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Stamina Dragonknight PvP Build ESO – Valkyn

Stamina Dragonknight PvP Build ESO – Valkyn

Build Written By: Dottz Gaming – PC NA

Role: Damage Dealer

Patch: Stonethorn

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Champion Points
    5. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Tips & Misc
  4. Contact Info
  5. Update Log


Welcome to DottzGaming.com’s Stamina Dragonknight Build PvP, Valkyn, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp!

Stamina Dragonknight was arguably the hardest class for me to update for the big sweeping changes that came with last patch. I had a lot of trouble finding a setup that met my usual standards of being usable in all types of PvP, with the primary issue being survivability in No CP. With the healing nerf that came in Greymoor, Stamina Dragonknight is definitely feeling it more than a lot of other classes. That nerf was tough for me to workaround until I decided to add in a stat I usually dont utilize all that much: health recovery. Focusing a lot on health recovery gave my build the exact boost it needed defensively, and actually allowed me to survive being pressured by multiple opponents with ease.

Overall, this is a tanky medium armor stamina dragonknight build that deals enough damage to take opponents down, but has the defensive capability to survive playing outnumbered. The build has been working well for me so far, and it’s been enjoyable using some new sets I’ve never used on stamDK before!

Keep in mind that PvP builds are very personal. This is what worked for ME. If you don’t like something about it, change it to fit your playstyle.



Stamina DK PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head The Troll King Heavy Impenetrable Prismatic Vet Blessed Crucible
Shoulders The Troll King Medium Impenetrable Stamina Undaunted Chest
Gloves Orgnum's Scales Medium Impenetrable Stamina Crafted
Legs Orgnum's Scales Medium Impenetrable Prismatic Crafted
Chest Orgnum's Scales Heavy Well-Fitted Prismatic Crafted
Belt Orgnum's Scales Medium Well-Fitted Stamina Crafted
Boots Orgnum's Scales Medium Well-Fitted Stamina Crafted
Necklace Hunding's Rage Jewelry Robust Stamina Recovery Crafted
Ring Hunding's Rage Jewelry Infused Weapon Damage Crafted
Ring Hunding's Rage Jewelry Infused Weapon Damage Crafted
Weapon 1 Hunding's Rage 2h Maul Nirnhoned Weapon/Spell Damage Crafted
Weapon 2 Blessing of the Potentates 1h Weapon Nirnhoned Poisons Cyrodiil or Guild Trader
Off-hand 2 Blessing of the Potentates Shield Reinforced Stamina Cyrodiil or Guild Trader

Gear Choices

Troll King: This set pairs really well with our defensive 5 piece, giving us a huge boost to our health recovery when we are low alongside of boosting our healing by 4% at all times. If you want the build to have higher damage, or if you feel that the build’s survivability is fine, replace this with Balorgh.

Orgnum’s Scales: This set was changed recently to be like a combination of Eternal Vigor and Ancient Dragonguard and I absolutely love it. While you’re below 60% HP, your resistances skyrocket and your health recovery gets a really nice boost. Once Troll King procs alongside of it, your health will be skyrocketing incredibly fast. This set fixed the main problem I felt I was having with my stamDK which was struggling to recover from being placed on the back foot.

Blessing of the Potentates: One of the best back-bar defensive sets in the game. Being able to get 3% damage mitigation against players is an extremely beneficial thing to have, especially in a high-damage meta like what we are seeing with Stonethorn.

Hunding’s Rage: Although last patch I went with Stuhn’s for maximum penetration, I’ve found that this patch going back to a set that gives a big boost to weapon damage feels a little bit better in terms of overall damage and healing. The reason this feels good specifically on stamina dragonknight is due to the fact that the class has such easy access to major and minor brutality, allowing us to get a big boost to our weapon damage. If you feel that you can sustain easily with this build, you can run New Moon Acolyte for even more damage, but at the cost of a bit of sustain.


Health: 10
Stamina: 54


Dizzying Swing Camouflaged Hunter Noxious Breath Executioner Rally Take Flight
Cauterize Fragmented Shield Resolving Vigor Shuffle Hardened Armor Temporal Guard

Main Bar – Two Handed: Dizzying Swing, Camouflaged Hunter, Noxious Breath, Executioner, Rally, Take Flight

Back Bar – 1h/Shield: Cauterize, Fragmented Shield, Resolving Vigor, Shuffle, Hardened Armor, Temporal Guard

NOTE: If you want a little bit more mobility in the build, change Shuffle to Elude, and change Rally to Forward Momentum.

Champion Points


  • Blessed – 23
  • Master-at-Arms – 81
  • Mighty – 64
  • Precise Strikes – 48
  • Piercing – 54


  • Warlord – 61
  • Siphoner – 1
  • Sprinter – 2
  • Healthy – 27
  • Mooncalf – 75
  • Tumbling – 23
  • Shadow Ward – 81


  • Ironclad – 72
  • Resistant – 32
  • Thick Skinned – 51
  • Hardy – 49
  • Elemental Defender – 43
  • Quick Recovery – 23

Other Important Info

Buff Food

Lava Foot Soup with Saltrice: Maximum Stamina and Stamina Recovery


Warrior – Increased Weapon Damage


  • Nord (recommended)
  • Orc


Essence of Health (Restore Magicka, Health and Stamina)
(Bugloss, Columbine and Mountain Flower)

Damage Health Poison IX (Ravage Health and Gradual Ravage Health)
(Fleshfly larvae, Nightshade and Emetic Russula)


Class (all), Medium Armor (all), Heavy Armor (all except the ones that require you to wear 5 pieces), 1h and Shield (all), Two-Handed (all), Undaunted (all), Racial (all), Alchemy (Medicinal Use), Assault (all), Support (all except the first), Psijic Order (Clairvoyance and Concentrated Barrier), Fighter’s Guild (all)

Tips & Misc.

  • Maintain your buffs and debuffs at all times to maximize the amount of damage, tankiness and healing the build has to offer.
  • Offensively your goal is to maintain your DoTs on your opponent, hit them with a Dizzying Swing to set them offbalance and proc Stuhn’s, and then leap. When Stuhn’s is active, that’s when your damage is the highest, so take full advantage of it!
  • Defensively you want to use Shuffle to remove snares and be able to kite unimpeded, then use Fragmented Shield and Vigor together to get your heals started and proc Troll King when your low. Orgnum’s, Troll King, and Vigor will heal you while low, but if you need a burst heal refresh your Rally!


If you have any questions about the build, join our discord server and ask @Dottz about the build!

Update Log

6/9/2020 – Build created.
8/24/2020 – changed gear, CP, potion and skills