Stamina Warden PvP Build ESO – Nature’s Wrath
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Table of Contents
- Tips & Misc
- Contact Info
- Update Log
Welcome to DottzGaming.com’s Stamina Warden Build PvP, Nature’s Wrath, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build!
This build is a brawling style stamina warden build that can take a hit! With a ton of healing augmentation and a boatload of health, we are able to get a lot of burst healing and healing over time from the skills we have in our kit. I decided to combine this with a master dual-wield style consistent pressure build, offering strong single-target DoT pressure on top of the potent AoE burst combo that the stamden has, allowing this build to pack a major punch!
Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.
|Stamina Warden PvP Build|
|Head||Essence Thief||Medium||Impenetrable||Prismatic||White-Gold Tower|
|Shoulders||Essence Thief||Medium||Impenetrable||Prismatic||White-Gold Tower|
|Chest||Armor of the Trainee||Heavy||Reinforced||Prismatic||Any Starting Zone or Guild Trader|
|Boots||Essence Thief||Medium||Impenetrable||Prismatic||White-Gold Tower|
|Necklace||Essence Thief||Jewelry||Swift||Weapon Damage||White-Gold Tower|
|Ring||Essence Thief||Jewelry||Swift||Weapon Damage||White-Gold Tower|
|Ring||Markyn Ring of Majesty||Jewelry||Arcane||Weapon Damage||Antiquities|
|Weapon 1||Stinging Slashes||1h Mace||Nirnhoned||Frost||Vet Dragonstar Arena|
|Offhand 1||Stinging Slashes||1h Mace||Sharpened||Absorb Stamina||Vet Dragonstar Arena|
|Weapon 2||Wretched Vitality||1h Weapon||Powered or Defending||Absorb Magicka||Crafted|
|Offhand 2||Wretched Vitality||Shield||Sturdy||Stamina||Crafted|
Stinging Slashes: The Master’s Dual Wield has become an extremely strong 2 piece set, ironically enough, in a meta where DoT damage is bad overall. The reasoning for this is that this set adds a flat value of damage to Rending Slash’s initial hit as well as its DoT ticks, so it completely dodges the poor scaling that all DoTs now have. Because people now build for less DoT pressure overall, many people arent ready for the consistent damage that this set dishes out, making it a strong choice right now.
Wretched Vitality: This is a set that, for me, is a staple on the warden class. Since Stamina Warden liberally spends both stamina and magicka, this is the perfect set to help give us a sustain boost.
Essence Thief: This set has quickly become a favorite of mine for my stamina characters. This set gives us a proc that drops a pool near your enemy, and when you pick it up, you get a heal, a ton of stamina back and a big damage boost. The set is jam packed with effective stats and is a strong damage set for stamina focused characters!
Markyn Ring of Majesty: This mythic gives a really nice balanced profile between offense and defense, boosting our damage and our resistance!
Trainee: With the setup we have, we end up having 1 spare jewelry slot, which Trainee fits in perfectly to give us a big boost to our HP!
Main Bar – Dual Wield: Rending Slashes, Deep Fissure, Arctic Blast, Bird of Prey, Fetcher Infection, Dawnbreaker of Smiting
Back Bar – 1h and Shield: Leeching Vines, Resolving Vigor, Blue Betty, Ice Fortress, Lotus Blossom, Healing Thicket
Vampire vs. Werewolf vs. Mortal
For this build you play as stage 3 vampire to gain access to the undeath passive. This passive is needed to achieve a level of tankiness that the build needs to brawl it out and stay in combat as long as possible.
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
- Precision – 20
- Tireless Discipline – 20
- Piercing – 20
- Master-at-Arms – 50 (Slotted)
- Deadly Aim – 50 (Slotted)
- Quick Recovery – 20
- Elemental Aegis – 20
- Hardy – 20
- Duelist’s Rebuff – 50 (Slotted)
- Ironclad – 50 (Slotted)
- Blessed – 20
- Eldritch Insight – 20
- Battle Mastery – 40
- Mighty – 30
- Preparation – 20
- Boundless Vitality – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Relentlessness – 50 (Slotted)
- Pain’s Refuge – 50 (Slotted)
- Hero’s Vigor – 20
- Defiance – 20
- Hasty – 16
- Celerity – 50 (Slotted)
- Sprinter – 20
- Tireless Guardian – 20
- Fortification – 30
- Nimble Protector – 6
- Savage Defense – 30
- Piercing Gaze – 30
- Bashing Brutality – 20
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Bewitched Sugar Skulls: Maximum Health, Magicka, Stamina and Health Recovery
Atronach – Increased Magicka Recovery
Imperial: My favorite race for this build. This race gives you a big boost to your health and stamina, and a massive 6% cost reduction on all of your skills and core combat abilities, giving us a very big sustain boost across the board.
Essence of Health (Restore Magicka, Health and Stamina)
(Bugloss, Columbine and Mountain Flower)
Class (all), Heavy Armor (all), Medium Armor (all), Light Armor (all), 1h and Shield (all), Dual Wield (all), Fighter’s Guild (all except Intimidating passive), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Assault (all), Support (all except the first), Vampire (all except unnatural movement)
Tips & Misc.
- Maintaining your Ice Fortress, Lotus Blossom, Bull Netch and Minor Resolve from Resolving Vigor is going to be key to maximizing your tankiness, damage and sustain.
- When you need to go defensive, use your Resolving Vigor and Leeching Vines! These skills give you a ton of healing over time, and will allow you to continually brawl with your opponents while these skills passively heal you. If you need a big burst heal, that’s when you want to use Arctic Blast, which also now gives you a nice amount of damage and an amazing defensive CC. Blocking on your SnB bar will help you mitigate damage while your heals go to work as well!
- Use Bird of Prey to give you a speed boost to re-position yourself, catch opponents, and break out of roots and slows!
- Your goal offensively is pretty simple: make sure you always have a Deep Fissure queued up and keep Fetcher Infection applied to your opponent. Otherwise, you’ll be simply spamming Rending Slashes. For a big burst of damage, hit your Arctic Blast right before Deep Fissure goes off so that you can stun your opponent and set them up for a Dawnbreaker combined with the Deep Fissure landing for a massive burst of damage!
If you have any questions about the build, join our discord server and ask @Dottz about the build!
8/14/2019 – Build created.
9/12/2019 – DBoS Changed to Onslaught, Green Lotus changed to Soothing Spores, and Tri pots changed to crit pots
3/9/2020 – Build brought out of archives and updated for harowstorm
5/27/2020 – changed some impen pieces to sturdy, changed back bar ult to spell wall
6/11/2020 – changed bloodspawn to malubeth
8/25/2020 – changed 1 impen piece to reinforced
11/2/2020 – updated race, gear traits, skills, CP. Changed an mSet. Added Werewolf.
3/11/2021- overhauled build
6/2/2021 – updated gear, race, skills, and cp
8/25/2021 – overhauled gear loadout, changed back bar ultimate and CP.
1/9/2022 – overhauled build
3/16/2022- removed fury for vate 2h and clever alch
6/7/2022 – changed CP
8/23/2022 – changed black rose to medium wretched vitality
11/9/2022 – overhauled build
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