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Stamina Warden PvP Build ESO – Nature’s Wrath

Stamina Warden PvP Build ESO – Nature’s Wrath

Build Written By: Dottz Gaming – PC NA

Role: Damage Dealer

Patch: High Isle

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Tips & Misc
  4. Contact Info
  5. Update Log

Introduction

Welcome to DottzGaming.com’s Stamina Warden Build PvP, Nature’s Wrath, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build!

This build is a brawling style stamina warden build that can take a hit! With a ton of healing augmentation and a boatload of health, we are able to get a lot of healing over time from the skills we have in our kit. I decided to combine this with the staple Dizzying Swing burst combo on the stamden to make a build that can not only take a hit, but pack a punch with a massive AoE burst! This is a fundamentally tankier build though, so if you’re looking for a super high damage playstyle, this isnt the build for you.

Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.

Setup

Gear

Stamina Warden PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Scourge Harvester Heavy Sturdy Prismatic Vet Wayrest Sewers 2
Shoulders Scourge Harvester Medium Sturdy Prismatic Undaunted Chest
Gloves Black Rose Heavy Impenetrable Prismatic Imperial City or Guild Trader
Legs Black Rose Heavy Impenetrable Prismatic Imperial City or Guild Trader
Chest Black Rose Heavy Reinforced Prismatic Imperial City or Guild Trader
Belt Black Rose Heavy Impenetrable Prismatic Imperial City or Guild Trader
Boots Black Rose Heavy Impenetrable Prismatic Imperial City or Guild Trader
Necklace Clever Alchemist Jewelry Triune Weapon Damage Crafted
Ring Clever Alchemist Jewelry Triune Weapon Damage Crafted
Ring Clever Alchemist Jewelry Triune Weapon Damage Crafted
Weapon 1 Frenzied Momentum 2h Mace Nirnhoned Berserker Vet Vateshran Hollows
Weapon 2 Clever Alchemist 1h Weapon Nirnhoned Absorb Magicka Crafted
Offhand 2 Clever Alchemist Shield Sturdy Stamina Crafted

Gear Choices

Scourge Harvester: Personally, I have found this monster set necessary to run on both of my wardens. The major vitality that is granted by this monster set gives us the healing augmentation we need to help give our heals some respectable throughput! On top of that, the extra health helps make us tankier and pads our arctic blast! However, if you feel you want more damage, Balorgh would be a good run here.

Black Rose: This is a set that will probably surprise a lot of people, but I personally love it for my stamina warden. On top of giving us a line of each max stat, along with some weapon damage, this set gives us 60% increased restoration on the magicka and stamina portion of our constitution passive from heavy armor. Since we are wearing 6 pieces of heavy, we get a LOT of benefit out of the increase to this passive, making it comparable to (or even better than) some of the other common sustain sets you see out there. Since Stamina Warden liberally spends both stamina and magicka, this is the perfect set to help give us a sustain boost. On top of that, Stamden benefits greatly from the 2-4 piece set bonuses, and we can very much make use out of the increased health from all the heavy armor combined with the bonus healing to push our healing numbers even higher!

Clever Alchemist: Since stamina warden focuses heavily on dealing burst damage, a set like clever alchemist complements that playstyle incredibly well, giving us a huge boost to our weapon damage when we drink our potion! Also, it has 2 lines of health in it, which is extremely useful for making our Arctic Blast heal as much as possible!

Frenzied Momentum: This arena weapon is perfect for Dizzying Swing focused builds. Since we spend stamina obviously on skills while playing stamina warden, stacking up the weapon damage on this is incredibly easy. Then, when you want to burst, you can medium weave for this set’s explosion when your opponent is set off-balance from Dizzying Swing. Combined with shalks and dawnbreaker, you’ll be stunning your opponent and hitting them with several big bursts of damage!

Attributes

Health: 21
Stamina: 38
Magicka: 5

Skills

ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon

Main Bar – Two Handed: Dizzying Swing, Deep Fissure, Executioner, Bird of Prey, Forward Momentum, Dawnbreaker of Smiting

Back Bar – 1h and Shield: Leeching Vines, Resolving Vigor, Arctic Blast, Ice Fortress, Blue Betty, Healing Thicket

Vampire vs. Werewolf vs. Mortal

For this build you play as stage 3 vampire to gain access to the undeath passive. This passive is needed to achieve a level of tankiness that the build needs to brawl it out and stay in combat as long as possible.

Champion Points

The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.

CHAMPION POINT SETUP
WARFARE (BLUE)

  • Precision – 20
  • Wrathful Strikes – 50 (Slotted)
  • Tireless Discipline – 20
  • Piercing – 20
  • Master-at-Arms – 50 (Slotted)
  • Biting Aura – 50 (Slotted)
  • Quick Recovery – 20
  • Elemental Aegis – 20
  • Hardy – 20
  • Ironclad – 50 (Slotted)
  • Blessed – 20
  • Eldritch Insight – 20
  • Battle Mastery – 40
  • Mighty – 30
  • Preparation – 20

FITNESS (RED)

  • Boundless Vitality – 50 (Slotted)
  • Tumbling – 30
  • Mystic Tenacity – 10
  • Sustained by Suffering – 50 (Slotted)
  • Pain’s Refuge – 50 (Slotted)
  • Survival Instincts- 50 (Slotted)
  • Hero’s Vigor – 20
  • Defiance – 20
  • Hasty – 16
  • Sprinter – 20
  • Tireless Guardian – 20
  • Fortification – 30
  • Nimble Protector – 6
  • Savage Defense – 30
  • Piercing Gaze – 30
  • Bashing Brutality – 20

CRAFT (GREEN)

  • Steed’s Blessing – 50 (Slotted)
  • Breakfall – 50
  • Wanderer – 15
  • Steadfast Enchantment – 50
  • Rationer – 30 (Slotted)
  • Liquid Efficiency – 75 (Slotted)
  • Treasure Hunter – 50 (Slotted)
  • Fortune’s Favor – 50
  • Gilded Fingers – 50
  • Soul Reservoir – 33

Other Important Info

Buff Food

Lava Foot Soup and Saltrice: Maximum Stamina and Stamina Recovery

Mundus

Lover – Increased Penetration

Race

Imperial: My favorite race for this build. This race gives you a big boost to your health and stamina, and a massive 6% cost reduction on all of your skills and core combat abilities, giving us a very big sustain boost across the board.

Potions/Poisons

  • For max damage use these potions
    • Essence of Weapon Crit– Major Savagery, Health and Stamina
    • (Dragonthorn, Water Hyacinth, Columbine)
  • Run this potion for magicka sustain if you feel you are having trouble
    • Essence of Health (Restore Magicka, Health and Stamina)
    • (Bugloss, Columbine and Mountain Flower)

Passives

Class (all), Heavy Armor (all), Medium Armor (all), 1h and Shield (all), Two-Handed (all), Fighter’s Guild (all except Intimidating passive), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Assault (all), Support (all except the first)

Tips & Misc.

  • Maintaining your Ice Fortress, Bull Netch and Forward Momentum is going to be key to maximizing your tankiness, damage and sustain.
  • When you need to go defensive, use your Arctic Blast, Resolving Vigor and Leeching Vines! These 3 skills give you a ton of healing over time, and will allow you to continually brawl with your opponents while these skills passively heal you. If you feel you need mitigation for them to do their job, simply block on your sword and shield bar!
  • Your primary combo is simple: sub assault, Dizzying Swing, medium weave (for your Vateshran 2h proc as well as to stun off of D-Swing’s offbalance), Dawnbreaker. With this combo, you’ll be stunning your opponent and hitting them with several big bursts of damage simultaneously!

Contact

If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

8/14/2019 – Build created.
9/12/2019 – DBoS Changed to Onslaught, Green Lotus changed to Soothing Spores, and Tri pots changed to crit pots
3/9/2020 – Build brought out of archives and updated for harowstorm
5/27/2020 – changed some impen pieces to sturdy, changed back bar ult to spell wall
6/11/2020 – changed bloodspawn to malubeth
8/25/2020 – changed 1 impen piece to reinforced
11/2/2020 – updated race, gear traits, skills, CP. Changed an mSet. Added Werewolf.
3/11/2021- overhauled build
6/2/2021 – updated gear, race, skills, and cp
8/25/2021 – overhauled gear loadout, changed back bar ultimate and CP.
1/9/2022 – overhauled build
3/16/2022- removed fury for vate 2h and clever alch
6/7/2022 – changed CP

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