Best Apex Legends Characters – Tier List
This article and video rank every legend in Apex Legends from best to worst and explains why! While I dont think there are any truly useless legends in Apex Legends this season, some definitely do bring more to a team than others. This is my Apex Legends Tier List for season 3 and how the legends rank when looking to climb the ranked leaderboards! If you dont know what each legend does, you can find a list of abilities and passives here.
Apex Legends Tier List – Season 3
It should be no surprise to see Pathfinder ranked as an S tier legend. He has amazing self mobility with the grappling hook which is great on a map like World’s Edge, and he can also give his team a ton of mobility via his zipline ultimate. Team mobility is highly valued on this map, which is why the legends that provide the best team mobility are both S tier. Besides the mobility he provides, his passive lets your team see where the next circle is going to be, which allows your team to position in advantageous spots, making it easier to survive to the end-game!
Wraith is the stereotypical “try-hard” legend and a favorite of streamers and YouTubers, and for good reason. She has a small hitbox, her passive let’s you know when enemy teams are aiming at you, her tactical let’s her phase out into the void to avoid damage and let her easily re-position, and her ultimate gives some of the best team mobility in the game, allowing her team transport quickly through a portal while not being able to suffer any damage. Her skills add a ton to a team, letting you know when you need to be aloof and giving herself and her team a ton of additional mobility which suits World’s Edge perfectly.
In my video I have her ranked as S, but if I were to drill down a little more, I think she’s an S-/A+ legend. While Lifeline doesn’t provide the mobility that Wraith or Pathfinder do, she brings an absolute ton of utility to a team. She has fast healing for herself at all times, faster resurrecting of teammates as well as deploying an impenetrable shield while resurrecting said teammate, has a healing drone that heals herself and teammates, and her ultimate provides a care package that is full of defensive loot. Her incredibly simple and supportive kit brings a lot to a team, and is also in my opinion the best choice for newer players.
Wattson brings a ton to a team defensively, able to easily lock-down a building with her fences and her pylon making it incredibly difficult for enemies to breach the building her team is camped in. But, World’s Edge has much more open space compared to King’s Canyon, and because of this, some end circles Wattson loses a ton of value if there isnt a space for her to fence up. Also, when there is a Wattson on your team, you need to play around having her and using her fences to camp in a building. If your team loves to full send it and hold down W, other Legends will provide better value to a team.
Gibraltar has seen a rise in use in season 3 and for good reason; with all the new open space that World’s Edge that Wattson struggles with, Gibraltar thrives in. Being able to deploy cover that also enables fast healing with his dome shield, as well as being able to blanket an area with powerful bombs (which does lose value if the circle is in an area with cover), Gibraltar is incredibly strong in the open areas of Season 3’s map. Besides what he brings to a team, his passive gun shield is also really powerful, giving Gibraltar a much needed survivability boost since he has a really large hitbox.
The way I view Caustic is like a more offensive Wattson, and is the reason I have him as an A tiered Legend. He has great lock-down and zoning capability with his Nox traps, and his ultimate can be used as an amazing engage tool, defensive retreat tool, or for zoning a team into a desired location. With that being said, while Caustic is unaffected by the gas he and other Caustics put down, his enemies and teammates are not, which is the biggest drawback he brings to a team. Also, similarly to Gibraltar, he has a large hitbox which makes him susceptible to being hit by enemy bullets more easily.
Bangalore is the definition of a solid legend – not overly strong, not overly weak. Her passive gives her a speed boost when she’s being shot at, her tactical allows her to deploy smoke bombs to conceal her and her teammates (or blind enemies), and her ultimate is essentially a different version of Gibraltar’s, deploying a blanket of bombs to a targeted area. Bangalore, while not being as strong in some team situations as the legends listed above her, is still a solid addition to a team and worth bringing onto your squad!
Crypto does bring a ton of potential information to a team – which is really powerful in a game like Apex Legends – but it is reliant on Crypto being in his drone piloting it or placing it in a position enemies dont notice it and it remaining there. Crypto’s ult, while very good, does also slow/stun teammates which can really mess up your allies as much as it does your enemies, so using it at the right time is key for success. His drone can also pick up allied banners too, which is a really nice feature it has! Crypto does though need some key buffs in my opinion to see a bump up in the tier list: his drone’s enemy highlighting needs to last a bit longer (it’s very short and almost needs to keep the enemy in constant view), the drone needs to be quieter (it’s really loud and easy to notice when it’s around), and have a shorter respawn cooldown/be harder to kill. He’s a fun character, but he needs some key buffs to bump into that A tier.
Octane is the speedy legend in the bunch, with his tactical giving him a nice speed boost at the cost of some health and providing some team movement with is jump pad. Even though his skills are solid, he is placed as a B tiered legend. While his jump pad is decent and does provide team mobility, it isnt the best form of it, putting Octane and his team in a really compromising position (just sailing through open air) on a map like World’s Edge. In addition, his tactical takes a little too much health in my opinion for how slowly Octane’s health regenerates from his passive.
Mirage is a character I wanted to rank higher than C tier since he is one of my favorite Legends in Apex Legends, but I unfortunately cant do that at the moment. Mirage doesn’t bring a lot to a team upfront compared to other legends, having a more selfishly oriented kit. His ultimate is good for flanking enemy teams or tricky escapes, and his clone, if used correctly, can trick opponents into taking shots, revealing their location/giving your team your team an advantage in a fight since your enemies were distracted. His passive though does need some work, since at the moment it’s only use occurs when the fight is already over for Mirage. In my opinion, since Mirage’s kit fundamentally is more selfish, it needs some key buffs so that a team is benefited simply by having a Mirage on it. The ideas I came up with were giving his clones two charges and work similar to something like Caustic traps with their recharge time, make the invisibility of his ultimate stronger (and possibly reduce the cooldown), and improve his passive in some way – either making the invisibility on it longer or reworking it entirely.
Bloodhound is another legend that needs some work. He is a tracker legend and is a more offensive Crypto, but his skills are just lacking. His passive is solid, allowing Bloodhound to track down his enemies by seeing things that recently happened in an area, but his tactical has an incredibly short range and let’s enemies know they were scanned. Bloodhound’s ultimate increases the potency of his passive, allows Bloodhound to move faster and see enemies highlighted in red. His ultimate’s cooldown is long, it reduces his vision a bit, and Bloodhound breathes incredibly loudly through it, making it a bit harder for you to hear enemies and making it easier for them to hear you. Similarly to Mirage, he needs some key buffs to be bumped up the tier list. Some buff ideas I came up with were having his tactical have a longer range and highlight enemies longer, and his ultimate giving him fast healing (similar to Lifeline’s passive and Gibraltar’s dome).