Y’ffre’s Blade – Stamina Nightblade PvE Build

Build Written By: Katara – PC NA

Role: Damage Dealer

Patch: Murkmire

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Champion Points
    5. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Resource Management & Rotation
  4. Tips & Misc
  5. Contact Info
  6. Update Log


Welcome to Dottzgaming.com’s Stamina Nightblade DPS PvE Build, Y’ffre’s Blade, for the Elder Scrolls Online! This build is intended for Trials, Dungeons and general PvE content.

Once you have taken a look at the leveling guide on this website and have finally hit CP 160, you should be looking into acquiring gear for an ‘end-game’ setup. Currently the highest parsing stamina class, stamina nightblade is fantastic in single target and AOE damage and has great sustain with the Leeching Strikes skill, capable of pulling off an entirely light attack rotation to keep gameplay fun and active. It can be a bit of a hurdle at first but with practice, personal adjustments, and hard work, stamina nightblade is incredibly powerful and rewarding in PvE once mastered.



Getting Started – Beginner Gear

Do not mistake ‘beginner’ as such however. This is meant to be the initial/easiest to acquire setup that any stamina user can get in order to farm their end game setup. You have just hit Champion Point 160 and need gear to be able to complete Normal and Veteran content to get the better stuff – this configuration is the best way to do so while also not getting sets that are useless in the long run. Spriggan’s is a good set in both PvE and PvP content and Hunding’s Rage is the most outstanding crafted stamina setup that you cannot go wrong with. It does require 6 traits to craft but if you were researching traits while leveling this can be done by yourself OR you can contact a crafter on any platform from our Discord to help you out! My choice of Kra’gh for the monster set is merely based on the fact that at low CP you will need more penetration while solo and that Veteran Fungal Grotto 1 is by far the easiest Veteran dungeon in the game thus making the helmet the fastest monster helmet to acquire. Your luck with the shoulder piece from the chest might not be so lucky but if you pull another 1 piece stamina benefiting bonus monster shoulder like max stamina or stamina recovery, you can use that and your Kra’gh helmet until you can complete the set.

Stamina Nightblade PvE Build – Beginner
Gear Slot Set Weight Trait Enchant Acquisition
Head Kra'gh Medium Divines Stamina Vet Fungal Grotto 1
Shoulders Kra'gh Medium Divines Stamina Undaunted Chest (Maj Al-Ragath)
Gloves Hunding's Rage Medium Divines Stamina Crafted
Legs Spriggan's Thorns Medium Divines Stamina Bangkorai or Guild Trader
Chest Hunding's Rage Heavy Divines Stamina Crafted
Belt Hunding's Rage Medium Divines Stamina Crafted
Boots Spriggan's Thorns Medium Divines Stamina Bangkorai or Guild Trader
Necklace Spriggan's Thorns Jewelry Robust Weapon Damage Bangkorai or Guild Trader
Ring Spriggan's Thorns Jewelry Robust Weapon Damage Bangkorai or Guild Trader
Ring Spriggan's Thorns Jewelry Robust Weapon Damage Bangkorai or Guild Trader
Weapon 1 Hunding's Rage Axe Infused Poison Crafted
Off-Hand 1 Hunding's Rage Dagger Infused Absorb Stamina Crafted
Weapon 2 Hunding's Rage Bow Infused Weapon & Spell Damage Crafted

Final Setup

By using the above setup, you will be more than perfectly equipped to farm for this gear. You do not necessarily need to change to Velidreth as Kra’gh is still a perfectly good end game monster set for single target, Velidreth simply offers more AOE damage. You can look into other monsters as well such as Stormfist and Selene’s.

War Machine is simply the best trials gear for a stamblade as it gives Major Slayor upon casting an Ultimate Ability and our Ultimate, Incapacitating Strike, is incredibly cheap and thus keeps the Major Slayer uptime pretty high. IF you do not have access to Morrowind or are daunted by the trial itself for the time being, other trial sets such as Twice-Fanged and Vicious Ophidian from the Craglorn trials are both very easy to farm at Normal difficulty and are great sets for stamina spec no matter your class. The new stamina set Relequen’s from the Cloudrest trial introduced by Summerset is the best option to replace War Machine in single target applications so ideally have a set of this as well (all body pieces) to switch into from War Machine when doing end game content and looking to min max boss fights with your group.

Advancing Yokeda or Berserking Warrior (same set in case confused, just different name on the actual pieces) is a heavy armor set from Hel Ra Citadel trial in Craglorn. Easy to farm on normal, you can get your two weapons and a chance at purple jewelry from the weekly coffer. But with jewelry crafting you can easily upgrade any blue jewelry you receive. You can also use Ravager which is a set from the Vlasterus Elite Gear Vendor in Cyrodiil and obtainable with Alliance Points. It has a line of health which makes this my preferred set for surviving alone. Both these sets are heavy so you will need to transmute the jewelry pieces as they will be Healthy by default and that is a useless trait on a dps class. If you do not have the stones or the overall ability to do so, play around with your sets to make a combination that works for you.

The vMA bow is a healthy chunk of dps as well so this is quite important. Stamblade in vMA is best when one knows each arena and its mechanics very well so if you have a magicka class you can take through, I would honestly advise to do so rather than stamblade. UNTIL you are comfortable.

Stamina Nightblade PvE Build – Final
Gear Slot Set Weight Trait Enchant Acquisition
Head Velidreth Medium Divines Stamina Vet Cradle of Shadows
Shoulders Velidreth Medium Divines Stamina Undaunted Chest (Urgarlag Chief-bane)
Gloves War Machine Medium Divines Stamina Halls of Fabrication
Legs War Machine Medium Divines Stamina Halls of Fabrication
Chest War Machine Heavy Divines Stamina Halls of Fabrication
Belt War Machine Medium Divines Stamina Halls of Fabrication
Boots War Machine Medium Divines Stamina Halls of Fabrication
Necklace Berserking Warrior Jewelry Bloodthirsty Weapon Damage Hel Ra Citadel
Ring Berserking Warrior Jewelry Bloodthirsty Weapon Damage Hel Ra Citadel
Ring Berserking Warrior Jewelry Infused Weapon Damage Hel Ra Citadel
Weapon 1 Berserking Warrior Axe Infused Poison Hel Ra Citadel
Off-Hand 1 Berserking Warrior Dagger Infused Absorb Stamina Hel Ra Citadel
Weapon 2 The Maelstrom's Bow Bow Infused Weapon & Spell Damage Vet Maelstrom Arena

Notes: Feel free to play around with jewelry enchants on your set up to your liking. I personally play with one recovery and two weapon damage in order to self-sustain, especially in solo content, but the best damage will of course be with three weapon damage. As for jewelry TRAIT, infused is a great option to push out more weapon damage. You will lose a bit of stamina for each that you transmute but again this is all up to personal choice!


All in stamina! You should be sitting around 16-17k health without an Ebon buff in the group so if you need to adjust your attributes or add health enchants to gear, you should do so.


stam nb pve skills

Click here to view in calculator.

Main bar – Dual Wield: Deadly Cloak, Killer’s Blade, Relentless Focus, Blood Craze/Rending Slashes, Surprise Attack, Flawless Dawnbreaker

Back bar – Bow: Leeching Strikes, Rearming Trap, Poison Injection, Razor Caltrops, Endless Hail, Incapacitating Strike

Notes: The damage from Deadly Cloak was nerfed with this patch BUT it is still super essential for heavy ground AOE fights. If you know you are not going to be threatened by this in a fight you can take it off and move Rearming Trap to the front bar and put vigor back on the back bar.

  • Replace Rending for Steel Tornado for trash fights.
  • If you are not using War Machine, you can use the Bow ultimate Ballista if you would prefer.

Champion Points



  • Physical Weapon Expert: 9
  • Master at arms: 66
  • Thaumaturge: 48
  • Precise Strikes: 61
  • Piercing: 30
  • Mighty: 56


  • Warlord: 37
  • Bashing Focus: 29
  • Mooncalf: 75
  • Tenacity: 49
  • Tumbling: 40
  • Shadow Ward: 40


  • Ironclad: 61
  • Spell shield: 22
  • Thick Skinned: 56
  • Hardy: 64
  • Elemental Defender: 56
  • Quick Recovery: 11

(Note: Red CP needs to be changed when doing trials, especially in Veteran difficulty! There are charts online that show where to place points so make sure to do so before doing this kind of content.)



  • Thaumaturge – 11
  • Master-at-Arms – 23
  • Precise Strikes – 28
  • Piercing – 11
  • Mighty – 27


  • Mooncalf – 49
  • Tenacity – 49
  • Warlord – 2


  • Thick Skinned – 20
  • Hardy – 26
  • Elemental Defender – 26
  • Ironclad – 28

Other Important Info

Buff Food

Dubious Cameron Throne (Increase Max Health, Stamina and Stamina Recovery) is recommended.

Braised Rabbit with Spring Vegetables (Increase Health and Stamina) is a cheaper alternative.


Warrior – Increased Weapon Damage (recommended)

Lover – Increased Spell/Physical Penetration (until you have enough CP to put into Piercing)


– Wood elf *just a personal favourite, not necessarily the best*
– Redguard
– Khajiit


– Essence of Weapon Power (Blessed Thistle, Dragonthorn & Wormwood)

– Random Essence of Stamina pots will also work if you need a cheaper alternative


Racial (all), Assassination (All), Shadow (All), Siphoning (All), Dual Wield (All), Bow (All), Medium Armor (All), Heavy Armor (All that dont require 5 pieces worn), Alchemy – Medicinal Use, Undaunted (All), Fighter’s Guild (All)

Resource Management & Rotation

Our Resource management comes primarily from the skill Leeching Strikes and light attack weaving as well as heavy attacks when necessary. As mentioned already, figure out what sort of recovery and weapon damage glyphs on your jewelry best suits you.

Begin by activating your buffs: Leeching Strikes, Relentless Focus and Deadly Cloak. Leeching Strikes is the main sustain here so be sure to reapply it as soon as you see the 2nd funnel animation overhead and your Stamina has been restored. While Relentless Focus doesn’t need to be reapplied after using the Assassin’s Will proc, the buffs from the skill itself will fall off so remember to refresh regardless. Deadly Cloak is our damage mitigation and also a minor form of AOE, keep this up at all times!

After your buffs are up, put down a Rearming Trap, Endless Hail, light attack, Caltrops, light attack, Poison Injection and bar swap to use Rending Slashes, light attack, and start the Surprise Attack spam. Light attack weave in between Surprise Attacks until Endless Hail falls off at which point switch back to your bow bar and reapply everything on that bar. Rinse and repeat. It’s a fairly easy rotation, you just need to be very mindful of your buffs. Remember to use your pots as well, especially if you’re using the Weapon Power ones as they give you a neat damage boost. Use the Assassin’s Will proc from Relentless Focus whenever it’s up and start counting your light attacks to work towards being able to pop two spectral bows within the time of the skill being active.

The great thing about Incapacitating Strike is it’s very cheap and hits hard. With the Catalyst passive, this Ultimate is up at the very least once per rotation so use it. Flawless Dawnbreaker is slotted on the front bar for more weapon damage from the Fighter’s Guild passive, however, feel free to use it as well!

Tips & Misc.

A thank you to the poor Argonian fellow in the guild house :3


If you have any questions about the build, join our discord server and ask @Katara about the build!

Update Log

9/14/2017 – Build created.
11/20/2017 – Build Updated for CWC (CP updated)
12/23/2017 – Build updated with new gear selection and ability choices
2/22/2018 – Build updated with new CP, final gear list changed from Spriggan’s to War Machine
3/2/2018 – 1 piece heavy added to beginner/final gear sets and CP tuned
6/8/2018 – Gear and CP updated for Summerset Isles
8/21/2018 – Mech Acuity changed to Berserking Warrior, and CP updated for Wolfhunter
11/20/2018 – CP and weapon traits updated for Murkmire

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