Normal Darkshade Caverns 1

This is the 7th video and guide of my Dungeon Walkthrough series for the Elder Scrolls Online! The dungeon covered in this video and written guide is Darkshade Caverns 1.  This guide will cover everything you could want to know about the dungeon, such as notable gear sets, boss mechanics, and more!

  • Dungeon Name: Darkshade Caverns 1
  • Zone: Deshaan
  • Difficulty: Normal
  • Party Composition: 4 (1 tank, 1 healer, 2 dps)
  • Quests: Mine All Mine
  • Level Unlocked: 17
  • Gear Sets: Armor of Truth, Netch’s Touch, and Strength of Automaton
  • Other (Achievements, Other points of note): Achievement for completing – Darkshade Caverns 1 Vanquisher
  • Story: Deshaan’s largest kwama mine is currently under contention for ownership, and Tervur Sadri wants help reclaiming it from thugs. In addition, there is a hidden dwemer ruin beneath that the players will uncover.
  • Bosses and Mechanics
    • Head Shepherd Neloren
      • Uses a flame attack that deals damage to anyone caught in the AoE.
      • Heals themselves throughout the fight.
    • Foreman Llothan
      • Runs around the room from time to time, which can make it hard to keep the boss within your AoE attacks.
        • When he reaches his destination he will spawn a bunch of kwama adds; simply AoE these down.
        • He also uses and AoE attack with himself at the center that deals shock damage and knocks you down. You should do your best to avoid this as its damage is not insignificant.
      • Uses a Poison ground AoE that should be avoided.
    • The Hive Lord
      • Uses a ground-pound AoE with a very large radius. The longer you stand in this, the more damage you’ll take. This may be bashable in Normal, so try bashing the boss to end that AoE.
      • He will summon kwama adds from time to time; simply AoE these down.
      • Uses a frontal cone AoE attack that is relatively wide. The tank should try to face the boss away from the rest of the party.
    • Cavern Patriarch
      • Uses a Poison ground AoE that should be avoided.
    • Cutting Sphere
      • Uses a whirlwind AoE attack. Standing a little bit back from the boss will prevent you from being hit by it.
      • Has dwarven spider adds around him, which should be taken care of first.
    • Sentinel of Rkugamz
      • Uses a frontal cone AoE attack that is relatively wide. The tank should try to face the boss away from the rest of the party.
      • Periodically throughout the fight, dwarven spiders are spawned that will run around the room and eventually stopping. Once they stop moving, they summon a green orb around themselves. If the sentinel makes contact with this, he will be healed. You can either kite the sentinel away from the spiders or kill them.
      • Will chase a random player around the room while doing a whirlwind AoE attack. The chosen player should just kite him while he is using this.
      • Will occasionally fire lightning into the air that will cause AoE lightning damage when they land. Do your best to avoid these.
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