvE Build ESO – Noxious

Build Written By: Dottz Gaming – PC NA

Role: Damage Dealer

Patch: Ascending Tide

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Resource Management & Rotation
  4. Contact Info
  5. Update Log

Introduction

Welcome to DottzGaming.com’s Stamina Dragonknight Build PvE, Noxious, for the Elder Scrolls Online! This build is intended for all content – general PvE, vDungeons, vTrials and Maelstrom Arena. The Stamina Dragonknight is a really good introduction class for beginners and people looking to move into end-game as it’s easy to play and the rotation is easy to follow. Stamina Dragonknights are very flexible, you can experiment with different gear sets, abilities and bar setups without losing a ton of DPS as long as you follow the foundations that we’re building upon.

Setup

Gear

Stamina Dragonknight PvE Build – Final
Gear Slot Set Weight Trait Enchant Acquisition
Head Kjalnar’s Nightmare Medium Divines Stamina Vet Unhallowed Grave
Shoulders Kjalnar’s Nightmare Medium Divines Stamina Undaunted Chest
Gloves Arms of Relequen Medium Divines Stamina Vet Cloudrest
Legs Arms of Relequen Medium Divines Stamina Vet Cloudrest
Chest Arms of Relequen Medium Divines Stamina Vet Cloudrest
Belt Arms of Relequen Medium Divines Stamina Vet Cloudrest
Boots Arms of Relequen Medium Divines Stamina Vet Cloudrest
Necklace Kinra’s Wrath Jewelry Bloodthirsty Weapon Damage Black Drake Villa
Ring Kinra’s Wrath Jewelry Bloodthirsty Weapon Damage Black Drake Villa
Ring Kinra’s Wrath Jewelry Bloodthirsty Weapon Damage Black Drake Villa
Weapon 1 Kinra’s Wrath Dagger Nirnhoned Poison Black Drake Villa
Off-Hand 1 Kinra’s Wrath Dagger Charged Flame Black Drake Villa
Weapon 2 Thunderous Volley Bow Infused Berserker Vet Maelstrom Arena
Stamina Dragonknight PvE Build – Beginner
Gear Slot Set Weight Trait Enchant Acquisition
Head Selene Medium Divines Stamina Vet Selene’s Web
Shoulders Selene Medium Divines Stamina Undaunted Chest
Gloves Hunding’s Rage Medium Divines Stamina Crafted
Legs Spriggan’s Thorns Medium Divines Stamina Bangkorai or Guild Trader
Chest Hunding’s Rage Medium Divines Stamina Crafted
Belt Hunding’s Rage Medium Divines Stamina Crafted
Boots Spriggan’s Thorns Medium Divines Stamina Bangkorai or Guild Trader
Necklace Spriggan’s Thorns Jewelry Robust Weapon Damage Bangkorai or Guild Trader
Ring Spriggan’s Thorns Jewelry Robust Weapon Damage Bangkorai or Guild Trader
Ring Spriggan’s Thorns Jewelry Robust Weapon Damage Bangkorai or Guild Trader
Weapon 1 Hunding’s Rage Dagger Nirnhoned Poison Crafted
Off-Hand 1 Hunding’s Rage Dagger Charged Flame Crafted
Weapon 2 Hunding’s Rage Bow Infused Berserker Crafted

Attributes

All points into stamina.

Skills

ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon

Main bar – Dual Wield: Stone Giant, Venomous Claw, Noxious Breath, Barbed Trap, Whirling Blades, Flawless Dawnbreaker

Back bar – Bow: Resolving Vigor, Flames of Oblivion, Endless Hail, Poison Injection, Consuming Trap, Standard of Might

Vampire vs. Werewolf vs. Mortal

You are playing a mortal for this build since Vampire/Werewolf dont provide any benefit to this build and its playstyle.

Champion Points

The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.

CHAMPION POINT SETUP
WARFARE (BLUE)

  • Precision – 20
  • Piercing – 20
  • Deadly Aim – 50 (Slotted)
  • Master-at-Arms – 50 (Slotted)
  • Thaumaturge – 50 (Slotted)
  • Backstabber – 50 (Slotted)
  • Tireless Discipline – 20
  • Battle Mastery – 40
  • Mighty – 30
  • Quick Recovery – 20
  • Preparation – 20
  • Elemental Aegis – 20
  • Hardy – 20
  • Blessed – 20
  • Eldritch Insight – 20

FITNESS (RED)

  • Boundless Vitality – 50 (Slotted)
  • Rejuvenation – 50 (Slotted)
  • Tumbling – 30
  • Mystic Tenacity – 10
  • Hero’s Vigor – 20
  • Bloody Renewal – 50 (Slotted)
  • Fortified – 50 (Slotted)
  • Defiance – 20
  • Tireless Guardian – 20
  • Fortification – 30
  • Hasty – 16
  • Sprinter – 20
  • Nimble Protector – 6
  • Savage Defense – 30
  • Bashing Brutality – 20
  • Piercing Gaze – 30

CRAFT (GREEN)

  • Steed’s Blessing – 50 (Slotted)
  • Breakfall – 50
  • Wanderer – 15
  • Steadfast Enchantment – 50
  • Rationer – 30 (Slotted)
  • Liquid Efficiency – 75 (Slotted)
  • Treasure Hunter – 50 (Slotted)
  • Fortune’s Favor – 50
  • Gilded Fingers – 50
  • Soul Reservoir – 33

Other Important Info

Buff Food

  • Braised Rabbit with Spring Vegetables (Max Health & Stamina)
    • Redguard and Bosmer can comfortably sustain the rotations I provide whilst using bi-stat food.
  • Artaeum Takeaway Broth / Dubious Camoran Throne (Max Stat and Recovery)
    • If you are having trouble sustaining due to your group support, race and champion points go with this food instead.
    • Races with no inherent stamina sustain such as Orc, Khajiit and Dark Elf should run this food.

Mundus

Thief – Increases Critical Chance

Race

  1. Orc
  2. Khajiit / Dark Elf
  3. Redguard / Bosmer

Potions/Poisons

Potion: Weapon Power Potions (Weapon Damage, Weapon Critical and Stamina.)
Requires Blessed Thistle, Dragonthorn and Wormwood to create.

Passives

  • Ardent Flame – ALL
  • Draconic Power – ALL
  • Earthen Heart – ALL
  • Dual Wield – ALL
  • Bow – ALL
  • Medium Armour – ALL
  • Heavy Armor – ALL
  • Fighters Guild – Intimidating Presence, Slayer, Banish the Wicked, Skilled Tracker
  • Undaunted – ALL
  • Racial – ALL
  • Alchemy – Medicinal Use

Resource Management & Rotation

Use a light attack before every skill

BS = Bar Swap

  • Barbed Trap, BS, Flames of Oblivion, Endless Hail, Poison Injection, Consuming Trap, BS, Noxious Breath, Venomous Claw, Stone Giant x6
  • Prioritize keeping 100% uptime on Stone Giant. This skill is going to increase every single damage input on the target. This will also help boost your group’s damage as well.
  • During execute (25% HP and below), maintain your 3 Stone Giant stacks, but otherwise switch your spammable to Whirling Blades.
  • Aim for 100% uptime on Barbed Trap, this will ensure we are getting the most out of our critical strikes.
  • Look to cast your Standard of Might on cooldown during each boss fight, unless you should be saving your ult, cast it!
  • Activate your potions on cooldown, this will ensure you have zero sustain issues, and you will have high uptimes on your buffs!

Contact

If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

9/9/2017 – Build created.
11/16/2017 – Build updated for Clockwork City (new author)
2/16/2018 – Updated CP for new cap
4/11/2018 – Gear overhauled, explanations added, VMA setup added
6/13/2018 – Build overhauled for summerset
9/10/2018 – CP & Gear traits updated
10/29/2018 – Skills, gear, cp and rotations updated for Murkmire
11/5/2018 – Off-hand enchants, Light attack skills/rotation changed
3/11/2019 – Race updated, food updated, CP updated, Traits/Enchants updated, Mundus updated, Heavy Attack skills removed
5/26/2019 – Added a second gear setup along with changes to the original one, Edited Gear Explanations, Redone the Skills section, Cleaned up the passive section and removed some excess leftovers from old build versions, New Rotation, Edited Maelstrom Section
8/26/2019 – build overhauled for scalebreaker to be a 2h build
11/2/2019 – Build changed back to a DW build, skills and rotation updated for dragonhold
3/9/2020 – Monster Set changed on single target set, skills and rotation overhauled for vma and main setups, vma setup changed to dual wield, blue cp updated
6/10/2020 – Gear, skills and rotation adjusted
8/31/2020 – monster set added, front bar set changed
11/20/2020 – changed front bar trait, skills, blue cp, rotation
3/22/2021 – build writer changed and build overhauled
6/7/2021 – skills, gear, rotation and mundus changed
8/23/2021 – build writer changed, CP changed
11/1/2021 – build overhauled for deadlands
3/14/2022- changed monster set
3/25/2022- rotation and skills adjusted