
Magicka Necromancer PvP Build ESO – The Warlock
Build Written By: RealWaywardGaming – XB1 NA
Role: Damage Dealer
Patch: Markarth
Table of Contents
Introduction
Welcome to DottzGaming.com’s Magicka Necromancer build PvP, Horror, for the Elder Scrolls Online! This build is intended for PvP of all kinds: battlegrounds, Cyrodiil, dueling, and Imperial City. This build can be played in both CP and no-CP pvp without any changes to the build!
This is a non-harmony based Magcro build, with strong range, solid sustain, survivability, and plenty of damage!
Keep in mind that PvP builds are very personal. This is what worked for me. If you don’t like something about it, change it to fit your playstyle.
Setup
Gear
Magicka Necromancer PvP Build | |||||
Gear Slot | Set | Weight | Trait | Enchant | Acquisition |
Head | Kjalnar's Nightmare | Heavy | Impenetrable | Prismatic | Vet Unhallowed Grave |
Shoulders | Kjalnar's Nightmare | Medium | Impenetrable | Magicka | Undaunted Chest |
Gloves | Shroud of the Lich | Light | Impenetrable | Magicka | Crypt of Hearts |
Legs | Shroud of the Lich | Light | Impenetrable | Prismatic | Crypt of Hearts |
Chest | Shroud of the Lich | Light | Impenetrable | Prismatic | Crypt of Hearts |
Belt | Crafty Alfiq | Light | Impenetrable | Magicka | Elsweyr or Guild Trader |
Boots | Crafty Alfiq | Light | Impenetrable | Magicka | Elsweyr or Guild Trader |
Necklace | Crafty Alfiq | Jewelry | Infused | Spell Damage | Elsweyr or Guild Trader |
Ring | Crafty Alfiq | Jewelry | Infused | Spell Damage | Elsweyr or Guild Trader |
Ring | Crafty Alfiq | Jewelry | Infused | Spell Damage | Elsweyr or Guild Trader |
Weapon 1 | Perfected Destructive Impact | Inferno | Nirnhoned | Weapon & Spell Damage | Vet Dragonstar Arena |
Weapon 2 | Shroud of the Lich | Restoration | Defending | Absorb Magicka | Crypt of Hearts |
Gear Explanation
Kjalnar’s Nightmare: Gives the build a CC via the monster set, and a massive damage proc when the set is unable to stun!
Crafty Alfiq: Gives a huge boost to our magicka pool, giving us a ton more damage and more magicka to work with to cast our skills!
Lich: This set is an amazing back-barrable option for PvP, giving you a huge boost to your sustain when your magicka gets low. This set is able to shoulder the entirety of the sustain for the build, allowing us to budget for pure damage on our other sets!
Master’s Destruction Staff: This set decreases the cost of our single target CC (Destructive Clench) and gives us a HUGE spell damage boost whenever we use it, allowing us to get this big spell damage increase right before we burst.
Attributes
All points into Magicka.
Skills
Main Bar – Destruction Staff: Elemental Drain, Inner Light, Destructive Clench, Stalking Blastbones, Ricochet Skulls, Glacial Colossus
Back Bar – Restoration Staff: Summoner’s Armor, Necrotic Potency, Spirit Guardian, Resistant Flesh, Degeneration, Life Giver
NOTE: When Life Giver casts the additional restoration staff skills, it can cast the morphed forms, so be sure to grab Rapid Regeneration, Combat Prayer, and Healing Ward in your restoration staff skill tree!
Vampire vs. Mortal
For this patch, I am playing as a mortal. Neither vampire or werewolf give this build anything it needs.
Champion Points
CHAMPION POINT 810 SETUP
THE MAGE (BLUE)
- Blessed – 23
- Elfborn – 51
- Spell Erosion – 40
- Elemental Expert – 75
- Master-at-Arms – 81
THE THIEF (GREEN)
- Warlord – 51
- Arcanist – 75
- Tenacity – 49
- Shadow Ward – 44
- Tumbling – 51
THE WARRIOR (RED)
- Ironclad – 56
- Resistant – 32
- Light Armor Focus – 21
- Thick Skinned – 56
- Hardy – 43
- Elemental Defender – 43
- Quick Recovery – 19
Other Important Info
Buff Food
Bewitched Sugar Skulls (Max Health, Health Recovery, Magicka and Stamina)
Mundus
The Steed: Increased Speed and Health Recovery
Race
- Dark Elf
- High Elf
- Breton
- Khajiit
Potions
Essence of Health (Restore Magicka, Health and Stamina)
(Bugloss, Columbine and Mountain Flower)
Passives
- Class: All
- Light Armor: All
- Heavy Armor: All that don’t require 5 pieces worn.
- Medium Armor: All that don’t require 5 pieces worn.
- Destruction Staff: All
- Restoration Staff: All
- Undaunted: All
- Assault: All
- Support: Combat Medic, Battle Resurrection
- Alchemy: Medicinal Use
- Fighter’s Guild: Banish the Wicked
- Racial: All
Resource Management & Rotation
The only real “rotation” is making sure you keep your buffs up (Degen for major sorcery, Summoner’s Armor for Major Resolve, ele drain for breach and magicka steal) as well as keeping up your Spirit Guardian for heals and damage mitigation. Use Necrotic Potency as much as possible for a nice chunk of ultimate. For your combo, try to land your Clench, Blastbones, Colossus, and optimally your 3rd Skull cast and Nightmare proc all at once. This is ideal however, but primarily make sure you keep up your buffs and debuffs, weave your light attacks, and land your combo. Even without your ult being available, Nightmare going off, or it being the 3rd skull, you’ll get some solid kills. That’s just the most optimal (and satisfying) combo.
Contact
If you have any questions about the build, join our discord server and ask @RealWaywardGaming about the build!
Update Log
5/28/2020 – Build created
6/16/2020 – Changed Mundus, Buff Food, 1 jewelry enchant, and main 5 piece
7/23/2020 – changed 2 sets to prep for stonethorn
8/27/2020 – no additional changes needed for stonethorn
11/16/2020 – no changes needed for markarth