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[ARCHIVED] Stamina Dragonknight PvP Build ESO – Drotoxium

[ARCHIVED] Stamina Dragonknight PvP Build ESO – Drotoxium

[ARCHIVED]: This build has been archived, which means it is no longer being updated. However, this web-page will be left up for those who still would like to refer to it.

Build Written By: Doble – PC NA

Role: Damage Dealer

Patch: Waking Flame

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Contact Info
  4. Update Log

Introduction

Welcome to Dottzgaming.com’s Stamina Dragonknight Build PvP, Drotoxium, for the Elder Scrolls Online! This build is intended for all types of PVP including Battlegrounds, Cyrodiil, Dueling and Imperial City. This build can be played in both CP and non CP PVP.

Beware when I say all pvp builds are personal preference, if you don’t like a skill on your bar or item piece, by all means change it to your liking. Everyone is different and it’s up to you what you want to change.

Setup

Gear

Stamina Dragon Knight PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Bloodspawn Medium Impenetrable Stamina Vet Spindleclutch 2
Shoulders Stonekeeper Light Impenetrable Prismatic Undaunted Chest
Gloves Fortified Brass Medium Well-Fitted Prismatic Crafted
Legs Fortified Brass Medium Reinforced Stamina Crafted
Chest Fortified Brass Heavy Well-Fitted Stamina Crafted
Belt Fortified Brass Medium Impenetrable Prismatic Crafted
Boots Fortified Brass Medium Impenetrable Prismatic Crafted
Necklace Spriggan’s Thorns Jewelry Infused Weapon Damage Bangkorai or Guild Trader
Ring Spriggan’s Thorns Jewelry Infused Weapon Damage Bangkorai or Guild Trader
Ring Spriggan’s Thorns Jewelry Infused Weapon Damage Bangkorai or Guild Trader
Weapon 1 Spriggan’s Thorns 2h Sword Sharpened Disease Bangkorai or Guild Trader
Weapon 2 Robes of Transmutation Bow Defending Poisons Cyrodiil or Guild Trader

Gear Explanation

  • Bow: The bow offers us many good buffs, but the main reason why we use bow is for its major expedition after we roll dodge for 4 seconds, which gives you an extra 30% movement speed. This extra speed makes it easy for you to escape difficult situations!
  • Two-Hander: This is a useful weapon because it gives a lot of damage to burst down your enemies with a wide range of skills offered by its skill tree.
  • Fortified Brass: This set is super tanky, giving you 1 max health line, 2 armor bonuses and its 5 th piece gives you a huge amount of armor. Using this set makes up for the in resistances lost from heavy armor.
  • Spriggan’s Thorns: This is very nice set to use because it gives you 2 lines maximum stamina, 1 line of weapon damage and its 5th piece gives 3460 physical penetration. The combination of pairing this with a maul will help you take down even the tankiest of foes.
  • Transmutation Bow: We use this specific bow because its second piece bonus gives us some extra mag recovery, which comes in handy because 75% of our back-bar is magicka based. This is a perfect fit in those heated moments when you need the most amount of healing as possible.
  • Bloodspawn: This set fits perfectly on this build because we are a Dragonknight; the stamina regeneration and ultimate generation give us extra sustain, and the set gives a lot of resistance, which on top of your major resistance buffs will really help your survivability!
  • Stonekeeper: We use this because of its unique 1 tri-stat bonus to help keep our resources balanced.

Attributes

All points into Stamina.

Skills

ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon
ESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill iconESO-Hub Skill icon

Main Bar – Two Handed: Executioner, Venomous Claw, Dizzying Swing, Noxious Breath, Rally, Take Flight

Back Bar – Bow: Shuffle, Fragmented Shield, Cauterize, Resolving Vigor, Volatile Armor, Temporal Guard.
Ability Explanation

  1. Executioner: This is your execute ability, you this to burst enemies down while they’re under 50% health.
  2. Venomous Claw: This ability is plays a huge roll in dots overall because over time the tick increases damage by 9% every 2 seconds over the 8 second duration.
  3. Dizzying Swing: This is our main damaging ability; I medium weave off the Dizzying Swing to CC my opponents, making the burst rotation much smoother.
  4. Noxious Breath: This is a useful ability because it does a good amount of damage over time, and is also your source to major fracture reducing physical resistances on your targets by 5280.
  5. Rally: This skill gives us a ton of buffs; use it to gain major brutality and minor endurance for 20 seconds, and you also heal yourself at the end of the ability. If you choose to re-activate it, you are healed based on how long you’ve had the buff running.
  6. Take Flight: This ultimate is so powerful; it will stun on impact and deal massive damage. If you line this up with your dots, it will destroy your enemies
  7. Shuffle: This is our flex spot ability, it gives us major evasion and when you activate, it gives you snare immobilization for 1 second per piece of medium gear.
    1. Alternative Ability: Poison injection with a Master’s Bow (Infused).
  8. Cauterize: This ability will give you a heal every 5 seconds for 15 seconds. I use it while I’m defensive on back bar in combination with Fragmented Shield for increased healing.
  9. Fragmented Shield: This ability alongside Vigor is very strong; it will increase healing done for 6 seconds by 25%.
  10. Resolving Vigor: This ability is very important in staying alive; use this whenever you need a heal in a pinch.
  11. Volatile Amor: This is a major buff to your spell & physical resistances and returns damage from melee attackers while this ability is up.
  12. Temporal Guard: This ultimate is used for cheeky defensive play and passively gives 8% damage reduction.

Vampire vs. Werewolf vs. Mortal

For this build you can totally play really whatever you want. But I personally recommend being “Mortal”. Now, Werewolf can be played if you plan to be in large groups where you can be healed and protected by other players, but you will have to sacrifice leap for the transformation ultimate.

Champion Points

The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.

CHAMPION POINT SETUP

Warfare (BLUE)

  • Tireless Discipline – 20
  • Piercing – 20
  • Deadly Aim – 50 (Slotted)
  • Master-at-Arms – 50 (Slotted)
  • Quick Recovery – 20
  • Elemental Aegis – 20
  • Hardy – 20
  • Ironclad – 50 (Slotted)
  • Duelist’s Rebuff – 50 (Slotted)
  • Precision – 20
  • Blessed – 20
  • Battle Mastery – 40
  • Mighty – 30
  • Eldritch Insight – 20
  • Preparation – 20

Fitness (RED)

  • Boundless Vitality – 50 (Slotted)
  • Tumbling – 30
  • Mystic Tenacity – 10
  • Hero’s Vigor – 20
  • Sustained by Suffering – 50 (Slotted)
  • Pain’s Refuge – 50 (Slotted)
  • Defiance – 20
  • Hasty – 16
  • Celerity – 50 (Slotted)
  • Sprinter – 20
  • Tireless Guardian – 20
  • Fortification – 30
  • Nimble Protector – 6
  • Savage Defense – 30
  • Bashing Brutality – 20
  • Piercing Gaze – 30

Craft (GREEN)

  • Steed’s Blessing – 50 (Slotted)
  • Breakfall – 50
  • Wanderer – 15
  • Steadfast Enchantment – 50
  • Rationer – 30 (Slotted)
  • Liquid Efficiency – 75 (Slotted)
  • Treasure Hunter – 50 (Slotted)
  • Fortune’s Favor – 50
  • Gilded Fingers – 50
  • Soul Reservoir – 33

Other Important Info

Buff Food

  • Dubious Camoran Throne (Max health, Stamina and Stamina Recovery)
  • Artaeum Takeaway Broth (Increase Max Health and Health Recovery and Max Stamina and Stamina Recovery)

Mundus

  • Warrior – Increased Weapon Damage
  • The Steed – Increased movement speed and health recovery

Race

  1. Orc
  2. Imperial
  3. Nord
  4. Dark Elf

Potions

  • Tri Stat Potion
    • (Health, Health Recovery, Stamina, Stamina Recovery, Magicka, Magicka Recovery)
    • (Bugloss, Columbine, Mountain Flower)
  • Immovable Potion
    • (health,Stamina, CC immunity)
    • (Columbine, Namiras Root, mountain Flower)
  • Escapist Poison
    • (immobilize, speed reduce, Drain Stamina)
    • (Columbine, Namiras Root, mountain Flower)

Passives

Ardent Flame (all), Draconic power (all), Earthen Heart (all), Medium armor (all), Heavy Armor (all), Two Handed (all), Bow (all), racial (all), Undaunted (all), Assault (all), Support (all except the first passive), Alchemy (Medicinal Use), Psijic Order (Clairvoyance and Concentrated Barrier)

Contact

If you have any questions about the build, join our discord server and ask @Doble about the build!

Update Log

1/25/2018 – Build created.
2/25/2018 – CP Updated
6/6/2018 – Build updated for summerset isles (gear, cp and skills changed)
9/21/2018 – Build overhauled for Wolfhunter
11/10/2018 – CP updated for murkmire
2/5/2019 – Gear and skills overhauled
2/27/2019 – No updates needed for wrathstone.
5/22/2019 – 1 jewelry trait changed to bloodthirsty, weapon enchants changed
8/25/2019 – Build changed to heavy armor (sets the same) and skills overhauled
10/21/2019 – No changes from scalebreaker to dragonhold
2/25/2020 – Gear overhauled, ultimates changed
5/29/2020 – build overhauled for greymoor
9/6/2020 – no changes for stonethorn
11/19/2020 – overhauled gear loadout
3/17/2021 – gear and CP updated
6/17/2021 – gear, skills and cp overhauled
9/8/2021- cp updated

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