Immorden – Stamina Warden PVP Build

Build Written By: Dobleberry – PC NA

Role: Tank

Patch: Dragon Bones

Table of Contents

  1. Introduction
  2. Setup
    1. Gear
    2. Attributes
    3. Skills
    4. Vampire vs. Werewolf vs. Mortal
    5. Champion Points
    6. Other Important Info (Food, Mundus, Race, Potions, Passives)
  3. Contact Info
  4. Update Log

Introduction

Welcome to DottzGaming.com’s Stamina Warden PvP Build, Immorden, for the Elder Scrolls Online! This build is intended for all types of PVP including Cyrodill, Battlegrounds, Dueling and Imperial City. This build can be played in both CP and non CP PVP, but during no CP PVP you might have to run stamina recovery glyphs on jewelry because you will lack sustain.

Using heavy in this build is important because it offers a lot of nifty buffs which will help you dramatically on the field, this build is tanky by offering +25k Spell and physical resistances.  

Beware when I say all pvp builds are personal preference, if you don’t like a skill on your bar or item piece, by all means change it to your liking. Everyone is different and its totally up to you on what changes you want to make.

Setup

Gear

Stamina Warden PvP Build
Gear Slot Set Weight Trait Enchant Acquisition
Head Bloodspawn Heavy Impenetrable Stamina Vet Spindleclutch 2
Shoulders Bloodspawn Heavy Impenetrable Stamina Undaunted Chest
Gloves Viper’s Sting Medium Impenetrable Stamina Fungal Grotto 1 & 2
Legs Shacklebreaker Heavy Infused Prismatic Crafted
Chest Shacklebreaker Heavy Infused Prismatic Crafted
Belt Viper’s Sting Medium Impenetrable Stamina Fungal Grotto 1 & 2
Boots Shacklebreaker Heavy Impenetrable Stamina Crafted
Necklace Viper’s Sting Jewelry Healthy Weapon Damage Fungal Grotto 1 & 2
Ring Viper’s Sting Jewelry Healthy Weapon Damage Fungal Grotto 1 & 2
Ring Viper’s Sting Jewelry Healthy Stamina Recovery Fungal Grotto 1 & 2
Weapon 1 Shacklebreaker 1h Axe Infused Poison Crafted
Shield 1 Shacklebreaker Shield Infused Stamina Crafted
Weapon 2 Shacklebreaker 2h Axe Infused Disease Crafted

Gear Explanation

  • 1 handed/Shield And Two-Hander: Sword & Shield is used to stop a lot of incoming damage, and due to the passives it’s ideal for open world PVP.
    • Two-Hander: This is a useful weapon because it will give burst heals, and burst down your enemies with a wide range of skills offered by its skill tree
    • Why Axe?: Axe is a great choice because of its passive “Heavy Weapons” Which will give you a 16% chance to do “X” amount of damage over 6-Seconds.
  • Shacklebreaker: This set is an awesome choice for people with sustain issues which adds a line of Magicka, Stamina, Stamina Recovery, Magicka Recovery and an extra 2000 Stamina and Magicka. This set is a viable choice because its sustain and damage increasing stats.
  • Viper’s Sting: This is an awesome set to help assist our damage, with our 5 piece bonus causing melee attacks to deal poison damage over 4 seconds.
  • Bloodspawn: This Monster Set is probably if not one of the most helpful sets you can have for a tanky build, it gives you Stamina Recovery and a 6% chance when damaged to increase your spell and physical resistance by a staggering 6450.

Attributes

All points into Stamina.

Skills

doble-stamdenpvp

Click here to view in calculator.

Front Bar – S&B: Invasion, Ice Fortress, Shimmering Sheild, Lotus Bloom, Trap Beast, Permafrost

Back Bar – 2H: Vigor, Forward Momentum, Reverse Slice, Dizzy Swing, Subterranean Assault, Dawnbreaker Of Smiting

Ability Explanation

  1. Invasion: This is a skill used to catch long-range enemies, the further the enemies is the bigger the stun.
  2. Ice Fortress: one of your main buffs this is important and must be up at all times during combat, and it gives a 8% damage reduction over the duration it up.
  3. Shimmering Shield: This Shield Is a nice ability because it stops incoming projectiles up to three times and at the same time giving you ultimate.
  4. Green Lotus: Your light attacks heal you and a nearby allies. This ability is important. It also increases your weapon Critical rating which is great.
  5. Rearming Trap: Used this to stop enemies in their tracks, and if they break from it will reapply which will catch another enemy! Combos well with invasion (drop a trap after you gap close in).  This also grants us minor force, increasing our critical damage.
  6. Permafrost: This skill is used for situations when you’re overwhelmed with enemies; pop this and your enemies will be slowed, take damage and eventually stunned.
  7. Resolving Vigor: This ability is very important in staying alive; use this whenever you need a heal in a pinch over a small time.
  8. Forward Momentum: This ability is important especially in a heavy armor build and must be applied first to gain the full benefit of the ability.  It not only heals but gives immunity to knockback and stun over 5 seconds.
  9. Reverse Slice: This is your execute ability, use this to burst low health enemies while they’re under 50% health
  10. Dizzy Swing: This ability deals a heap of damage and knocks the enemy flying allowing you to swarm in and deal tons of damage.
  11. Subterranean Assault: This is one of your strongest damaging abilities alongside dizzy swing which will make for an excellent combo.
  12. Dawnbreaker Of Smiting: This ultimate is great for hitting groups of enemies and offering us bonus weapon damage

The abilities listed as (important abilities) mean they need to be active all the times during Combat.

Vampire vs. Werewolf vs. Mortal

For this build you can totally play both, but nothing offers better protection than vampire.  The damage mitigation is second to none with vampire and that extra recovery is handy.  Now Werewolf can be played if you plan to be in large groups where you can be healed and protected by other players, but you will have to sacrifice Permafrost or Dawnbreaker of smiting for the transformation ultimate.

Champion Points

CHAMPION POINT 690 SETUP

THE MAGE (BLUE)

  • Mighty – 37
  • Piercing – 58
  • Shattering Blows – 34
  • Master-at-Arms – 61
  • Physical Weapon Expert – 27
  • Blessed – 23

THE THIEF (GREEN)

  • Tumbling – 64
  • Shadow Ward – 56
  • Tenacity – 19
  • Mooncalf – 49
  • Warlord – 52

THE WARRIOR (RED)

  • Quick Recovery – 27
  • Hardy – 37
  • Elemental Defender – 37
  • Thick Skinned – 37
  • Resistant – 57
  • Ironclad – 48

Other Important Info

Buff Food

  • Dubious Camoran Throne (Max health, Stamina and Stamina Recovery)
  • Longfin Pasty With Melon Sauce (Max health, Stamina and Magicka)

Mundus

Warrior – Increased Weapon Damage

Race

  1. Redguard (recommended)
  2. Argonian
  3. Imperial
  4. Nord
  5. Orc

Potions and Poisons

  • Immovable Potion
    • (health,Stamina, CC immunity)
    • (Columbine, Namiras Root, mountain Flower)
  • Escapist Poison
    • (immobilize, speed reduce, Drain Stamina)
    • (Columbine, Namiras Root, mountain Flower)

Passives

Animal Companions (all), Winters Embrace (all), Green Balance (all), Medium armor (except 5 piece bonus passives), Heavy Armor (all), Two Handed (all), Sword and Shield (all), Fighters Guild (all), racial (all), Vampire (optional, all if you go with it), Werewolf (optional, all if you go with it), Undaunted (all), Assault (all), Support (all except the first passive), Alchemy (Medicinal Use)

Contact

If you have any questions about the build, join our discord server and ask @Dobleberry about the build!

Update Log

2/12/2018 – Build created.

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