[ARCHIVED] Magicka Arcanist PvE Build ESO – Abyss
[ARCHIVED]: This build has been archived, which means it is no longer being updated. However, this web-page will be left up for those who still would like to refer to it.
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Patch: Update 43
Table of Contents
Introduction
Welcome to DottzGaming.com’s Stamina Arcanist Build PvE, Runeblade, for the Elder Scrolls Online! This build is intended for general PvE, Vet Dungeons and Trials.
The Arcanist came to the Elder Scrolls Online with the Necrom chapter. This build is a damage dealing setup with a magicka focused leaning. Below you’ll find 2 different setups: one for beginners, and one that is your goal setup for group play.
Setup
Gear
| Magicka Arcanist PvE Build – Final | |||||
| Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
| Head | Whorl of the Depths | Light | Divines | Magicka | Dreadsail Reef |
| Shoulders | Slimecraw | Light | Divines | Magicka | Undaunted Chest |
| Gloves | Whorl of the Depths | Light | Divines | Magicka | Dreadsail Reef |
| Legs | Whorl of the Depths | Light | Divines | Magicka | Dreadsail Reef |
| Chest | Pillar of Nirn | Medium | Divines | Magicka | Falkreath Hold |
| Belt | Whorl of the Depths | Light | Divines | Magicka | Dreadsail Reef |
| Boots | Whorl of the Depths | Light | Divines | Magicka | Dreadsail Reef |
| Necklace | Velothi Ur-Mage’s Amulet | Jewelry | Bloodthirsty | Spell Damage | Antiquities |
| Ring | Pillar of Nirn | Jewelry | Bloodthirsty | Spell Damage | Falkreath Hold |
| Ring | Pillar of Nirn | Jewelry | Bloodthirsty | Spell Damage | Falkreath Hold |
| Weapon 1 | Pillar of Nirn | Dagger | Nirnhoned | Flame | Falkreath Hold |
| Offhand 1 | Pillar of Nirn | Dagger | Charged | Poison | Falkreath Hold |
| Weapon 2 | Crushing Wall | Fire | Infused | Berserker | Falkreath Hold |
| Magicka Arcanist PvE Build – Beginner | |||||
| Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
| Head | Maw of the Infernal | Light | Divines | Magicka | Vet Banished Cells 2 |
| Shoulders | Maw of the Infernal | Light | Divines | Magicka | Undaunted Chest |
| Gloves | Law of Julianos | Light | Divines | Magicka | Crafted |
| Legs | Law of Julianos | Light | Divines | Magicka | Crafted |
| Chest | Law of Julianos | Light | Divines | Magicka | Crafted |
| Belt | Law of Julianos | Light | Divines | Magicka | Crafted |
| Boots | Law of Julianos | Light | Divines | Magicka | Crafted |
| Necklace | Mother’s Sorrow | Jewelry | Arcane | Spell Damage | Deshaan or Guild Trader |
| Ring | Mother’s Sorrow | Jewelry | Arcane | Spell Damage | Deshaan or Guild Trader |
| Ring | Mother’s Sorrow | Jewelry | Arcane | Spell Damage | Deshaan or Guild Trader |
| Weapon 1 | Mother’s Sorrow | Dagger | Nirnhoned | Fire | Deshaan or Guild Trader |
| Offhand 1 | Mother’s Sorrow | Dagger | Charged | Poison | Deshaan or Guild Trader |
| Weapon 2 | Mother’s Sorrow | Fire | Infused | Berserker | Deshaan or Guild Trader |
Attributes
All points into Magicka.
Skills
Main Bar – Dual Wield: Escalating Runeblades, Camouflaged Hunter, Tentacular Dread, Pragmatic Fatecarver, Impervious Runeward, Flawless Dawnbreaker
Back Bar – Fire Staff: Scalding Rune, Inspired Scholarship, Elemental Blockade, Fulminating Rune, Channeled Acceleration, The Tide King’s Gaze
Vampire vs. Werewolf vs. Mortal
You are playing a mortal for this build. Neither vampire nor werewolf gives this build anything it needs.
Champion Points
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
WARFARE (BLUE)
- Precision – 20
- Wrathful Strikes – 50 (Slotted)
- Piercing – 20
- Deadly Aim – 50 (Slotted)
- Thaumaturge – 50 (Slotted)
- Backstabber – 50 (Slotted)
- Eldritch Insight – 20
- Flawless Ritual – 40
- War Mage – 30
- Quick Recovery – 20
- Preparation – 20
- Elemental Aegis – 20
- Hardy – 20
- Blessed – 20
- Tireless Discipline – 20
FITNESS (RED)
- Boundless Vitality – 50 (Slotted)
- Rejuvenation – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Hero’s Vigor – 20
- Siphoning Spells – 50 (Slotted)
- Fortified – 50 (Slotted)
- Defiance – 20
- Tireless Guardian – 20
- Fortification – 30
- Hasty – 16
- Sprinter – 20
- Nimble Protector – 6
- Savage Defense – 30
- Bashing Brutality – 20
- Piercing Gaze – 30
CRAFT (GREEN)
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Buff Food
- Mistral Banana-Bunny Hash (Maximum Health and Magicka)
- Witchmother’s Potent Brew or Clockwork Citrus Filet (Maximum Health, Magicka and Magicka Recovery)
Mundus
Thief – Increased Critical Chance
Race
- Khajiit
- Dark Elf
Potions
Spell Power Potions (Spell Crit, Spell Damage, Magicka Restoration)
Cornflower, Ladys Smock, Water Hyacinth
Passives
Class (all), Light Armor (all), Medium Armor (all), Destruction Staff (all), dual wield (all), Undaunted (all), Racial (all), Mages Guild (all), Fighter’s Guild (all), Alchemy (Medicinal Use)
Resource Management & Rotation
Use Channeled Acceleration + Inspired Scholarship before the fight starts.
BS = Bar Swap
- The best way to play this build is with a dynamic rotation, applying all DoTs and re-applying them right before they fall off. Otherwise, use Escalating Runeblades to generate crux, and use Tentacular Dread every time you have 3 crux to apply the debuff. Then, you crux spender changes to Pragmatic Fatecarver. However, if you’re looking for a more static rotation, this is what I would recommend:
- Scalding Rune, Elemental Blockade, Fulminating Rune, BS, Structured Entropy, and then use Escalating Runeblades x2 > Tentacular Dread / Pragmatic Fatecarver until DoTs need to be refreshed.
- Aim for 100% uptime on Channeled Acceleration, this will ensure we are getting the most out of our critical strikes.
- Look to cast your ultimate on cooldown during each boss fight, unless you should be saving your ult, cast it!
- Activate your potions on cooldown, this will ensure you have zero sustain issues, and you will have high uptimes on your buffs!
Contact
If you have any questions about the build, join our discord server and ask @Dottz about the build!
Update Log
6/7/2023 – Build created.
8/24/2023- updated skills and rotation
11/6/2023- swapped body and jewelry sets around (same sets, different positions)
3/11/2024 – build update for new patch (big update for this patch)
6/11/2024 – no changes for Gold Road
9/2/2024 – no updates needed












