
[ARCHIVED] Magicka Warden PvP Build ESO – The Blizzard
[ARCHIVED]: This build has been archived, which means it is no longer being updated. However, this web-page will be left up for those who still would like to refer to it.
Build Written By: Muskrap – PC NA
Role: Damage Dealer
Patch: Deadlands
Table of Contents
Introduction
Welcome to DottzGaming.com’s Magicka Warden PVP build, The Blizzard, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build!
The main idea around the build is to stack as many hitpoints as possible without sacrificing too many other stats. Getting 44k+ hitpoint pool so your Artic Blast has a powerful burst heal. The build will shine at being a damaging support with swapping Artic Blast for the other morph Polar wind as it will give a burst heal to another player in addition to healing you. If you’re looking for a strong and well-balanced magden build, this is the one for you.
Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.
Setup
Gear
Magicka Warden PvP Build |
|||||
Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Balorgh | Heavy | Impenetrable | Prismatic | Vet March of Sacrifices |
Shoulders | Balorgh | Medium | Impenetrable | Prismatic | Undaunted Chest |
Gloves | Armor of the Trainee | Light | Impenetrable | Prismatic | Any Starting Zone or Guild Trader |
Legs | Clever Alchemist | Heavy | Impenetrable | Prismatic | Crafted |
Chest | Armor of the Trainee | Heavy | Reinforced | Prismatic | Any Starting Zone or Guild Trader |
Belt | Clever Alchemist | Light | Impenetrable | Prismatic | Crafted |
Boots | Clever Alchemist | Light | Impenetrable | Prismatic | Crafted |
Necklace | Willpower | Jewelry | Triune | Magicka Recovery | Imperial City or Guild Trader |
Ring | Willpower | Jewelry | Triune | Reduce Spell Cost | Imperial City or Guild Trader |
Ring | Death Dealer’s Fete | Jewelry | Triune | Magicka Recovery | Antiquities |
Weapon 1 | Destructive Impact | Ice | Sharpened | Poisons | Vet Dragonstar Arena |
Weapon 2 | Clever Alchemist | Restoration | Powered | Poisons | Crafted |
NOTE: Clever alchemist is the premier damage set of choice for the Warden, give the ever valuable additional 2 lines of hitpoints as well has the staggering nearly 700 spell damage on a back bar set, allowing the use of the very powerful Master’s Destruction Staves to hit a very high amount of spell damage. There are also some alternatives for choice in monster sets, like Magma Incarnate if you want to provide more group utility or Bloodspawn if you want defense with more Ultimates.
Attributes
Health: 30
Magicka: 34
Skills
Main Bar – Destruction Staff: Destructive Reach, Fetcher Infection, Bird of Prey, Deep Fissure, Shimmering Shield, Dawnbreaker of Smiting
Back Bar – Restoration Staff: Rapid Regeneration, Leeching Vines, Ice Fortress, Blue Betty, Arctic Blast, Northern Storm
NOTE: There are also a multitude of ultimates able to be used but i landed on Dawnbreaker of Smiting and Northern Storm. Some alternatives can be Restoration ultimate (either morph), Healing Thicket and Permafrost.
Vampire vs. Mortal
We play as a stage 3 vampire in this build in order to gain access to Undeath, significantly increasing our tankiness.
Champion Points
The list below showcases the order in which champion points should be acquired, the number of points you need to place into that perk and whether or not it needs to be slotted in the CP bar. The Warfare CP perks increase your damage and mitigation and are the most important, the Fitness tree has some miscellaneous sustain and defensive perks and the Craft tree has crafting and non-combat bonuses. The Craft CP points are entirely customizable to however you want, or you can follow the list below.
CHAMPION POINT SETUP
WARFARE (BLUE)
- Eldritch Insight – 20
- Piercing – 20
- Master-at-Arms – 50 (Slotted)
- Biting Aura – 50 (Slotted)
- Precision – 20
- Fighting Finesse – 50 (Slotted)
- Quick Recovery – 20
- Elemental Aegis – 20
- Hardy – 20
- Ironclad – 50 (Slotted)
- Blessed – 20
- Tireless Discipline – 20
- Flawless Ritual – 40
- War Mage – 30
- Preparation – 20
FITNESS (RED)
- Boundless Vitality – 50 (Slotted)
- Tumbling – 30
- Mystic Tenacity – 10
- Sustained by Suffering – 50 (Slotted)
- Pain’s Refuge – 50 (Slotted)
- Hero’s Vigor – 20
- Defiance – 20
- Hasty – 16
- Celerity – 50 (Slotted)
- Sprinter – 20
- Tireless Guardian – 20
- Fortification – 30
- Nimble Protector – 6
- Savage Defense – 30
- Piercing Gaze – 30
- Bashing Brutality – 20
CRAFT (GREEN)
- Steed’s Blessing – 50 (Slotted)
- Breakfall – 50
- Wanderer – 15
- Steadfast Enchantment – 50
- Rationer – 30 (Slotted)
- Liquid Efficiency – 75 (Slotted)
- Treasure Hunter – 50 (Slotted)
- Fortune’s Favor – 50
- Gilded Fingers – 50
- Soul Reservoir – 33
Other Important Info
Buff Food
- Artaeum Pickled Fish Broth: Maximum Health and Magicka
- Bewitched Sugar Skulls: Maximum Health, Magicka and Stamina
Mundus
- The Atronach: Increased Mag Recovery.
Race
- Breton
- Imperial
- Argonian
Potions/Poisons
- Essence of Immovability (Restore Magicka, Spell Critical and Unstoppable)
- Namira’s Rot, Columbine and Lady’s Smock
- Prophecy Draining Poisons (Minor Cowardice and Minor Sorcery) (Front Bar)
- Lady’s Smock, Violet Coprinus, and Mudcrab Chitin
- Cloudy Hindering Poisons (Immobilize and Unstoppable) (Back Bar)
- Namira’s Rot, Wormwood and Columbine
Passives
- Animal Companions: All
- Winters Embrace: All
- Green balance: All
- Light Armor: All
- Heavy Armor: All
- Medium Armor: All
- Destruction Staff: All
- Restoration Staff: All
- Undaunted: All
- Assault: All
- Support: Combat Medic, Battle Resurrection
- Alchemy: Medicinal Use
- Racial: All
- Vampire: Undeath
Contact
If you have any questions about the build, join our discord server and ask @Muskrap about the build!
Update Log
3/5/2018 – Build created
7/9/2018 – Build overhauled for summerset
7/17/2018 – SCR changed to Force Pulse
9/21/2018 – CP Updated for Wolfhunter
11/16/2018 – Build overhauled for Murkmire
1/10/2019 – Old Blizzard moved to Nature’s Fury writeup. New build writer overhauled this setup.
10/21/2019 – Build brought out of archives and overhauled for Dragonhold
2/24/2020 – build overhauled for harrowstorm
3/16/2020 – Tweaked my skills, CP, and front bar staff trait
5/27/2020 – build overhauled for greymoor
1/11/2022 – build brought out of archive, writer changed and build overhauled
1/17/2022 – updated gear, skills and mundus. added poisons