Normal Fungal Grotto 1

  • Dungeon Name: Fungal Grotto 1
  • Zone: Stonefalls
  • Difficulty: Normal
  • Party Composition: 4 (1 tank, 1 healer, 2 dps)
  • Quests: King of the Grotto
  • Level Unlocked: 10
  • Gear Sets: Spider Cultist Cowl, Viper’s Sting, Dreugh King
  • Other (Achievements, Other points of note): Fungal Grotto 1 Vanquisher (Basically just beat the dungeon)
  • Bosses and Mechanics
    • Tazkad the Packmaster
      • Blood Craze: physical damage over time attack applied on the tank. The damage isn’t anything of concern though.
      • Agony: magic damage attack which briefly stuns the tank. This should be interrupted when he starts to cast it.
    • Warchief Ozazai
      • Shock Assault: leap towards the main target, dealing physical damage to all targets caught in its radius. This is what the fight starts with.
      • Murkwater War Guards:  Two adds with Ozazai who be should be dealt with immediately.  They can place Dragonknight standards which deals AoE Fire damage in a radius. They also have a Charge ability, which deals physical damage and knocks targets down targets where they charge to.
      • Haymaker:  Physical damage attack with a knock down component. This is Ozazai’s main ability.
      • Daedric Blast: Ozazai will occasionally target a player with a red beam which places an circular indicator beneath said player. Soon after the explosion, Daedric Blast, will go off, dealing magic damage in that radius. The person who has Daedric Blast targeted at them should move away from their team.
      • Staggering Roar:  A physical damage AoE casted when Ozazai gets low on heatlh. You can avoid it by simply being outside the range.
    • Bloodbirther
      • Occasionally pulls random target towards the boss.
      • Shocking Rake: channeled frontal cone that deals lightning damage to anyone caught in the area of effect. The damage isn’t anything of concern though.
    • Clatterclaw
      • Periodically summons mudcrabs (and a lot of them). Simply kill them with AoE.
    • Kra’gh the Dreugh King
      • Periodically summons mudcrabs (and a lot of them). Simply kill them with AoE.
      • Lightning Field:  A red circle appears beneath the boss and will grow outwards from the boss, dealing lightning damage in the radius. This should be avoided or you will take heavy damage.
      • Occasionally pulls random target towards the boss.
      • Lunging strike: Knock-down attack occasionally casted by Kra’gh
      • Storm Flurry: Channeled lightning attack occasionally casted by Kra’gh