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Sorcerer Healer PvP Build ESO – Shock Therapy

Sorcerer Healer PvP Build ESO – Shock Therapy

Build Written By: Wastelandexplorer1– PC NA

Role: Healer

Patch: Greymoor

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Contact Info
  4. Update Log

Introduction

Welcome to DottzGaming.com’s Magicka Nightblade Healer Build PvP, Hemomancer, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build! This build is made for those who wish to fill the healer role in group pvp. The goal of this build is to provide as much raw healing as possible while buffing our allies.

Setup

Gear

Magicka Sorcerer Healer PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Nightflame Heavy Impenetrable Prismatic Vet Elden Hollow 2
Shoulders Nightflame Heavy Impenetrable Magicka Undaunted Chest
Gloves Gossamer Light Impenetrable Magicka Cradle of Shadows
Legs Durok's Bane Heavy Impenetrable Prismatic Selene’s Web
Chest Durok's Bane Heavy Impenetrable Prismatic Selene’s Web
Belt Gossamer Light Impenetrable Magicka Cradle of Shadows
Boots Durok's Bane Heavy Impenetrable Magicka Selene’s Web
Necklace Gossamer Jewelry Arcane Magicka Recovery Cradle of Shadows
Ring Gossamer Jewelry Arcane Magicka Recovery Cradle of Shadows
Ring Gossamer Jewelry Arcane Magicka Recovery Cradle of Shadows
Weapon 1 Durok's Bane Restoration Powered Weapon and Spell Damage Selene’s Web
Weapon 2 Durok's Bane Shield Infused Frost Selene’s Web

Gear Choices

Nightflame: Nightflame is an easy set to proc because all you have to do is heal someone with a HoT, and every tick of said HoT can proc the set. Nightflame also has alot of raw healing potential which helps keep your allies HP bars topped off! Another option over this set would be Earthgore, but one benefit that Nightflame has is it also, everyone rather then just one person like Earthgore.

Gossamer: Major evasion is a massive deffensive buff for your group, especially for group play where there is going to be a LOT of AoE damage. While it last only 2 seconds, it can proc off every single tick of our HoTs for nearly a 100% uptime.

Durok’s Bane: I went with this set because in greymoor, healing is so bad that adding any form of defile will greatly hinder the enemy.  With this set, every time we take damage, we apply major defile for 4 seconds with an 8 second cooldown per enemy.

Attributes

All points into Magicka.

Skills

Combat Prayer Illustrious Healing Stupefy Radiating Regeneration Summon Twilight Matriarch Absorption Field
Energy Orb Elusive Mist Hurricane Elemental Blockade Summon Twilight Matriarch Replenishing Barrier

Front bar – Restoration Staff: Combat Prayer, Illustrious Healing, Stupefy, Radiating Regeneration, Twilight Matriarch, Absorption Field

Back bar – 1h/Shield: Energy Orb, Elusive Mist, Hurricane, Elemental Blockade, Twilight Matriarch, Replenishing Barrier

Skill Choice Explanations

Combat Prayer– This is a fantastic AoE burst heal that not only gives our allies minor berserk, but also a small resist buff in addition to the healing it does.

Illustrious Healing- This is our AoE HoT that we place down in the center of our group whenever we can. It is important to note that this form of HoT, while still effective, will be less effective in open wold due to the nature of constant movement, so make sure to always be slamming this into the center of your group.

Stupefy: We are running Stupefy as are AoE stun because it applies a 50% snare to all that are stunned (if you are your group’s only sorc, I recommend running streak).

Radiating Regeneration – This is our main HOT. It effects 3 people, so make sure to spam it a few times to make sure it gets to everyone. Once this is on someone, it can proc our Gossamer and Nightflame sets!

Twilight Matriarch – This is our big boi burst heal. While it has to be double barred, it heals for a crap ton, effects 2 people and has a 360 degree radius.

Absorption Field – This is our main ultimate; it will not only heal all allies in it but negate any enemy inside it, preventing them from casting magic & ultimate skills. Time this with a well place ultimate burst with your group and it will provide amazing support.

Energy Orb – This is another very powerful heal over time that also provides a great synergy that heals and provides a ton of sustain for your group, so make sure u always have one floating in the center of the group.

Elusive Mist – This is our main “get out of trouble” button.  This paired with with hurricane provides us a great speed boost and reduces damage taken.

Hurricane – We use this morph of Lightning Form mainly for the minor expedition. If you cant sustain the stam cost or dont want to use this version, use Boundless Storm instead (I like using Hurricane as it pairs well with mist).

Elemental Blockade – We run this with our frost staff for AOE snare and immobilize on chilled enemies.

Replenishing Barrier – This is our group “oh no” ultimate this provides a massive shield that restores magicka and ultimate to your group. If you dont have someone running War Horn and someone else has barrier, I’d slot war horn to provide more damage to your group.

Vampire vs. Werewolf vs. Mortal

We are playing vampire for this build. At first i thought vamp would be a huge negative to the build, but after playing around with it, I find it offers a ton of value.  Ideally, you would want to be able to run stage 3 for undeath, but if you have trouble sustaining, run stage 2 or 1 (just note that you wont be as tanky).

Champion Points

CHAMPION POINT 810 SETUP
THE MAGE (BLUE)

  • Staff Expert – 39
  • Spell Erosion – 31
  • Elfborn – 100
  • Blessed – 100

THE THIEF (GREEN)

  • Shadow Ward – 540
  • Tumbling – 40
  • Arcanist – 56
  • Tenacity – 32
  • Warlord – 66
  • Siphoner – 1
  • Befoul – 35

THE WARRIOR (RED)

  • Bastion – 26
  • Thick Skinned – 34
  • Hardy – 49
  • Elemental Defender – 49
  • Ironclad – 61
  • Resistant – 51

Other Important Info

Buff Food

Bewitched Sugar Skulls – Max Health, Magicka and Stamina

Mundus

Ritual – Increased Healing

With the nerf to overall healing, the Ritual I feel is a must to make up for everything we lost.

Race

  1. Breton– Best sustain.  Since we are a vampire, I feel that the sustain from breton is far too important.
  2. Argonian– Next best option for the same reasons as breton.  The sustain will be little worse but the 6% buff to healing is nice)
  3. Dark elf–  Might struggle with sustain, if so swap some arcane for infused.
  4. High elf– Might struggle with sustain, if so swap some arcane for infused.

Potions

Essence of Spell Critical (Major Prophecy, Health and Magicka)
Bugloss, Water Hyacinth, Lady’s Smock

Passives

All class passives, all one hand and shield passives, all restoration staff passives, light armor (all that dont require 5 pieces worn), heavy armor passives (all), all undaunted passives, all assault passives, all support passives, all racial passives, all vampire passives, alchemy (medicinal use).

Contact

If you have any questions about the build, join our discord server and ask @Wastelandexplorer1 about the build!

Update Log

5/29/2020 – Build created
6/10/2020 – build overhauled after some initial testing

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