
Nightblade Healer PvP Build ESO – Hemomancer
Build Written By: Dottz Gaming – PC NA
Role: Healer
Patch: Update 40
Table of Contents
Introduction
Welcome to DottzGaming.com’s Magicka Nightblade Healer Build PvP, Hemomancer, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build!
While Nightblades arent the most meta healing class, they can still offer a ton to a PvP raid group and are extremely tough to take down! This build focuses around bringing the most out of the Nightblade kit for PvP healing, while bringing the utility for a large raid group via its gear sets.
Setup
Gear
Magicka Nightblade Healer PvP Build | |||||
Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Earthgore | Heavy | Impenetrable | Prismatic | Vet Bloodroot Forge |
Shoulders | Earthgore | Medium | Impenetrable | Prismatic | Undaunted Chest |
Gloves | Shacklebreaker | Light | Sturdy | Prismatic | Crafted |
Legs | Shacklebreaker | Light | Sturdy | Prismatic | Crafted |
Chest | Shacklebreaker | Heavy | Reinforced | Prismatic | Crafted |
Belt | Shacklebreaker | Light | Sturdy | Prismatic | Crafted |
Boots | Shacklebreaker | Heavy | Sturdy | Prismatic | Crafted |
Necklace | Robes of Transmutation | Jewelry | Arcane | Reduce Spell Cost | Cyrodiil or Guild Trader |
Ring | Robes of Transmutation | Jewelry | Arcane | Magicka Recovery | Cyrodiil or Guild Trader |
Ring | Robes of Transmutation | Jewelry | Arcane | Magicka Recovery | Cyrodiil or Guild Trader |
Weapon 1 | Robes of Transmutation | Restoration | Powered | Berserker | Cyrodiil or Guild Trader |
Weapon 2 | Robes of Transmutation | 1h Sword | Powered | Absorb Magicka | Cyrodiil or Guild Trader |
Shield 2 | Robes of Transmutation | Shield | Sturdy | Magicka | Cyrodiil or Guild Trader |
Gear Choices
Earthgore: This monster set is incredibly powerful, and the healing proc from this can be the difference between living or dying. This is strong for not only keeping yourself alive, but keeping groups of players alive as well. It received a pretty hefty nerf in Elsweyr, but the set is still absolutely worth using for PvP. It’ll save the person with the lowest HP in the AoE at each tick, so it can save multiple people from certain death over its duration.
Transmutation: Gives a massive amount of critical resistance by healing someone with a HoT, which helps prevent sudden influxes of damage from being put on yourself and others. If someone in your group is already running this, Spell Power Cure is another option.
Shacklebreaker: Helps give us strong resource pools as well as sustain them. This is one of my personal favorite sets because of how well balanced of a stat spread it gives your character, and it helps round out the stat pools of this build incredibly well.
Attributes
All points into Magicka.
Skills
Front bar – Restoration Staff: Healing Springs, Radiating Regeneration, Healthy Offering, Refreshing Path, Inner Light, Aggressive Horn
Back bar – 1h/Shield: Overflowing Altar, Energy Orb, Degeneration, Dark Cloak, Phantasmal Escape, Soul Siphon
Vampire vs. Werewolf vs. Mortal
For this build, we play as a mortal since neither vampire nor werewolf give us anything you need. If you want, you could grab Vampire Stage 3 for Undeath, but keep in mind it will hit your sustain.
Champion Points
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
WARFARE (BLUE)
- Eldritch Insight – 20
- Quick Recovery – 20
- Elemental Aegis – 20
- Hardy – 20
- Blessed – 20
- Unassailable – 50 (Slotted)
- Soothing Tide – 50 (Slotted)
- Ironclad – 50 (Slotted)
- Swift Renewal – 50 (Slotted)
- Tireless Discipline – 20
- Precision – 20
- Piercing – 20
- Preparation – 20
- Flawless Ritual – 40
- War Mage – 30
FITNESS (RED)
- Boundless Vitality – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Sustained by Suffering – 50 (Slotted)
- Pain’s Refuge – 50 (Slotted)
- Hero’s Vigor – 20
- Defiance – 20
- Relentlessness – 50 (Slotted)
- Tireless Guardian – 20
- Fortification – 30
- Hasty – 16
- Sprinter – 20
- Nimble Protector – 6
- Savage Defense – 30
- Bashing Brutality – 20
- Piercing Gaze – 30
CRAFT (GREEN)
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Buff Food
Mistral Bannana-Bunny Hash – Max Health and Magicka
Mundus
Atronach – Increased Magicka Recovery
Race
- Breton – Grants a TON of magicka sustain and a lot of extra tankiness. They’re a fantastic race choice for all magicka units in PvP.
- Argonian – Great race for a healer in PvP. You get bonus magicka, bonus health, bonus healing and an absolutely amazing form of sustain from their potion passive.
Potions
Essence of Health (Restore Magicka, Health and Stamina)
(Bugloss, Columbine and Mountain Flower)
Passives
All class passives, all one hand and shield passives, all restoration staff passives, all light armor passives, all medium armor passives, all heavy armor passives, all undaunted passives, all assault passives, all support passives, all racial passives, all mage’s guild passives, alchemy (medicinal use).
Tips & Misc.
- You want to apply Healing Springs and Radiating Regeneration onto your allies to maximize your HoTs on your teammates. After that, you’ll primarily be using Healthy Offering should anyone get bursted.
- Dark Cloak and Phantasmal Escape are your selfish defensive skills; use them when you’re being pressured.
- Give Allies Orbs as needed, and maintain Altar to have minor lifesteal on your opponents and for the great synergy!
- Soul Siphon is your primary defensive ult, while Aggressive Horn is going to be your primary offensive ult. Use whichever ult is required in each situation.
Contact
If you have any questions about the build, join our discord server and ask @Dottz about the build!
Update Log
5/29/2020 – Build created
8/24/2020 – no changes for stonethorn
11/2/2020 – no changes for markarth
3/9/2021 – updated CP for Flames of Ambition
6/2/2021 – updated CP
8/23/2021 – updated cp
11/1/2021 – gear updated for deadlands
1/6/2022 – updated enchants/food
3/14/2022- skills updated
6/6/2022- no changes for high isle
8/22/2022 – no changes for lost depths
11/9/2022 – no changes for firesong
3/13/2023 – no changes for Scribes of Fate
6/5/2023- changed transmutation alternative set
8/24/2023- no changes for update 39
11/6/2023 – no changes for update 40
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