Stamina Warden PvP Build ESO – Nature’s Wrath
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Patch: Waking Flame
Table of Contents
- Tips & Misc
- Contact Info
- Update Log
Welcome to DottzGaming.com’s Stamina Warden Build PvP, Nature’s Wrath, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build!
This build is a high damage medium armor build that focuses on the Stamina Warden’s primary strength: big AoE burst. This build hits high weapon damage numbers and has really solid sustain, with just enough defense to help stay alive! This build received some changes going into Waking Flame with the movement of the crit passive going from medium armor to light armor. Because of that, we adjusted the damage moving away from critical hit damage and more towards more flat weapon damage and penetration.
Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.
|Stamina Warden PvP Build|
|Head||Balorgh||Medium||Impenetrable||Prismatic||Vet March of Sacrifices|
|Necklace||New Moon Acolyte||Jewelry||Robust||Weapon Damage||Crafted|
|Ring||New Moon Acolyte||Jewelry||Infused||Weapon Damage||Crafted|
|Ring||New Moon Acolyte||Jewelry||Infused||Weapon Damage||Crafted|
|Weapon 1||New Moon Acolyte||1h Sword||Sharpened||Berserker||Crafted|
|Weapon 2||New Moon Acolyte||1h Sword||Sharpened||Absorb Stamina||Crafted|
|Weapon 2||Death’s Wind||1h Weapon||Defending||Absorb Magicka||Crafted|
|Off-hand 2||Death’s Wind||Shield||Reinforced||Stamina||Crafted|
Fortified Brass: This set is great to grant us extra resistances. With damage being as high as it is right now in ESO, you need to spec for some defense in your builds, and Brass gives us just that. The reason I run Brass specifically for this build is to be able to run a 5/1/1. However, if you want to run a 5/2 instead, you can replace this set with Pariah for even more tankiness at the cost of some max stats.
New Moon Acolyte: This set replaced Hunding’s Rage in the build. Since critical chance for medium armor essentially got nerfed, it’s become more difficult to get higher critical hit chances. Because of this, I decided to swap over to NMA, which gives much more flate damage than Hunding’s Rage does. The 5% increased costs on our abilities isn’t that bad since being an Imperial heavily offsets the cost increase.
Balorgh: Since this build is based around dealing maximum damage in one big offensive combo, Balorgh is the perfect set to play into this strategy! You get a massive amount of penetration and weapon damage whenever you use your ultimate, which plays perfectly into the build’s objective and weapon stat stack! The weapon damage also augments our heals, giving us strong defensive healing while this bonus is active!
Death’s Wind: We have our back-bar weapons open since we NMA only needs to be front-barred, so I decided to go with Death’s Wind to give some extra resistances!
Main Bar – Dual Wield: Cutting Dive, Subterranean Assault, Whirling Blades, Bird of Prey, Resolving Vigor, Dawnbreaker of Smiting
Back Bar – 1h and Shield: Shuffle, Arctic Blast, Soothing Spores, Ice Fortress, Bull Netch, Healing Thicket
Vampire vs. Werewolf vs. Mortal
For this build you play as either a mortal or a werewolf. I personally play as a Mortal and run Healing Thicket as my back bar ultimate. However, if you want some extra sustain, you can run the werewolf ultimate on the back bar. However, if you run werewolf, you’ll basically never go into werewolf form, as we just use the skill on our backbar for the 15% increased stamina recovery.
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
- Tireless Discipline – 20
- Piercing – 20
- Master-at-Arms – 50 (Slotted)
- Biting Aura – 50 (Slotted)
- Quick Recovery – 20
- Elemental Aegis – 20
- Hardy – 20
- Duelist’s Rebuff – 50 (Slotted)
- Ironclad – 50 (Slotted)
- Precision – 20
- Blessed – 20
- Eldritch Insight – 20
- Battle Mastery – 40
- Mighty – 30
- Preparation – 20
- Boundless Vitality – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Sustained by Suffering – 50 (Slotted)
- Relentlessness – 50 (Slotted)
- Pain’s Refuge – 50 (Slotted)
- Hero’s Vigor – 20
- Defiance – 20
- Hasty – 16
- Sprinter – 20
- Tireless Guardian – 20
- Fortification – 30
- Nimble Protector – 6
- Savage Defense – 30
- Piercing Gaze – 30
- Bashing Brutality – 20
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Lava Foot Soup and Saltrice: Maximum Stamina and Stamina Recovery
Serpent – Increased Stamina Recovery
Imperial: My favorite race for this build. This race gives you a big boost to your health and stamina, and a massive 6% cost reduction on all of your skills and core combat abilities, giving us a very big sustain boost across the board.
- For max damage use these potions
- Essence of Weapon Crit– Major Savagery, Health and Stamina
- (Dragonthorn, Water Hyacinth, Columbine)
- Run this potion for magicka sustain if you feel you are having trouble.
- Essence of Health (Restore Magicka, Health and Stamina)
- (Bugloss, Columbine and Mountain Flower)
Class (all), Heavy Armor (all), Medium Armor (all), Light Armor (all), 1h and Shield (all), Dual Wield (all), Fighter’s Guild (all except Intimidating passive), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Assault (all), Support (all except the first)
Tips & Misc.
- Maintaining your Ice Fortress, Bull Netch and Shuffle is going to be key to maximizing your tankiness, damage and sustain. Be sure to stay mobile on this build as well; you’re squishy so if you get locked down you can get bursted down quickly.
- When you need to go defensive, use your Arctic Blast, and then swap to your back bar and use Resolving Vigor. If you need a burst heal, you can also use Soothing Spores!
- Your primary combo is simple: sub assault, Cutting Dive, medium weave, Dawnbreaker, Whirling Blades. A lot of opponents will struggle to live through that kind of burst damage, especially with the numbers this build can hit on weapon damage!
If you have any questions about the build, join our discord server and ask @Dottz about the build!
8/14/2019 – Build created.
9/12/2019 – DBoS Changed to Onslaught, Green Lotus changed to Soothing Spores, and Tri pots changed to crit pots
3/9/2020 – Build brought out of archives and updated for harowstorm
5/27/2020 – changed some impen pieces to sturdy, changed back bar ult to spell wall
6/11/2020 – changed bloodspawn to malubeth
8/25/2020 – changed 1 impen piece to reinforced
11/2/2020 – updated race, gear traits, skills, CP. Changed an mSet. Added Werewolf.
3/11/2021- overhauled build
6/2/2021 – updated gear, race, skills, and cp
8/25/2021 – overhauled gear loadout, changed back bar ultimate and CP.
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