The Conjuror – Solo Magicka Necromancer Build
Build Written By: Dottz Gaming – PC NA
Role: Damage Dealer
Table of Contents
- Resource Management & Rotation
- Contact Info
- Update Log
Welcome to DottzGaming.com’s Solo Magicka Necromancer Build PvE, The Conjuror, for the Elder Scrolls Online! This build is intended for playing solo PvE content, such as questing, public dungeons, Maelstrom Arena, etc.! This build focuses on summoning a ton of fire-and-forget pets, allowing you to build your own personal army while exploring the world! My goal with this build was to create a magicka necromancer build that could play solo effectively, but had strong thematic ties to the class’s identity!
|Magicka Necromancer Solo PvE Build|
|Head||Maw of the Infernal||Heavy||Divines||Magicka||Vet Banished Cells 2|
|Shoulders||Maw of the Infernal||Medium||Divines||Magicka||Undaunted Chest|
|Belt||Necropotence||Light||Divines||Magicka||Rivenspire or Guild Trader|
|Boots||Necropotence||Light||Divines||Magicka||Rivenspire or Guild Trader|
|Necklace||Necropotence||Jewelry||Arcane||Magicka Recovery||Rivenspire or Guild Trader|
|Ring||Necropotence||Jewelry||Arcane||Magicka Recovery/Spell Damage||Rivenspire or Guild Trader|
|Ring||Necropotence||Jewelry||Arcane||Spell Damage||Rivenspire or Guild Trader|
|Weapon 1||Coldharbour's Favorite||Lightning||Precise||Absorb Magicka||Crafted|
|Weapon 2||Coldharbour's Favorite||Lightning||Defending||Berserker||Crafted|
Gear Set Explanation
Maw of the Infernal: This monster set plays perfectly into the goal of trying to summoning as many fire-and-forget pets as we can! The Infernal summon gives a targetable pet that deals solid AoE damage and adds another body to the battlefield and another soldier in your army!
Coldharbour’s Favorite: Another summon focused set, you summon Honor to either heal or deal damage based on your actions. This versatile summon can help you based on your needs at the time, and plays perfectly into the build’s theme!
Necropotence: An amazing set for any build focused around pets – which this build is – Necropotence gives us a massive boost to our magicka pool as long as we have a pet up (which we always will)! This is an unparalleled damage-increasing set for any build that runs pets.
All points into Magicka.
Main Bar – Lightning Staff: Hungry Scythe, Stalking Blastbones, Degeneration, Unnerving Boneyard, Elemental Blockade, Glacial Colossus
Back Bar – Lightning Staff: Skeletal Arcanist, Harness Magicka, Intensive Mender, Deaden Pain, Summoner’s Armor, Ravenous Goliath
Vampire vs. Werewolf vs. Mortal
You are playing a vampire or a mortal for this build. If you dont mind the extra flame damage you take from being a vampire, getting vampirism for the extra 10% recoveries is great. If you want to be tankier though, staying mortal will be your choice.
CP is very flexible; you can make it whatever you like and prefer – just make sure you’re adhering to jump points (guide is on my website if you dont know what those are).
CHAMPION POINT 810 SETUP
THE MAGE (BLUE)
- Elfborn – 66
- Elemental Expert – 64
- Spell Erosion – 31
- Master-at-Arms – 72
- Thaumaturge – 37
THE THIEF (GREEN)
- Warlord – 37
- Arcanist – 100
- Tenacity – 56
- Tumbling – 40
- Shadow Ward – 37
THE WARRIOR (RED)
- Ironclad – 66
- Spell Shield – 39
- Hardy – 43
- Elemental Defender – 43
- Thick Skinned – 56
- Quick Recovery – 23
CHAMPION POINT 300 SETUP
THE MAGE (BLUE)
- Elfborn – 23
- Elemental Expert – 27
- Spell Erosion – 8
- Thaumaturge – 11
- Master-at-Arms – 31
THE THIEF (GREEN)
- Arcanist – 49
- Tenacity – 49
- Warlord – 2
THE WARRIOR (RED)
- Ironclad – 23
- Hardy – 23
- Elemental Defender -23
- Thick Skinned – 23
- Quick Recovery – 8
Other Important Info
Witchmother’s Potent Brew (Maximum Health, Magicka and Magicka Recovery)
Shadow – Increased Critical Damage
If you do not run potions that give you Major Prophecy, use the Thief (increased Critical) mundus instead.
- Dark Elf
- High Elf
NOTE: If you’re not playing as a Breton and you’re having issues sustaining, change one of your jewelry glyphs to a Reduce Spell Cost glyph.
Spell Power Potions (Spell Crit, Spell Damage, Magicka Restoration)
Cornflower, Ladys Smock, Water Hyacinth
NOTE: The potion needs to have major prophecy/magicka restoration in it; the third effect is personal preference! If your budget is tight, you could also just use restore magicka potions too!
Class (all), Light Armor (all), Heavy Armor (all except the ones that require you to wear 5 pieces), Medium Armor (all except the ones that require you to wear 5 pieces), Destruction Staff (all), Vampire (all except Blood Ritual and Savage Feeding) (optional), Undaunted (all), Racial (all), Mages Guild (all), Fighter’s Guild (Banish the Wicked), Alchemy (Medicinal Use)
Resource Management & Rotation
- Maintain Degeneration, Unstable Wall of Elements, Unnerving Boneyard, and Skeletal Arcanist.
- Maintain Summoner’s Armor at all times to help keep you tanky.
- Use Deaden Pain every time there are corpses near you to generate ultimate, give you a HoT and major protection!
- If none of your DoTs need to be refreshed, you want to light attack weave with Death Scythe or heavy attack if you need magicka.
- If you know a boss/mob is going to deal a big amount of damage, use your Harness Magicka to defend yourself and use Deaden Pain. Also, making sure to have the Mender pet up in case your shield goes down will help alot to get a nice big heal!
If you have any questions about the build, join our discord server and ask @Dottz about the build!
3/12/2020 – Build created.