Magicka Necromancer PvP Build ESO – Horror
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Patch: Scions of Ithelia
Table of Contents
Introduction
Welcome to DottzGaming.com’s Magicka Necromancer DPS PvP Build, Horror, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build!
The magicka necromancer has lost its ability to run the harmony style, so we needed to change back to a more traditional ranged style of MagCro. Unfortunately, whenever I’ve tried to run a regular MagCro, even with all the stat augementations in the world it never felt like the class was able to output enough damage. So for this build, we went for as many non-stat based augmentations as possible, while still providing enough spell damage to help the damage of our monster set and augment our healing.
Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.
Setup
Gear
Magicka Necromancer PvP Build | |||||
Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Kjalnar’s Nightmare | Medium | Impenetrable | Prismatic | Vet Unhallowed Grave |
Shoulders | Kjalnar’s Nightmare | Heavy | Impenetrable | Prismatic | Undaunted Chest |
Gloves | Draugrkin’s Grip | Light | Impenetrable | Prismatic | Unhallowed Grave |
Legs | Draugrkin’s Grip | Light | Impenetrable | Prismatic | Unhallowed Grave |
Chest | Armor of the Trainee | Heavy | Reinforced | Prismatic | Any Starter Zone |
Belt | Draugrkin’s Grip | Light | Impenetrable | Prismatic | Unhallowed Grave |
Boots | Mara’s Balm | Heavy | Impenetrable | Prismatic | Cyrodiil or Guild Trader |
Necklace | Mara’s Balm | Jewelry | Infused | Spell Damage | Cyrodiil or Guild Trader |
Ring | Mara’s Balm | Jewelry | Infused | Spell Damage | Cyrodiil or Guild Trader |
Ring | Malacath’s Band of Brutality | Jewelry | Infused | Spell Cost Reduction | Antiquities |
Weapon 1 | Draugrkin’s Grip | Lightning | Sharpened | Berserker | Unhallowed Grave |
Weapon 2 | Mara’s Balm | 1h Weapon | Defending | Absorb Magicka | Cyrodiil or Guild Trader |
Weapon 2 | Mara’s Balm | Shield | Sturdy | Magicka | Cyrodiil or Guild Trader |
Attributes
All points into Magicka.
Skills
Main Bar – Destruction Staff: Ricochet Skull, Grave Lord’s Sacrifice, Degeneration, Avid Boneyard, Elemental Susceptibility, Dawnbreaker of Smiting
Back Bar – 1h and Shield: Resolving Vigor, Resistant Flesh, Spirit Guardian, Summoner’s Armor, Elusive Mist, Ravenous Goliath
Vampire vs. Mortal
For this build I am playing as a stage 3 vampire. This gives us access to the undeath passive, greatly increasing our tankiness!
Champion Points
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
WARFARE (BLUE)
- Eldritch Insight – 20
- Piercing – 20
- Master-at-Arms – 50 (Slotted)
- Deadly Aim – 50 (Slotted)
- Biting Aura – 50 (Slotted)
- Precision – 20
- Quick Recovery – 20
- Elemental Aegis – 20
- Hardy – 20
- Ironclad – 50 (Slotted)
- Blessed – 20
- Tireless Discipline – 20
- Flawless Ritual – 40
- War Mage – 30
- Preparation – 20
FITNESS (RED)
- Boundless Vitality – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Survival Instincts – 50 (Slotted)
- Pain’s Refuge – 50 (Slotted)
- Relentlessness – 50 (Slotted)
- Hero’s Vigor – 20
- Defiance – 20
- Tireless Guardian – 20
- Fortification – 30
- Nimble Protector – 6
- Savage Defense – 30
- Mystic Tenacity – 40
- Bashing Brutality – 20
- Hasty – 16
- Sprinter – 20
- Piercing Gaze – 30
CRAFT (GREEN)
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Buff Food
Bewitched Sugar Skulls: Maximum Health, Magicka and Stamina
Mundus
Atronach – Increased Magicka Recovery
Race
Breton – Definitely the best race for magicka necromancer in PvP. Magicka Necromancer does not have the best sustain, and playing as a Breton prevents us from needing to run a sustain set on our build due to the 7% cost reduction and extra magicka recovery. Besides the great regen, we also get a big boost to our magicka and a ton of extra resistances.
Potions/Poisons
Essence of Health (Restore Health, Magicka and Stamina)
Bugloss, Columbine and Mountain Flower
Passives
Class (all), Light Armor (all), Heavy Armor (all), Medium Armor (all), Destruction Staff (all), 1h and Shield (all), Mage’s Guild (all), Psijic Order (Clairvoyance and Concentrated Barrier), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Assault (all), Support (all except the first), Fighter’s Guild (all)
Tips & Misc.
You want to maintain Grave Lord’s Sacrifice to keep your damage on the build high. Your goal is to weave light attacks with Ricochet Skull to proc Kjlanar’s, and time the stun with your synergy from Boneyard or Dawnbreaker for big burst. Otherwise, just maintain Elemental Susceptibility and Degeneration on your opponents.
Defensively, maintain the Spirit Guardian and Summoner’s Armor on yourself for the defensive and sustain capabilities. Besides that, utilize Resolving Vigor for a heal over time and for Minor Resolve, and use Resistant Flesh for a burst heal.
Contact
If you have any questions about the build, join our discord server and ask @Dottz about the build!
Update Log
10/21/2019 – Build created
10/30/2019 – Added alternative skills/gear to the build based on preferences.
2/24/2020 – build overhauled for harrowstorm
9/13/2021 – build brought out of archive and overhauled for waking flame
11/1/2021 – no changes for deadlands
1/8/2022 – changed gear and food
3/15/2022- totally overhauled build
6/7/2022- no changes for high isle
8/22/2022 – no changes for lost depths
11/9/2022 – no changes for firesong
3/15/2023- overhauled build for scribes of fate
6/7/2023 – no changes for necrom
8/24/2023- no changes for update 39
11/6/2023 – no changes for update 40
3/14/2024 – changed skills and rotation, and weapons