Magicka Necromancer PvP Build ESO – Horror
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Patch: Scribes of Fate
Table of Contents
- Tips & Misc
- Contact Info
- Update Log
Welcome to DottzGaming.com’s Magicka Necromancer DPS PvP Build, Horror, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build!
The magicka necromancer has lost its ability to run the harmony style, so we needed to change back to a more traditional ranged style of MagCro. Unfortunately, whenever I’ve tried to run a regular MagCro, even with all the stat augementations in the world it never felt like the class was able to output enough damage. So for this build, we went for as many non-stat based augmentations as possible, while still providing enough spell damage to help the damage of our monster set and augment our healing.
Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.
|Magicka Necromancer PvP Build|
|Head||Kjalnar’s Nightmare||Medium||Impenetrable||Prismatic||Vet Unhallowed Grave|
|Shoulders||Kjalnar’s Nightmare||Heavy||Impenetrable||Prismatic||Undaunted Chest|
|Gloves||Draugrkin’s Grip||Light||Impenetrable||Prismatic||Unhallowed Grave|
|Legs||Draugrkin’s Grip||Light||Impenetrable||Prismatic||Unhallowed Grave|
|Chest||Armor of the Trainee||Heavy||Reinforced||Prismatic||Any Starter Zone|
|Belt||Draugrkin’s Grip||Light||Impenetrable||Prismatic||Unhallowed Grave|
|Boots||Mara’s Balm||Heavy||Impenetrable||Prismatic||Cyrodiil or Guild Trader|
|Necklace||Mara’s Balm||Jewelry||Infused||Spell Damage||Cyrodiil or Guild Trader|
|Ring||Mara’s Balm||Jewelry||Infused||Spell Damage||Cyrodiil or Guild Trader|
|Ring||Malacath’s Band of Brutality||Jewelry||Infused||Spell Cost Reduction||Antiquities|
|Weapon 1||Draugrkin’s Grip||Fire Staff||Sharpened||Berserker||Unhallowed Grave|
|Weapon 2||Mara’s Balm||Ice Staff||Defending||Absorb Magicka||Cyrodiil or Guild Trader|
All points into Magicka.
Main Bar – Destruction Staff: Crushing Shock, Stalking Blastbones, Destructive Clench, Degeneration, Elemental Susceptibility, Ice Comet
Back Bar – Destruction Staff: Resolving Vigor, Resistant Flesh, Spirit Guardian, Summoner’s Armor, Elusive Mist, Ravenous Goliath
Vampire vs. Mortal
For this build I am playing as a stage 3 vampire. This gives us access to the undeath passive, greatly increasing our tankiness!
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
- Eldritch Insight – 20
- Piercing – 20
- Master-at-Arms – 50 (Slotted)
- Deadly Aim – 50 (Slotted)
- Biting Aura – 50 (Slotted)
- Precision – 20
- Quick Recovery – 20
- Elemental Aegis – 20
- Hardy – 20
- Ironclad – 50 (Slotted)
- Blessed – 20
- Tireless Discipline – 20
- Flawless Ritual – 40
- War Mage – 30
- Preparation – 20
- Boundless Vitality – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Survival Instincts – 50 (Slotted)
- Pain’s Refuge – 50 (Slotted)
- Relentlessness – 50 (Slotted)
- Hero’s Vigor – 20
- Defiance – 20
- Tireless Guardian – 20
- Fortification – 30
- Nimble Protector – 6
- Savage Defense – 30
- Mystic Tenacity – 40
- Bashing Brutality – 20
- Hasty – 16
- Sprinter – 20
- Piercing Gaze – 30
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Bewitched Sugar Skulls: Maximum Health, Magicka and Stamina
Atronach – Increased Magicka Recovery
Breton – Definitely the best race for magicka necromancer in PvP. Magicka Necromancer does not have the best sustain, and playing as a Breton prevents us from needing to run a sustain set on our build due to the 7% cost reduction and extra magicka recovery. Besides the great regen, we also get a big boost to our magicka and a ton of extra resistances.
Essence of Health (Restore Health, Magicka and Stamina)
Bugloss, Columbine and Mountain Flower
Class (all), Light Armor (all), Heavy Armor (all), Medium Armor (all), Destruction Staff (all except Tri Focus), Mage’s Guild (all), Psijic Order (Clairvoyance and Concentrated Barrier), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Assault (all), Support (all except the first)
Tips & Misc.
This build has one primary combo that it attempts to do: Blastbones > Ice Comet > Flame Clench and then your damage will hit right as your target gets stunned. Otherwise, you’lll mainly want to weave Crushing Shock with light attacks to proc Kjalnar’s. Otherwise, just maintain Elemental Susceptibility and Degeneration on your opponents.
Defensively, maintain the Spirit Guardian and Summoner’s Armor on yourself for the defensive and sustain capabilities. Besides that, utilize Resolving Vigor for a heal over time and for Minor Resolve, and use Resistant Flesh for a burst heal.
If you have any questions about the build, join our discord server and ask @Dottz about the build!
10/21/2019 – Build created
10/30/2019 – Added alternative skills/gear to the build based on preferences.
2/24/2020 – build overhauled for harrowstorm
9/13/2021 – build brought out of archive and overhauled for waking flame
11/1/2021 – no changes for deadlands
1/8/2022 – changed gear and food
3/15/2022- totally overhauled build
6/7/2022- no changes for high isle
8/22/2022 – no changes for lost depths
11/9/2022 – no changes for firesong
3/15/2023- overhauled build for scribes of fate