[ARCHIVED] Magicka Nightblade PvE Build ESO – Architect of Demise
[ARCHIVED]: This build has been archived, which means it is no longer being updated. However, this web-page will be left up for those who still would like to refer to it.
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Patch: Update 43
Table of Contents
Introduction
Welcome to DottzGaming.com’s Magicka Nightblade Build PvE, Architect of Demise, for the Elder Scrolls Online! This build is intended for trials, veteran dungeons and general PvE with very good AoE and single target damage! Magicka nightblade’s also have great ultimate generation due to their passives, which allows you to pop off devastating ultimates very frequently. With the heals coming in from a variety of our skills and access to Harness Magicka, this build also maintains a good level of survivability!
Setup
Gear
| Magicka Nightblade PvE Build – Final | |||||
| Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
| Head | Kjalnar’s Nightmare | Light | Divines | Magicka | Vet Unhallowed Grave |
| Shoulders | Kjalnar’s Nightmare | Light | Divines | Magicka | Undaunted Chest |
| Gloves | Whorl of the Depths | Light | Divines | Magicka | Dreadsail Reef |
| Legs | Whorl of the Depths | Light | Divines | Magicka | Dreadsail Reef |
| Chest | Whorl of the Depths | Light | Divines | Magicka | Falkreath Hold |
| Belt | Whorl of the Depths | Light | Divines | Magicka | Dreadsail Reef |
| Boots | Whorl of the Depths | Light | Divines | Magicka | Dreadsail Reef |
| Necklace | Pillar of Nirn | Jewelry | Bloodthirsty | Spell Damage | Falkreath Hold |
| Ring | Pillar of Nirn | Jewelry | Bloodthirsty | Spell Damage | Falkreath Hold |
| Ring | Pillar of Nirn | Jewelry | Bloodthirsty | Spell Damage | Falkreath Hold |
| Weapon 1 | Pillar of Nirn | Dagger | Nirnhoned | Flame | Falkreath Hold |
| Offhand 1 | Pillar of Nirn | Dagger | Charged | Poison | Falkreath Hold |
| Weapon 2 | Crushing Wall | Fire | Infused | Berserker | Falkreath Hold |
| Magicka Nightblade PvE Build – Beginner | |||||
| Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
| Head | Maw of the Infernal | Light | Divines | Magicka | Vet Banished Cells 2 |
| Shoulders | Maw of the Infernal | Light | Divines | Magicka | Undaunted Chest |
| Gloves | Law of Julianos | Light | Divines | Magicka | Crafted |
| Legs | Law of Julianos | Light | Divines | Magicka | Crafted |
| Chest | Law of Julianos | Light | Divines | Magicka | Crafted |
| Belt | Law of Julianos | Light | Divines | Magicka | Crafted |
| Boots | Law of Julianos | Light | Divines | Magicka | Crafted |
| Necklace | Mother’s Sorrow | Jewelry | Arcane | Spell Damage | Deshaan or Guild Trader |
| Ring | Mother’s Sorrow | Jewelry | Arcane | Spell Damage | Deshaan or Guild Trader |
| Ring | Mother’s Sorrow | Jewelry | Arcane | Spell Damage | Deshaan or Guild Trader |
| Weapon 1 | Mother’s Sorrow | Dagger | Nirnhoned | Fire | Deshaan or Guild Trader |
| Offhand 1 | Mother’s Sorrow | Dagger | Charged | Poison | Deshaan or Guild Trader |
| Weapon 2 | Mother’s Sorrow | Fire | Infused | Berserker | Deshaan or Guild Trader |
| Magicka Nightblade PvE Build – Master Architect Support Setup |
|||||
| Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
| Head | Kjalnar’s Nightmare | Light | Divines | Magicka | Vet Unhallowed Grave |
| Shoulders | Kjalnar’s Nightmare | Light | Divines | Magicka | Undaunted Chest |
| Gloves | Master Architect | Light | Divines | Magicka | Halls of Fabrication |
| Legs | Master Architect | Light | Divines | Magicka | Halls of Fabrication |
| Chest | Master Architect | Light | Divines | Magicka | Halls of Fabrication |
| Belt | Master Architect | Light | Divines | Magicka | Halls of Fabrication |
| Boots | Master Architect | Light | Divines | Magicka | Halls of Fabrication |
| Necklace | Kinra’s Wrath | Jewelry | Bloodthirsty | Spell Damage | Black Drake Villa |
| Ring | Kinra’s Wrath | Jewelry | Bloodthirsty | Spell Damage | Black Drake Villa |
| Ring | Kinra’s Wrath | Jewelry | Bloodthirsty | Spell Damage | Black Drake Villa |
| Weapon 1 | Kinra’s Wrath | Dagger | Nirnhoned | Fire | Black Drake Villa |
| Offhand 1 | Kinra’s Wrath | Dagger | Charged | Poison | Black Drake Villa |
| Weapon 2 | Crushing Wall | Fire | Infused | Berserker | Veteran Maelstrom Arena |
Attributes
All points into Magicka.
Skills
Main Bar – Dual Wield: Swallow Soul, Camouflaged Hunter, Merciless Resolve, Impale, Channeled Acceleration, Incapacitating Strike
Back Bar – Fire Staff: Siphoning Attacks, Twisting Path, Elemental Blockade, Resolving Vigor, Dark Shade, Elemental Rage
Vampire vs. Werewolf vs. Mortal
You are playing as a mortal for this build. Vampire/Werewolf do not give this build any bonuses that it needs.
Champion Points
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
WARFARE (BLUE)
- Precision – 20
- Wrathful Strikes – 50 (Slotted)
- Piercing – 20
- Deadly Aim – 50 (Slotted)
- Master-at-Arms – 50 (Slotted)
- Backstabber – 50 (Slotted)
- Eldritch Insight – 20
- Flawless Ritual – 40
- War Mage – 30
- Quick Recovery – 20
- Preparation – 20
- Elemental Aegis – 20
- Hardy – 20
- Blessed – 20
- Tireless Discipline – 20
FITNESS (RED)
- Boundless Vitality – 50 (Slotted)
- Rejuvenation – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Hero’s Vigor – 20
- Siphoning Spells – 50 (Slotted)
- Fortified – 50 (Slotted)
- Defiance – 20
- Tireless Guardian – 20
- Fortification – 30
- Hasty – 16
- Sprinter – 20
- Nimble Protector – 6
- Savage Defense – 30
- Bashing Brutality – 20
- Piercing Gaze – 30
CRAFT (GREEN)
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Buff Food
- Mistral Banana-Bunny Hash (Maximum Health and Magicka)
- Witchmother’s Potent Brew or Clockwork Citrus Filet (Maximum Health, Magicka and Magicka Recovery)
Mundus
Thief – Increased Critical Chance
Race
- Khajiit
- Dark Elf
Potions
Spell Power Potions (Spell Crit, Spell Damage, Magicka Restoration)
Cornflower, Ladys Smock, Water Hyacinth
Passives
Assassination (all), Shadow (all), Siphoning (all), Light Armor (all), Destruction Staff (all), Dual Wield (all), Mages Guild (all except persuasive passive), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Psijic (Concentrated Barrier and Clairvoyance)
Resource Management & Rotation
Apply Channeled Acceleration and Siphoning Attacks pre-fight.
Start on your back bar, and use Elemental Rage (if available) > Light Attack > Twisting Path > Light Attack > Dark Shade > Light Attack > Elemental Blockade > Weapon Swap > Light Attack > Swallow Soul > (Assassin’s Will when it procs). Keep using Light Attack > Swallow Soul and Assassin’s Will procs until it’s time to reapply your AoE and DoTs. Swap back to your back bar about a second before wall of elements ends and repeat the rotation.
- Re-apply Siphoning Attacks as soon as the buff runs out – this makes sure you get the burst of magicka – in order to keep yourself sustained.
- Re-apply Channeled Acceleration whenever it is about to expire.
- When the boss is at less than 25% HP, replace Swallow Soul with Impale in the rotation.
Contact
If you have any questions about the build, join our discord server and ask @Dottz about the build!
Update Log
9/1/2017 – Build created.
[update log trimmed to help with page length]
3/14/2019 – Build renamed under a new author and overhauled for Wrathstone
5/30/2019 – Mundus, Buff Food and race changed
8/15/2019 – Skills changed
10/25/2019 – back bar ult changed
2/27/2020 – no changes for harrowstorm
6/2/2020 – changed skills and updated rotation
8/24/2020 – main gear setup overhauled
11/2/2020 – front bar weapon trait, mundus, CP, skills and rotation changed
3/9/2021 – changed skills, gear, cp, rotation
6/2/2021 – cp updated
8/23/2021 – no changes for waking flame
11/1/2021 – gear updated for deadlands
3/14/2022 – no changes for ascending tide
6/6/2022- skills/rotation changed
8/22/2022 – final gear loadout overhauled and skills/rotation updated
11/9/2022 – no changes for firesong
3/13/2023- no changes for Scribes of Fate
6/5/2023- changed front bar to dual wield
8/24/2023 – changed front bar staff to lightning
11/6/2023- swapped body and jewelry sets around (same sets, different positions)
3/11/2024- gear updated
6/11/2024 – no changes for Gold Road
9/2/2024 – no updates needed












