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Solo Magicka Dragonknight PvE Build ESO – The Wyvern

Solo Magicka Dragonknight PvE Build ESO – The Wyvern

Build Written By: Dottz Gaming – PC NA

Role: Damage Dealer

Patch: Ascending Tide

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Resource Management & Rotation
  4. Contact Info
  5. Update Log

Introduction

Welcome to DottzGaming.com’s Solo Magicka Dragonknight Build PvE, The Wyvern, for the Elder Scrolls Online! This build is intended for playing solo PvE content, such as questing, public dungeons, Maelstrom Arena, etc.! This build has extremely strong Single Target and AoE pressure with the abilities we have at our disposal, as well as plenty of sustain and healing to keep ourselves alive reliably. My goal with this build was to create a magicka dragonknight build that could play solo effectively, but had strong thematic ties to the class’s identity!

Setup

Gear

Magicka Dragon Knight Solo PvE Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Mother’s Sorrow Light Divines Magicka Deshaan or Guild Trader
Shoulders Valkyn Skoria Medium Divines Magicka Undaunted Chest
Gloves Burning Spellweave Light Divines Magicka City of Ash
Legs Burning Spellweave Light Divines Magicka City of Ash
Chest Burning Spellweave Light Divines Magicka City of Ash
Belt Mother’s Sorrow Light Divines Magicka Deshaan or Guild Trader
Boots Mother’s Sorrow Light Divines Magicka Deshaan or Guild Trader
Necklace Mother’s Sorrow Jewelry Infused Weapon Damage Deshaan or Guild Trader
Ring Mother’s Sorrow Jewelry Infused Weapon Damage Deshaan or Guild Trader
Ring Ring of the Pale Order Jewelry Infused Weapon Damage Antiquities
Weapon 1 Burning Spellweave Fire Precise Flame City of Ash
Weapon 2 Crushing Wall Fire Infused Berserker Vet Maelstrom Arena

Gear Set Explanation

Ring of the Pale Order: This set is the strongest mythic for solo PvE. We get passively healed as we deal damage, and none of the drawbacks of this set apply to use since this is a solo PvE build!

Valkyn Skoria: Since we are wearing a mythic, we have 1 open gear slot. Valkyn Skoria fits this well by giving us extra penetration, allowing us to get through more of our enemies’ defenses.

Mother’s Sorrow: Staple magicka damage dealing set, this set offers us a ton of critical hit chance which allows us to deal a ton of additional damage!

Burning Spellweave: An amazing damage set for for Magicka DKs. Since we deal primarily fire damage, this gives us a massive boost to our offensive prowess!

Crushing Wall: This set gives us a ton of extra damage on our elemental blockade at all times, making it a staple weapon for any PvE magicka build!

Attributes

All points into Magicka.

Skills

ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon

Main Bar – Fire Staff: Molten Whip, Burning Embers, Engulfing Flames, Harness Magicka, Elemental Drain, Ferocious Leap

Back Bar – Fire Staff: Igneous Weapons, Mystic Orb, Elemental Blockade, Coagulating Blood, Volatile Armor, Standard of Might

Vampire vs. Werewolf vs. Mortal

You are playing a mortal for this build. Since we are not using the vampire spammable on this setup, we have no use for the skill line.

Champion Points

The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.

CHAMPION POINT SETUP
WARFARE (BLUE)

  • Precision – 20
  • Fighting Finesse – 50 (Slotted)
  • Piercing – 20
  • Deadly Aim – 50 (Slotted)
  • Master-at-Arms – 50 (Slotted)
  • Reaving Blows – 50 (Slotted)
  • Eldritch Insight – 20
  • Flawless Ritual – 40
  • War Mage – 30
  • Quick Recovery – 20
  • Preparation – 20
  • Elemental Aegis – 20
  • Hardy – 20
  • Blessed – 20
  • Tireless Discipline – 20

FITNESS (RED)

  • Boundless Vitality – 50 (Slotted)
  • Rejuvenation – 50 (Slotted)
  • Tumbling – 30
  • Mystic Tenacity – 10
  • Hero’s Vigor – 20
  • Siphoning Spells – 50 (Slotted)
  • Fortified – 50 (Slotted)
  • Defiance – 20
  • Tireless Guardian – 20
  • Fortification – 30
  • Hasty – 16
  • Sprinter – 20
  • Nimble Protector – 6
  • Savage Defense – 30
  • Bashing Brutality – 20
  • Piercing Gaze – 30

CRAFT (GREEN)

  • Steed’s Blessing – 50 (Slotted)
  • Breakfall – 50
  • Wanderer – 15
  • Steadfast Enchantment – 50
  • Rationer – 30 (Slotted)
  • Liquid Efficiency – 75 (Slotted)
  • Treasure Hunter – 50 (Slotted)
  • Fortune’s Favor – 50
  • Gilded Fingers – 50
  • Soul Reservoir – 33

Other Important Info

Buff Food

Mistral Banana-Bunny Hash (Maximum Health and Magicka)

Mundus

The Thief – Increased Critical Damage

Race

  1. Breton
  2. Khajiit
  3. Dark Elf
  4. High Elf

NOTE: If you’re not playing as a Breton, change one of your jewelry glyphs to a Reduce Spell Cost glyph or use Witchmother’s Potent Brew for your buff food.

Potions

Essence of Spell Crit (Restore Health, Magicka and Major Prophecy)
(Bugloss, Lady’s Smock, Water Hyacinth)

NOTE: If your budget is tight, you can just use regular restore magicka potions!

Passives

Class (all), Light Armor (all), Medium Armor (all), Destruction Staff (all), Undaunted (all), Racial (all), Alchemy (Medicinal Use)

Resource Management & Rotation

  • Maintain Elemental Drain, Mystic Orb, Elemental Blockade, Engulfing Flames, and Burning Embers on your target.
  • Maintain Volatile Armor & Igneous Weapons at all times to help keep you tanky and keep your damage high.
  • If none of your DoTs need to be refreshed, you want to light attack weave with Molten Whip.
  • If you know a boss/mob is going to deal a big amount of damage, use your Harness Magicka to defend yourself. If you need to heal yourself in a pinch, reapply burning embers. If you still need more healing, Coagulating Blood is there for emergencies!
  • When you’re low on magicka, use a heavy attack to restore resources!

Contact

If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

1/16/2020 – Build created.
2/24/2020 – Build overhauled to be closer to Dottz’s MagDK’s vMA build.
5/26/2020 – removed vampirism from the build
8/24/2020 – no changes for stonethorn
11/2/2020 – no changes for markarth
3/8/2021 – updated CP for flames of ambition
3/19/2021- changed monster set and skills
6/2/2021 – changed gear, cp, and mundus
8/23/2021 – no changes for waking flame
11/1/2021 – changed igneous to degeneration, slight change to gear traits
11/4/2021 – changed gear and skills
3/14/2022- overhauled gear loadout