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Solo Magicka Dragonknight PvE Build ESO – The Wyvern

Solo Magicka Dragonknight PvE Build ESO – The Wyvern

Build Written By: Dottz Gaming – PC NA

Role: Damage Dealer

Patch: Flames of Ambition

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Resource Management & Rotation
  4. Contact Info
  5. Update Log

Introduction

Welcome to DottzGaming.com’s Solo Magicka Dragonknight Build PvE, The Wyvern, for the Elder Scrolls Online! This build is intended for playing solo PvE content, such as questing, public dungeons, Maelstrom Arena, etc.! This build has extremely strong Single Target and AoE pressure with the abilities we have at our disposal, as well as plenty of sustain and healing to keep ourselves alive reliably. My goal with this build was to create a magicka dragonknight build that could play solo effectively, but had strong thematic ties to the class’s identity!

Setup

Gear

Magicka Dragon Knight Solo PvE Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Iceheart Heavy Divines Magicka Vet Direfrost Keep
Shoulders Iceheart Medium Divines Magicka Undaunted Chest
Gloves Armor of the Seducer Light Divines Magicka Crafted
Legs Armor of the Seducer Light Divines Magicka Crafted
Chest Armor of the Seducer Light Divines Magicka Crafted
Belt Burning Spellweave Light Divines Magicka City of Ash
Boots Burning Spellweave Light Divines Magicka City of Ash
Necklace Burning Spellweave Jewelry Arcane Spell Damage City of Ash
Ring Burning Spellweave Jewelry Arcane Spell Damage City of Ash
Ring Burning Spellweave Jewelry Arcane Spell Damage City of Ash
Weapon 1 Armor of the Seducer Fire Infused Flame Crafted
Weapon 2 Armor of the Seducer Fire Infused Berserker Crafted

Gear Set Explanation

Iceheart: This set is one of the strongest sets for solo PvE. We get a strong damage shield every time we deal critical damage (which adds a ton of survivability) and a solid frost damage AoE while that shield holds.

Burning Spellweave: Staple magicka dragon knight set, this set offers us a ton of damage and helps keep the burning status effect active, which is important to DK’s not only for damage, but burning ticks help grant us magicka back via the new combustion passive!

Seducer: An amazing damage set for sustain. Magicka Dragonknights do not have the best sustain, so wearing a set like Seducer helps a lot by making our very expensive skills significantly cheaper, allowing us to sustain our magicka pool while soloing.

Attributes

All points into Magicka.

Skills

ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon

Main Bar – Fire Staff: Molten Whip, Burning Embers, Engulfing Flames, Harness Magicka, Elemental Drain, Ferocious Leap

Back Bar – Fire Staff: Igneous Weapons, Mystic Orb, Elemental Blockade, Coagulating Blood, Volatile Armor, Standard of Might

Vampire vs. Werewolf vs. Mortal

You are playing a mortal for this build. Since we are not using the vampire spammable on this setup, we have no use for the skill line.

Champion Points

Champion points were updated in the recent Flames of Ambition patch. The list below showcases the order in which the points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the new CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.

CHAMPION POINT SETUP
WARFARE (BLUE)

  • Precision – 40
  • Fighting Finesse – 50 (Slotted)
  • Piercing – 40
  • Deadly Aim – 50 (Slotted)
  • Thaumaturge – 50 (Slotted)
  • Biting Aura – 50 (Slotted)
  • Eldritch Insight – 40
  • Flawless Ritual – 20
  • War Mage – 30
  • Flawless Ritual – 20
  • Quick Recovery – 10
  • Preparation – 40
  • Elemental Aegis – 40
  • Hardy – 40
  • Quick Recovery – 30
  • Blessed – 40
  • Tireless Discipline – 40

FITNESS (RED)

  • Boundless Vitality – 50 (Slotted)
  • Rejuvenation – 50 (Slotted)
  • Tumbling – 15
  • Mystic Tenacity – 10
  • Hero’s Vigor – 40
  • Siphoning Spells – 50 (Slotted)
  • Ironclad – 50 (Slotted)
  • Tumbling – 30
  • Defiance – 40
  • Tireless Guardian – 40
  • Fortification – 45
  • Hasty – 32
  • Sprinter – 40
  • Nimble Protector – 15
  • Savage Defense – 45
  • Bashing Brutality – 40
  • Survival Instincts – 10

CRAFT (GREEN)

  • Steed’s Blessing – 50 (Slotted)
  • Breakfall – 10
  • Wanderer – 15
  • Steadfast Enchantment – 10
  • Rationer – 30 (Slotted)
  • Liquid Efficiency – 75 (Slotted)
  • Breakfall – 40
  • Wanderer – 60
  • Steadfast Enchantment – 40
  • Treasure Hunter – 50 (Slotted)
  • Fortune’s Favor – 50
  • Gilded Fingers – 50
  • Out of Sight – 30
  • Fleet Phantom – 40
  • Soul Reservoir – 33
  • Inspiration Boost – 45

Other Important Info

Buff Food

Mistral Banana-Bunny Hash (Maximum Health and Magicka)

Mundus

Thief – Increased Critical Chance

Race

  1. Breton
  2. Khajiit
  3. Dark Elf
  4. High Elf

NOTE: If you’re not playing as a Breton, change one of your jewelry glyphs to a Reduce Spell Cost glyph or use Witchmother’s Potent Brew for your buff food.

Potions

Essence of Spell Crit (Restore Health, Magicka and Major Prophecy)
(Bugloss, Lady’s Smock, Water Hyacinth)

NOTE: If your budget is tight, you can just use regular restore magicka potions!

Passives

Class (all), Light Armor (all), Heavy Armor (all), Medium Armor (all), Destruction Staff (all), Undaunted (all), Racial (all), Alchemy (Medicinal Use)

Resource Management & Rotation

  • Maintain Elemental Drain, Mystic Orb, Elemental Blockade, Engulfing Flames, and Burning Embers on your target.
  • Maintain Volatile Armor & Igneous Weapons at all times to help keep you tanky and keep  your damage high.
  • If none of your DoTs need to be refreshed, you want to light attack weave with Molten Whip.
  • If you know a boss/mob is going to deal a big amount of damage, use your Harness Magicka to defend yourself. If you need to heal yourself in a pinch, reapply burning embers. If you still need more healing, Coagulating Blood is there for emergencies!
  • When you’re low on magicka, use a heavy attack to restore resources!

Contact

If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

1/16/2020 – Build created.
2/24/2020 – Build overhauled to be closer to Dottz’s MagDK’s vMA build.
5/26/2020 – removed vampirism from the build
8/24/2020 – no changes for stonethorn
11/2/2020 – no changes for markarth
3/8/2021 – updated CP for flames of ambition
3/19/2021- changed monster set and skills